Relic, OKW Needs the resource penalty back!
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If they need nerfs, increasing prices and adding side upgrades is a way better and easier to control way of doing it then bringing back the terrible resource penalties.
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But then again you could argue that the SU should have some sort of manpower bonus
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Limited resources did not work. It forced OKW into very strict build orders and left little room for innovative play. Losing vehicles was extremely punishing and frustrating.
However, now that they have normal resources which allows them to get proper combined arms, there is no reason why they should scale so much better than other factions with veterancy.
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Maybe returnig all along is not a good choice but some kind of resource penalty is needed. Also old okw had much more depth than new one with repair truck and strong lategame.
Revert back the changes made to king tiger's armor and fuel cost and remove the restriction of "only one on the field" as it is a stock unit and Jagdtiger is a call-in. Give jagdtiger the power it had before of shooting through walls and reduce the price of volks to 235. Reduce the price of a panther and give back the elitism to obers and falls. Give suppression ability back to LEIG. If all of this is done, then go ahead and give resource penalty otherwise stop being bias.
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No, a general resource penalty is a stupid way of balancing.
If they need nerfs, increasing prices and adding side upgrades is a way better and easier to control way of doing it then bringing back the terrible resource penalties.
Except they had the tools to offset their resource penalty. Salvage and resource conversion gave them a unique flavour and rewarded good economization and tech timings.
Of course none of you guys ever fucking used resource conversion...
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As a 3000+ 2v2,4v4 player you shouldn't be making balance threads.
I still do my research, and can point out something bad before a disaster. The complaints will start rolling in anyways on March 9th. Best fix this before this shit-storm begins...
As for the rank, meh I play automatch once a week, mainly just to see how new features effect the game. Most of the time that I spend enjoying the game, happens in custom maps with friends over ts, but I still know my shit.
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Revert back the changes made to king tiger's armor and fuel cost and remove the restriction of "only one on the field" as it is a stock unit and Jagdtiger is a call-in. Give jagdtiger the power it had before of shooting through walls and reduce the price of volks to 235. Reduce the price of a panther and give back the elitism to obers and falls. Give suppression ability back to LEIG. If all of this is done, then go ahead and give resource penalty otherwise stop being bias.
Sure, maybe without the LeIG change as long as pak howie has no suppression.
Posts: 281
As a 3000+ 2v2,4v4 player you shouldn't be making balance threads.
Than stop it
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You are just encouraging hardcore fanboys to rage even harder.
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USF/UKF vet 3 units beat OKW vet100 units. It's not about the levels, it's about what buff they get. Vet 3 tommies beat every elite OKW inf.
Jesus Christ, did you even read the changes. Relic said the vet system was flawed since launch. The OKW buffs still can outweigh the other vets. Not to mention, the 5 man volks squad makes it MUCH easier to preserve units.
Posts: 139
Jesus Christ, did you even read the changes. Relic said the vet system was flawed since launch.
Does it change the fact that vet 3 IS and rifleman with upgrades will own vet 5 volks? Nope.
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And lower-vet obers,falls.
Does it change the fact that vet 3 IS and rifleman with upgrades will own vet 5 volks? Nope.
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