What do you think about balance in CoH2
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Posts: 1740
While in 1v1 most factions have more or less the same chance to win the game, the stuff is more complicated in 2v2 and above.
While usually Germans have been better in team games and late games, the UKF emplacements rape the shit out of the Axis atm.
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Permanently BannedPosts: 66
I would however change volks as I think they are slightly over performing.
Tone down UKF mortars and bofors so that they are easier to destroy.
Change Wehr sniper ad give it slightly less hp.
Rest seems fine.
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Posts: 1487
What you should know about balance in coh2. Volkshrekblobs everywhere.
This is BS at least for me. Every time someone says about volk blob i think its low level l2p. Juat very low level.
Not just think, Im sure about it.
Posts: 1124
Now I think the game is in a semi balanced, but simply not fun state to play in.
-cheese tactics
-OH fighting for its life
-click to win abilities (counter barrage example)
-cheese tactics
-emplacements
-alien like technology
-cheese tactics
-OKW/USF blobbing
-cheese tactics
British is no doubt just a cash grab for relic
Posts: 1890 | Subs: 1
No faction feels like the red-headed step child the way that USF was for a while or Brits were post launch mega-nerf patch. Of course you're always going to have fanboys on both sides saying otherwise. Personally I find OST the most frustrating to play as but I think that's because my Sniper micro isn't as good as it should be
Posts: 1096
UKF, remove brace and then remove the stuka, flame attack benefits etc to level the field.
OKW, replace shrek with faust. Buff rakken but remove ridiculous clock. Add side tech.
THEN
can we please take a look at some of the units that really, really, really need attention:
penals
M3 HT
Greyhound
KV-1
all static artillery (vs one click stuka callins etc)
sexton
valentine
standard churchill
In an ideal world I would remove all FRP's and loitering airstrikes too . Then reduce the effectiveness of all handheld AT (except piat cos lol) but one step at a time eh
Posts: 400
Ost, USF and USSR are all well balanced.
UKF, remove brace and then remove the stuka, flame attack benefits etc to level the field.
OKW, replace shrek with faust. Buff rakken but remove ridiculous clock. Add side tech.
THEN
can we please take a look at some of the units that really, really, really need attention:
penals
M3 HT
Greyhound
KV-1
all static artillery (vs one click stuka callins etc)
sexton
valentine
standard churchill
In an ideal world I would remove all FRP's and loitering airstrikes too . Then reduce the effectiveness of all handheld AT (except piat cos lol) but one step at a time eh
I wonder in what world people think Ostheer is balanced. I mean seriously. Pros are fighting like madmen in ESL to always have the allied faction pick over their opponent, obviously BALANCED. Only HelpingHans was able to make the faction work this week end. But noone cares. OK. You're right guys, nerf OKW, the only viable axis faction in a game where axis have 2 factions versus 3. Next allow Allies vs Allies in tournaments, so people won't even care about axis anymore.
Posts: 1617
Ost, USF and USSR are all well balanced.
UKF, remove brace and then remove the stuka, flame attack benefits etc to level the field.
OKW, replace shrek with faust. Buff rakken but remove ridiculous clock. Add side tech.
THEN
can we please take a look at some of the units that really, really, really need attention:
penals
M3 HT
Greyhound
KV-1
all static artillery (vs one click stuka callins etc)
sexton
valentine
standard churchill
In an ideal world I would remove all FRP's and loitering airstrikes too . Then reduce the effectiveness of all handheld AT (except piat cos lol) but one step at a time eh
Wow..just wow. Never thought you'd fall to this level.
On-topic: balance is a lie.
Posts: 1096
Wow..just wow. Never thought you'd fall to this level.
On-topic: balance is a lie.
Nope I'm not down there yet mate, chin up though! Someone will come down and keep you company .....eventually.
Posts: 362
Ostheer is the best designed and most balanced faction imo. No overperforming units save the Sniper (not vs. Soviets though) and probably Ostruppen. It's just that the other factions have issues.
I wonder in what world people think Ostheer is balanced.
Posts: 1026
Posts: 3103 | Subs: 1
Ostheer is the best designed and most balanced faction imo. No overperforming units save the Sniper (not vs. Soviets though) and probably Ostruppen. It's just that the other factions have issues.
Been like that since vanilla release...
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