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russian armor

Riflemen OP with Vet patch

13 Mar 2016, 14:21 PM
#21
avatar of Bananenheld

Posts: 1593 | Subs: 1

jump backJump back to quoted post13 Mar 2016, 13:07 PMGrim
why do you write your name at the bottom of each post?

seems utterly pointless....

WhY shouldnt he? Jeez
13 Mar 2016, 19:25 PM
#22
avatar of Grim

Posts: 1096


WhY shouldnt he? Jeez


Just seems a bit pretentious is all.

Grim.

13 Mar 2016, 21:27 PM
#23
avatar of Pedro_Jedi

Posts: 543

jump backJump back to quoted post13 Mar 2016, 19:25 PMGrim


Just seems a bit pretentious is all.

Grim.



For the same reason Voltardark always thanks the opportunity to voice his opinions. Seems to be an understanding about writing etiquette.
13 Mar 2016, 21:46 PM
#24
avatar of Gluhoman

Posts: 380

So why are you not even in a top 500 with op rifles? This is a troll tread.
13 Mar 2016, 21:49 PM
#25
avatar of Mistah_S

Posts: 851 | Subs: 1

jump backJump back to quoted post13 Mar 2016, 19:25 PMGrim

Just seems a bit pretentious is all.


So according to you, having different etiquette is now pretentious?


For the same reason Voltardark always thanks the opportunity to voice his opinions. Seems to be an understanding about writing etiquette.


+1
13 Mar 2016, 22:15 PM
#26
avatar of Grim

Posts: 1096



So according to you, having different etiquette is now pretentious?



It seems superfluous. Like saying your name after each sentence if you were having a conversation with someone.......when everyone's names are written on their foreheads XD
13 Mar 2016, 22:36 PM
#27
avatar of theblitz6794

Posts: 395

Riflemen OP? :romeoPls:

:luvArmy: *checks playercard*


primarily axis player?


primarily team game player?



rank 1k?




10/10 thread

ravaged and savaged
13 Mar 2016, 22:40 PM
#28
avatar of Firesparks

Posts: 1930

jump backJump back to quoted post12 Mar 2016, 22:48 PMKatitof
Do some history lessons.

Apparently you don't know why they were buffed in the first place.

Also, since that time, axis infantry is stronger and elite one reinforces for much less.

L2P thread, just like all the aaa ones.


USF needed something, but there were a lot of underused or underpowered unit like shermans, .50cal, m8a1, or the 57mm that could have been buffed.

Turning the riflemen into terminator just turn their meta one dimensional.
13 Mar 2016, 23:09 PM
#29
avatar of Putinist

Posts: 175



USF needed something, but there were a lot of underused or underpowered unit like shermans, .50cal, m8a1, or the 57mm that could have been buffed.

Turning the riflemen into terminator just turn their meta one dimensional.


They needed infantry that scaled into late game. Not much to choose from beside buffing riflemen.

Design problem
13 Mar 2016, 23:13 PM
#30
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1



They needed infantry that scaled into late game. Not much to choose from beside buffing riflemen.

Design problem

Move Rifle vet 3 RA to Rears :snfQuinn:

(Relic, DO NOT DO THIS.)
13 Mar 2016, 23:46 PM
#31
avatar of Mistah_S

Posts: 851 | Subs: 1

jump backJump back to quoted post13 Mar 2016, 22:15 PMGrim


It seems superfluous. Like saying your name after each sentence if you were having a conversation with someone.......when everyone's names are written on their foreheads XD


Guess he understands forums differently from you do.
I too try and be a little formal on here, but OP takes it to next level.
14 Mar 2016, 00:14 AM
#32
avatar of Stug life

Posts: 4474

Why instead of recived accuracy at vet 3 we give them 50-40% reinforce cost reduction ?
14 Mar 2016, 00:52 AM
#33
avatar of Firesparks

Posts: 1930



They needed infantry that scaled into late game. Not much to choose from beside buffing riflemen.

Design problem



The grenadier had slightly better veterancy but it only require a small tweak, not the terminator veteranccy. The other problem was the weak bar and the fact the USF depended entirely on their riflemen. Everything else is either poor or mediocre.

14 Mar 2016, 01:58 AM
#34
avatar of Putinist

Posts: 175




The grenadier had slightly better veterancy but it only require a small tweak, not the terminator veteranccy. The other problem was the weak bar and the fact the USF depended entirely on their riflemen. Everything else is either poor or mediocre.



You couldn't really compare their vet (still can't really) straight off as the two factions are designed differently. USF depend completely on their rifleme (as you say) by design, and they did not perform. If that design choice was going to be kept, they had to buff the vet simply. Not that I like it either..
14 Mar 2016, 03:45 AM
#35
avatar of Firesparks

Posts: 1930



You couldn't really compare their vet (still can't really) straight off as the two factions are designed differently. USF depend completely on their rifleme (as you say) by design, and they did not perform. If that design choice was going to be kept, they had to buff the vet simply. Not that I like it either..


does it matter if it's a design choice? there have been changes to the faction before.
beside, There's a difference between adding new unit and buffing existing one.
14 Mar 2016, 04:01 AM
#36
avatar of Omega_Warrior

Posts: 2561

Why instead of recived accuracy at vet 3 we give them 50-40% reinforce cost reduction ?
Because they will still lose too many engagement lategame. The idea is that instead of having durability and reliability in the armor like most other factions. USF scales with durability in their infantry instead. And I think it is different then the way other factions scale, but it does work and shouldn't really be messed with.

USF is an infantry dependent army, and that isn't a bad thing.
14 Mar 2016, 05:18 AM
#37
avatar of BlackKorp

Posts: 974 | Subs: 2

Riflemen OP? :romeoPls:

:luvArmy: *checks playercard*


primarily axis player?


primarily team game player?



rank 1k?




10/10 thread


Riflemen OP buff Axis :megusta:
14 Mar 2016, 08:30 AM
#38
avatar of Katitof

Posts: 17914 | Subs: 8

Why instead of recived accuracy at vet 3 we give them 50-40% reinforce cost reduction ?


Because it doesn't fix anything and we'd be back where one of most expensive squads that can NOT rely on elite infantry spam like certain other army *cough*OKW*cough* has basic infantry that gets pushed around by much cheaper squads.
14 Mar 2016, 09:10 AM
#39
avatar of Stug life

Posts: 4474

Because they will still lose too many engagement lategame. The idea is that instead of having durability and reliability in the armor like most other factions. USF scales with durability in their infantry instead. And I think it is different then the way other factions scale, but it does work and shouldn't really be messed with.

USF is an infantry dependent army, and that isn't a bad thing.

Yea I understand but with this they can't stomp ober and pg (elite infantry)
14 Mar 2016, 09:14 AM
#40
avatar of Stug life

Posts: 4474

jump backJump back to quoted post14 Mar 2016, 08:30 AMKatitof


Because it doesn't fix anything and we'd be back where one of most expensive squads that can NOT rely on elite infantry spam like certain other army *cough*OKW*cough* has basic infantry that gets pushed around by much cheaper squads.

I like the fact that usf have a versatile strong main line infantry but it just should not beat elite inf
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