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Map Pool Bug

26 Feb 2016, 14:03 PM
#21
avatar of Stormless
Senior Caster Badge

Posts: 762 | Subs: 4

I hope that people continue to play through this. We need to spot as many bugs as possible right now and get them fixed ASAP...

We can't let this bleed through to the competitions running at the moment and there is bound to be a bunch we haven't seen..

So please keep reporting them as they come in
26 Feb 2016, 14:23 PM
#22
avatar of chidoribh

Posts: 2

Only steppes map for me .
26 Feb 2016, 14:49 PM
#23
avatar of Selvy289

Posts: 366

Yeah, I always get Rzhve summer when playing 3v3 so I assume these maps are all bugged.

Never seen Rzhve summer but it seems nice. Is this map suppose to be a only custom game map?
26 Feb 2016, 14:50 PM
#24
avatar of Khan

Posts: 578

I hope that people continue to play through this. We need to spot as many bugs as possible right now and get them fixed ASAP...

We can't let this bleed through to the competitions running at the moment and there is bound to be a bunch we haven't seen..

So please keep reporting them as they come in


I know I sound like an asshole, but why should we do Relic's job for them? Time and time again they pull shit like this. Once is okay, twice is excusable, but Relic has pulled this crap so many times we've lost count. Remember March Deployment? Remember the Vickers Stacking Bug? It's their job to test before they release a patch.
I'm sorry to say but a fuck up of this scale only means they're either incompetent morons (likely) or don't give a shit about COH2 anymore because they're working on something else.
I'd say we go through to ESL with the game in this state so everyone can see what a joke Relic has made of the it.
26 Feb 2016, 16:11 PM
#25
avatar of guczy
Donator 11

Posts: 29

jump backJump back to quoted post26 Feb 2016, 14:50 PMKhan


I know I sound like an asshole, but why should we do Relic's job for them? Time and time again they pull shit like this. Once is okay, twice is excusable, but Relic has pulled this crap so many times we've lost count. Remember March Deployment? Remember the Vickers Stacking Bug? It's their job to test before they release a patch.
I'm sorry to say but a fuck up of this scale only means they're either incompetent morons (likely) or don't give a shit about COH2 anymore because they're working on something else.
I'd say we go through to ESL with the game in this state so everyone can see what a joke Relic has made of the game.


Agreed, I kinda wanna see Price winning it with ten 30-squadmember RE-s
26 Feb 2016, 17:15 PM
#26
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

26 Feb 2016, 17:19 PM
#27
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

jump backJump back to quoted post26 Feb 2016, 08:53 AMLuGer33

I assume vetos do nothing?


If the map name does not appear on the veto list, there aint nothing you can do :P And Stalingrad does not appear on the 1v1 list...
26 Feb 2016, 17:21 PM
#28
avatar of Hans G. Schultz

Posts: 875 | Subs: 2

What am I reading.

You're reading the results of rushed bug fixing...
26 Feb 2016, 17:24 PM
#29
avatar of cr4wler

Posts: 1164



Technically the Axis have their own fair share of bugs in their arsenal so end of the day its all balanced Kappa


you mean like the ninja changes to osttruppen (50% acc penalty on the move) and stuka CAS (not just the bug fix, also 20s duration reduction?
26 Feb 2016, 17:28 PM
#30
avatar of SgtHackezu

Posts: 33

this is so frustrating. I really was excited about new patch and especially to play new maps...and now? nothing! how many new bugs are implemented by this patch? good job Relic
1 of 3 Relic postsRelic 26 Feb 2016, 18:11 PM
#31
avatar of Cuddletronic
Developer Relic Badge

Posts: 559 | Subs: 17

There's a server problem thats being looked into, thanks
26 Feb 2016, 18:37 PM
#32
avatar of aerafield

Posts: 3032 | Subs: 3

Well, the bigger the bugs, the faster the bugfix I hope....
26 Feb 2016, 18:38 PM
#33
avatar of aerafield

Posts: 3032 | Subs: 3

Well, the bigger the bugs, the faster the bugfix I hope....
2 of 3 Relic postsRelic 26 Feb 2016, 19:19 PM
#34
avatar of Cuddletronic
Developer Relic Badge

Posts: 559 | Subs: 17

Server Reboot coming.
26 Feb 2016, 22:11 PM
#35
avatar of gandamula

Posts: 63

Already fixed?
26 Feb 2016, 22:57 PM
#36
avatar of Galgengeiler

Posts: 21

I just played 1vs1 in automatch after I had put one of my vetos on Cholodny Winter. Well, Cholodny Ferma Winter was the map I had to fight on.:clap:
3 of 3 Relic postsRelic 26 Feb 2016, 22:59 PM
#37
avatar of Cuddletronic
Developer Relic Badge

Posts: 559 | Subs: 17

Server was rebooted (with a missile drop kick off the Pepsi Fridge), this should be fixed now.
27 Feb 2016, 11:23 AM
#38
avatar of Galgengeiler

Posts: 21

Automatch still ignores vetos.
27 Feb 2016, 12:30 PM
#39
avatar of SgtHackezu

Posts: 33

yeah i played yestereday 3 games in a row on veto maps. Btw when is hotfix coming? Didnt they say they will release today "in 24hours"?
27 Feb 2016, 13:12 PM
#40
avatar of ferwiner
Donator 11

Posts: 2885

Playing on veto map is the issue connected to long opponent search not a bug. If the server won't be able to find you a match on the map you want it will expand map poll by turning your vetos off. It was always like that, just waiting times were shorter before.
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