Fixed an issue where ISG crew members were given excessive doses of D-IX.
Source: http://www.companyofheroes.com/blog/2016/03/10/march-10th-hotfix
Posts: 55
Fixed an issue where ISG crew members were given excessive doses of D-IX.
Posts: 2238 | Subs: 15
Posts: 824
D-IX:
https://en.wikipedia.org/wiki/D-IX
Nice one Relic.
Posts: 55
Posts: 368
Posts: 2307 | Subs: 4
Posts: 55
The brit wire? Anyone know if it's fixed?
Posts: 368
If you're referring to it being unable to be crushed by light vehicles, then no, the bug is not fixed.
Posts: 656
D-IX:
https://en.wikipedia.org/wiki/D-IX
Nice one Relic.
Posts: 55
That's what I meant, thanks. Hopefully they get the rest of the bugs soon.
Posts: 444
Interestingly, the vehicles can physically crush the wire (just give a rotate order nearby it), but their pathfinding will take them around it.
EDIT (Because I make a lot of mistakes I guess): This bug is actually more complicated than I thought. From what I've gathered, it seems like most light vehicles (222, Stuart, T-70, Puma, Luchs, 251) cannot crush the wire and their pathfinding will direct them around it. Oddly enough though, the AEC will pathfind around it, but if you either get close and rotate or issue a move order on the wire directly, it will destroy the wire.
Posts: 578
Posts: 2115 | Subs: 1
Jesus. Imagine the horrors of an army fueled by drug-induced psychosis. Chaos.
Posts: 4474
Just thought i'd add: Zis guns and presumably anything else that is related the bug is not fixed. They still turn insanely fast.Also, I can't seem to get stationary howitzers to work in cheatcommands. They seem to be built without a crew, and when I try to recrew them the crew just does nothing when you order them to barrage/change facing. Might just be cheatcommands though, will have to do some more tests.
EDIT: I was wrong, just something to do with instant production/build in CC. First statement still stands though.
EDIT 2: These are some of the units affected, let me know if I forgot any.
M-42 45mm Anti-tank Gun
Zis-3 76mm Divisional Field Gun
ML-20 152mm Gun-Howitzer (Yeah, gun-howitzer is its name in game)
B4 203mm Howitzer
Ordnance QF 6-Pounder Anti-Tank gun (Doesn't seem to affect US 57mm though)
Again, let me know if I forgot anything
Posts: 1890 | Subs: 1
Mg 34 ?
Pupchen vet 5 get insane bonus for crew
Posts: 4630 | Subs: 2
Posts: 2819
Cool, how baout their rec. acc.?
How about ZiS rotating like a hurricane?
How about Pak43 with same thing?
And on...
and on...
Just fix your damn game finally.
Posts: 4630 | Subs: 2
They have just 1 day to fix these things - monthly final incoming.
Don't want to see things like that on ESL hehe
Posts: 4474
We don't want to see this but we know that there are really high chances for this
Im really salty since yesterday but garden me. I want to play some games during evening but I can't becasue game is more or less broken for weeks already. And every hotfix provides more dumb stuff.
Posts: 4630 | Subs: 2
Just spam broken unit ?
315 | |||||
28 | |||||
7 | |||||
3 | |||||
2 |