Farewell, double SU sniper team +5% range of sight.
I just wish I had more slots to use the 5 I have.
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Farewell, double SU sniper team +5% range of sight.
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Can you also buy skins for the ingame currency?
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I know people are worried about abusing the system but seriously who really cares? Lets say for example someone spends 15-25hrs "abusing" the system what will they gain?
Access to skins, decals and victory strikes? Maybe they unlock a bulletin they always wanted but it wont stack anyway.
The only thing they will access faster of real in game benefit is the commanders which lets face it anyone with a job above minimum wage will see better value working 1hr longer at work to unlock a number of commanders rather then farming AI for x amount of hours which would be about as fun as working.
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Without stacking, bulletins will be completely pointless.
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I thought that's not now it works? If you stack three Grim Reap Tool bulletins the result isn't 75 munitions (5% x three equals 15%, so 90-15) but 77 (5% discounted from the total, re 5% of 85 equals 81, and 5% of 81 equals 77). Maybe it doesn't apply to other bulletins, or maybe just placebo effect?
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The idea that all items salvage for the same value seems off. If you get the luck for a better item it should be worth more.
Could go like this:
Common (White) Bulletin 250
Rare (Green) Bulletin 350
Rare (Blue) Bulletin 500
Victory Strikes 500
Faceplates 750
Skins 750
Common (White) Commander 1000
Rare (Green) Commander 1250
Rare (Blue) Commander 1500
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I don't know by how much, but I would imagine that it would be pretty rare in the future for a commander to drop.Mind you that there currently is the chance of getting a duplicate commander (I got about 4 duplicates dropped). So after all I expect the new system to be less frustrating than the old system. In the end you might get less commanders. But you get useful commanders easier at least through the points.
Thank you.
You can buy anything that can be dropped before the Beta: Commanders, Skins, Victory Strikes, Bulletins and plates.
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It's kinda funny / ironic how at release most people hated the idea of bulletins and now a bunch of people complain about losing their stacked bonuses. Death to the rich - until you become one.
I think bulletins were always a horrible design idea to begin with, and what Relic is doing here is basically killing it without causing (too much) loss aversion on players. You can still pretend your +2% whatever bulletin will make any difference in the game, but it really won't. And I think that's good.
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