M26 Pershing Performance wise?
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I didn't see this in its job description. That's for elephant and jagdtiger.
The m26 has
Speed
Powerful gun vs infantry and vehicles.
Of course you're just reading unit description lol. That's what all simpletons do.
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Of course you're just reading unit description lol. That's what all simpletons do.
What makes you think it's supposed to 1v1 heavies? It doesn't say that anywhere and you're assuming it's supposed to.
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it feels like the USF rifleman is the only US unit allowed to be durable. Everything else is just glass. The USF's meta is eternally stuck at rifle spam because everything else are stuck being glass cannon.
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Just give it 1000 HP so it can actually survive its flanking runs and call it a day.
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People need to stop using it like a tiger, utilize it's range...
it doesnt have range.............same 45 range as tiger and KT, less range than panther
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Pershing is fine how it is. It's lack of health/armour makes up it's very potent main gun. The Pershing probably has the second best squad wipe potential, only after King Tiger.
It's a copy and paste of a Tiger with a different model. The main gun and all of it's stats are almost exactly a clone of a Tiger but with less HP and crappier vet. The only reason why people think the Pershing is good at wiping is because of the German's smaller squad sizes. It has nothing to do with the main cannon lol.
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It's a copy and paste of a Tiger with a different model. The main gun and all of it's stats are almost exactly a clone of a Tiger but with less HP and crappier vet. The only reason why people think the Pershing is good at wiping is because of the German's smaller squad sizes. It has nothing to do with the main cannon lol.
Pershing AOE: 4
Tiger AOE: 3.5
Pershing AOE Distance: 0.75/1.5/2.25
Tiger AOE Distance: 1/1.75/2.625
Pershing AOE Damage Modifiers: 1/0.4/0.2
Tiger AOE Damage Modifiers: 1/0.15/0.05
Tiger takes longer for its damage to drop-off, but it drops off harshly. The Pershing still deals much more damage within its AOE. From 2.25 onwards the Pershing deals 32 damage vs the Tiger's 5 from 2.625 onwards.
If the Pershing needs anything it's 960 health and its HVAP round to be cheaper at the cost of actually having a actual ready-aim time of 2.75 to 3 seconds so it can't do a sudden double shot.
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Pershing vet is crazy tho.
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The wipe potential and auto cannon with vet 3 makes it worth it. I would say it's the strongest doctrine in 1's and 2's by far atm, it's shock rifle with an USF taste
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Love those ideas! Relic need to do that.
Pershing AOE: 4
Tiger AOE: 3.5
Pershing AOE Distance: 0.75/1.5/2.25
Tiger AOE Distance: 1/1.75/2.625
Pershing AOE Damage Modifiers: 1/0.4/0.2
Tiger AOE Damage Modifiers: 1/0.15/0.05
Tiger takes longer for its damage to drop-off, but it drops off harshly. The Pershing still deals much more damage within its AOE. From 2.25 onwards the Pershing deals 32 damage vs the Tiger's 5 from 2.625 onwards.
If the Pershing needs anything it's 960 health and its HVAP round to be cheaper at the cost of actually having a actual ready-aim time of 2.75 to 3 seconds so it can't do a sudden double shot.
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it doesnt have range.............same 45 range as tiger and KT, less range than panther
Stop using it as a tiger as in charging in thinking it has so much health and armour etc.
Utilize it's range means to use it at max range and such so if it's 45 then it's 45...
Jesus..
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