patching daily is retarded. im asking for the
ABILITY to patch daily so if we NEED a patch we arent waiting
months for something that is a glaring problem and should be fixed asap.
problems tend to compound if you leave them waiting for a big patch in a month, and large patches are unpredictable in the way it affects the game. weve all seen this, its old news
bad sentence structure on my part from the earlier post giving the wrong impression about patching daily. my bad.
Oh and someone complained about ISS budget being "big" so thats an excuse to burn
3 years and not have COH2 up to where it should be? i understand coh2 was designed under THQ and was released under bad circumstances, i totally give relic 1 year of free time because that had to suck.
But to suggest that 3 years later the same situation applies and there just isnt enough time or money to get the job done right. you could hand the game to 6 people from the community and if you picked the right people they would have the game in fantastic shape in under 6 months no problem.
Have a goal and drive hard to it.
Relic has no goals, and
if you dont have a target you will never hit it.
Make ESPORTS the goal and drive to the hoop Relic, id support you 100%, hell id fix 1v1 2v2 maps again (ive worked with you guys many times in the past on map fixes). If you picked mappers that are 100% competitively focused there are others you could employ, but DO NOT bring in random guys who work on 4v4 maps and dont understand what it takes to make a real
competitive map. Rapid turnaround for map deployment and map fixes in ladder is a MUST to refine the map pool to where it needs to be. This is 9 years of mapping experience talking.
https://www.coh2.org/guides/5478/worldbuilding-with-whiteflash
Dont release commanders, dont release more campaigns, dont work on anything that doesnt
specifically address the Esportsability of the game (i appreciate the small esports stuff that is started fyi. but the game is still in disarray.)
-Love WhiteFlashReborn