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February 25th Update and It's Impending Hotfix

26 Feb 2016, 03:38 AM
#21
avatar of Mittens
Donator 11

Posts: 1276

Kyle we should just keep it like this and then on April 1st switch it back for a day
26 Feb 2016, 03:40 AM
#22
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

jump backJump back to quoted post26 Feb 2016, 03:38 AMMittens
Kyle we should just keep it like this and then on April 1st switch it back for a day

I can get behind this.

Hundreds of REs makes Big Head modes look pedestrian.
26 Feb 2016, 03:47 AM
#23
avatar of Maschinengewehr

Posts: 334

Sega should put their foot down and sack your testers for incompetence. This is unacceptable as to be released in such a state.

Test your shit before you wreck your shit.
26 Feb 2016, 03:51 AM
#24
avatar of Mittens
Donator 11

Posts: 1276

Sega should put their foot down and sack your testers for incompetence. This is unacceptable as to be released in such a state.

Test your shit before you wreck your shit.


I mean its not like they addressed a HUGE bug and tried to roll it out a fix as fast as possible that had unforeseen consequences and then released a statement saying they would release a "Hotfix" within a given time frame. Im sure they tested the hell out of the other changes.
26 Feb 2016, 03:57 AM
#25
avatar of Urza3142

Posts: 44

Sega should put their foot down and sack your testers for incompetence. This is unacceptable as to be released in such a state.

Test your shit before you wreck your shit.


When the alternative is waiting another two or three months for a fix, I'd rather let them screw up slightly and hot fix it in order to get it out as soon as possible.
26 Feb 2016, 04:26 AM
#26
avatar of Midconflict

Posts: 204

Its all good relic, you admitted to a mistake and are addressing it. Nothing more you can do. Hat off to you.
26 Feb 2016, 04:58 AM
#27
avatar of Mistah_S

Posts: 851 | Subs: 1


like this


Hahaha, oh man!
Can you imagine facing a Volks blob with all models having sheks?
Its GG in under 2 minutes.

jump backJump back to quoted post26 Feb 2016, 03:38 AMMittens
Kyle we should just keep it like this and then on April 1st switch it back for a day


I would say opposite.
Make April 1st the same as today.

Sega should put their foot down and sack your testers for incompetence. This is unacceptable as to be released in such a state.
Test your shit before you wreck your shit.


If you worked in the Project's industry, you would know nothing ever gets released bug free, and even after months of testing, the user will ALWAYS end up finding more bugs.
Therefore, kindly STFU and appreciate what they're doing for us.
26 Feb 2016, 06:08 AM
#28
avatar of RedDevilCG

Posts: 154

Now THESE are the kind of bugs I can get behind!
26 Feb 2016, 10:47 AM
#29
avatar of BlackKorp

Posts: 974 | Subs: 2

Hey there, will the "only one map in each mode" bug also been fixed? I don't want to play these unbalanced maps that are usually out of the AT circle. :thumb:

Edit: Maps like Stalingrad are not even in the 1v1 map pool but somehow everyone has to play on this map, same in 2v2 and so on. :o



26 Feb 2016, 11:03 AM
#30
avatar of Luciano

Posts: 712

best patch ever Keepo
26 Feb 2016, 11:06 AM
#31
avatar of Captain_Frog

Posts: 248

Well Brad did say he thinks blobbing is a viable strategy :sibHyena:
26 Feb 2016, 11:36 AM
#32
avatar of Muad'Dib

Posts: 368

Say what you will about Relic, their bugs do not lack originality and innovation.
26 Feb 2016, 11:55 AM
#33
avatar of John Bravo

Posts: 69

Sheeeet, I've missed all the fun...
26 Feb 2016, 11:58 AM
#34
avatar of JohnSmith

Posts: 1273

This would be acceptable, however in the last twitch streams Relic employees (especially Brad) were incredibly rude, arrogant, and they made constant fun of the community. Brad trolls the community in the forums too. And now they release a half-arsed patch, that apparently went through "QA", that completely ruins the game.

Relic, this is most unprofessional. You clearly know how to alienate people who were still somehow believing in you.
26 Feb 2016, 11:59 AM
#35
avatar of atouba

Posts: 482

And would you pls fix the pop bug? 13 pop 120mm mortars for over 3 months!
26 Feb 2016, 12:49 PM
#36
avatar of maxon

Posts: 29

I think Koreans who released it without checking, you need to send to wash the floors in the studio, he will not do more.
Neo
26 Feb 2016, 12:56 PM
#37
avatar of Neo

Posts: 471

I don't think I've ever laughed quite so hard in my life. Lelic at its glorious best.
26 Feb 2016, 14:01 PM
#38
avatar of Aralepus

Posts: 27

Soviet mines seems to be broken as well. A panzer 4 drove over 2 mines and neither exploded. No minesweeper around either if anyone wondered about that.
Phy
26 Feb 2016, 14:53 PM
#39
avatar of Phy

Posts: 509 | Subs: 1

26 Feb 2016, 16:09 PM
#40
avatar of Maschinengewehr

Posts: 334

If you worked in the Project's industry, you would know nothing ever gets released bug free, and even after months of testing, the user will ALWAYS end up finding more bugs.
Therefore, kindly STFU and appreciate what they're doing for us.


I work in IT fyi, managing databases for the Australian Health Department. In my position, if I was to to catastrophically fuck up and corrupt an entire database full of confidential medical records, I would be hung by my balls. That's why we TEST TEST TEST. We take every precaution possible to make sure shit like this doesn't happen. User error and machine error are very different things mr smartarse. Get your damn facts straight.

So please, STFU.
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