Which ones get you the most bang for your buck? There are lots to choose from and would you choose differently depending on on the HMG in question?
List of HMG Bulletins that come to mind.
1. Accuracy +3%
2. Reload +10% Faster
3. Fires 4% Faster
4. Exp Gain +10%
5. Suppression +5%
HMG Bulletins - Most Effective?
2 Mar 2016, 18:02 PM
#1

Posts: 1890 | Subs: 1
2 Mar 2016, 18:23 PM
#2

Posts: 238
Accuracy always. makes you do more damage.
2 Mar 2016, 18:26 PM
#3

Posts: 1702
Actually rate of fire is best for MGs.
Rate of fire increases suppresion by 4% AND dps by 4%.
Meanwhile accuracy only and reload only buffs DPS, suppresion isint really useful since MGs pretty much instasupress now.
Rate of fire increases suppresion by 4% AND dps by 4%.
Meanwhile accuracy only and reload only buffs DPS, suppresion isint really useful since MGs pretty much instasupress now.
3 Mar 2016, 03:50 AM
#4

Posts: 66
I believe it may depend on the mg in question, and how you use it. I've tried them all in various combinations.
+Rate of fire is good, but once a squad is suppressed they take less damage. Accuracy will allow you to do damage for longer as the target does not get suppressed quite as fast. Also I believe you won't reload as often, which takes time.
If you have mg42 with camo, I would take rate of fire, as you already get an accuracy boost shooting out of a hidden position. If not using camo, consider the green +3% accuracy as an alternative.
Then again, for very narrow cone mgs, like the Maxim, having additional suppression is very useful, to keep squads where you want them.
The rare +10 reload affects the setup time of the mg, as well as how fast the mg repositions from window to window in a building. I feel this bulletin really adds flexibility to how you can use the mg. Some mgs like the 50 cal I bring along with my inf in the field to fight, so having the mg set up faster is vital. It will also affect how fast any special ammo you use takes affect, like incendiary rounds.
I try to mix the bulletins and not use more than 1 of a type, as I believe soon bulletins will no longer stack and I'm looking for the best combo.
Right now as Soviet I take accuracy, suppression, and rate of fire. As USA I take rare reload, sometimes accuracy but not usually. I use the 50 cal very different from how I use the other mgs as I described. With the mg42 I take no bulletins, unless I have a commander with camo, in which case I will take 1 bulletin, usually rate of fire or accuracy. The mg34 is terrible so no bulletins. The Vickers is monstrous but I don't have many bulletins there, so I just use accuracy.
Joseph
+Rate of fire is good, but once a squad is suppressed they take less damage. Accuracy will allow you to do damage for longer as the target does not get suppressed quite as fast. Also I believe you won't reload as often, which takes time.
If you have mg42 with camo, I would take rate of fire, as you already get an accuracy boost shooting out of a hidden position. If not using camo, consider the green +3% accuracy as an alternative.
Then again, for very narrow cone mgs, like the Maxim, having additional suppression is very useful, to keep squads where you want them.
The rare +10 reload affects the setup time of the mg, as well as how fast the mg repositions from window to window in a building. I feel this bulletin really adds flexibility to how you can use the mg. Some mgs like the 50 cal I bring along with my inf in the field to fight, so having the mg set up faster is vital. It will also affect how fast any special ammo you use takes affect, like incendiary rounds.
I try to mix the bulletins and not use more than 1 of a type, as I believe soon bulletins will no longer stack and I'm looking for the best combo.
Right now as Soviet I take accuracy, suppression, and rate of fire. As USA I take rare reload, sometimes accuracy but not usually. I use the 50 cal very different from how I use the other mgs as I described. With the mg42 I take no bulletins, unless I have a commander with camo, in which case I will take 1 bulletin, usually rate of fire or accuracy. The mg34 is terrible so no bulletins. The Vickers is monstrous but I don't have many bulletins there, so I just use accuracy.
Joseph
3 Mar 2016, 05:46 AM
#5

Posts: 21 | Subs: 1
I find the 10% reload on Vickers feels best.
3 Mar 2016, 06:34 AM
#6

Posts: 1958
Which ones get you the most bang for your buck? There are lots to choose from and would you choose differently depending on on the HMG in question?
List of HMG Bulletins that come to mind.
1. Accuracy +3%
2. Reload +10% Faster
3. Fires 4% Faster
4. Exp Gain +10%
5. Suppression +5%
Accuracy gives +3 damage, veterancy, etc, etc. Rate of fire is almost as good. When playing Soviet, I use both accuracy and rate. Suppression isn't as helpful because people retreat a little faster and take less damage.
3 Mar 2016, 07:51 AM
#7

Posts: 1653
I'd go for accuracy and reload faster
3 Mar 2016, 09:03 AM
#8

Posts: 959
Actually rate of fire is best for MGs.
Rate of fire increases suppresion by 4% AND dps by 4%.
Meanwhile accuracy only and reload only buffs DPS, suppresion isint really useful since MGs pretty much instasupress now.
which is why u don't want more suppression (rate of fire) for ur maxim/mg42s, cause they arleady have good enough suppression. however. u can't compare the reload and accuracy bulletins as reload bulletins have the least outcome.
3 Mar 2016, 13:10 PM
#9

Posts: 680
Thought I had all the Vickers bulletins but have never seen a vet, rate of fire or suppression one... Would love a suppression one!
I always use triple bulletins for the Vickers and either 2x acc + 10% reload or 2 x reload plus acc.
Didn't know reload helped with setup time though so might even go triple reload until the warspoils changes take place...
I always use triple bulletins for the Vickers and either 2x acc + 10% reload or 2 x reload plus acc.
Didn't know reload helped with setup time though so might even go triple reload until the warspoils changes take place...
3 Mar 2016, 14:54 PM
#10

Posts: 1890 | Subs: 1
Do HMGs reload every time they reposition either from window to window or outside? There isn't an animation and I'd always assumed set-up time was a completely separate value (but I'm not Cruzz)
I'm thinking Reload might be best for MG42 since it has the longest reload time (and for Incendiary Rounds goodness). Vickers can probably benefit from Reload too since its suppression is garbage and you often need that quick reload for better blob control. I'm assuming otherwise RoF and Accuracy are best for pure DPS increase (though I have no idea how you would run that math)
Oh and @Spinflight I checked and Vickers doesn't get a RoF, Suppression, or Vet Bulletin. Which I don't understand personally since Relic pretty much copy/pasted all the old bulletins from the Vanilla factions for all the core units.
I'm thinking Reload might be best for MG42 since it has the longest reload time (and for Incendiary Rounds goodness). Vickers can probably benefit from Reload too since its suppression is garbage and you often need that quick reload for better blob control. I'm assuming otherwise RoF and Accuracy are best for pure DPS increase (though I have no idea how you would run that math)
Oh and @Spinflight I checked and Vickers doesn't get a RoF, Suppression, or Vet Bulletin. Which I don't understand personally since Relic pretty much copy/pasted all the old bulletins from the Vanilla factions for all the core units.
3 Mar 2016, 15:01 PM
#11

Posts: 680
That's an important omission...
4 Mar 2016, 00:21 AM
#12

Posts: 210
+9% accuracy. (3% stacked 3 times)
Basically allows your MG's to be portale sniping machines, especially vs garrisoned units. Kinda OP imo.
Basically allows your MG's to be portale sniping machines, especially vs garrisoned units. Kinda OP imo.
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LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
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Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
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Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Last Saturday, 04:39 AM
Last Saturday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
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SupremeStefan: https://steamcommunity.com/sharedfiles/filedetails/?id=3457737797
04 Apr 2025, 12:42 PM
04 Apr 2025, 12:42 PM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
02 Apr 2025, 00:16 AM

02 Apr 2025, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
01 Apr 2025, 20:29 PM

01 Apr 2025, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
27 Mar 2025, 04:31 AM

27 Mar 2025, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
.
24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
22 Mar 2025, 14:00 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
18 Mar 2025, 16:47 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
16 Mar 2025, 16:36 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
13 Mar 2025, 19:58 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
13 Mar 2025, 19:56 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
12 Mar 2025, 04:07 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
12 Mar 2025, 03:54 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! 
06 Mar 2025, 10:49 AM

06 Mar 2025, 10:49 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. 
05 Mar 2025, 20:27 PM

05 Mar 2025, 20:27 PM
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