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February 25th Update and It's Impending Hotfix

1 of 3 Relic postsRelic 26 Feb 2016, 01:34 AM
#1
avatar of Kyle_RE
Developer Relic Badge

Posts: 48 | Subs: 23

Hello All,

So I have some good news and some bad news. The good news is the veterancy bug is more or less fixed. The bad news is the "or less" part of that statement will require a hotfix to address one last issue. This hotfix will be applied within the next 24 hours. Here is the official statement which can be found in the February 25th Update blog post.



HOTFIX ANNOUNCEMENT

Please note that a hotfix is planned to go live on February 26th to address an undesired change in behvaiour in a limited number of units. This undesired behavior resulted from changes made to reinforced units in order to address an issue where proper veterancy modifiers were not being applied. Unfortunately, these behaviours were discovered moments before the February 25th Update was applied to the live game and at a point in time where it was too late to post-pone the patch. To address this issue a fix will be released within the next 24 hours.
26 Feb 2016, 01:43 AM
#2
avatar of SturmTigerVorgo

Posts: 307

Can we abuse the problem ? please tell us in time to get a few abusing wins :D
26 Feb 2016, 01:43 AM
#3
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

Well, what exactly is the undesired behavior?
26 Feb 2016, 01:43 AM
#4
avatar of NorthWeapon
Donator 11

Posts: 615

I hope the undesired behavior isn't too bad...
26 Feb 2016, 01:47 AM
#5
avatar of MrBananaGrabber.
Patrion 26

Posts: 328

Thanks for the update, Kyle, it's hugely appreciated :D
26 Feb 2016, 01:52 AM
#6
avatar of Cultist_kun

Posts: 295 | Subs: 1

Crew/de-crew stacking ! I'm sure!!
26 Feb 2016, 01:53 AM
#7
avatar of Spinflight

Posts: 680

Can't seem to use or buy the new commanders?
2 of 3 Relic postsRelic 26 Feb 2016, 01:56 AM
#8
avatar of Kyle_RE
Developer Relic Badge

Posts: 48 | Subs: 23

jump backJump back to quoted post26 Feb 2016, 01:43 AMTobis
Well, what exactly is the undesired behavior?


Shhhhh, its super secret.
3 of 3 Relic postsRelic 26 Feb 2016, 01:57 AM
#9
avatar of Kyle_RE
Developer Relic Badge

Posts: 48 | Subs: 23

Can't seem to use or buy the new commanders?


New commanders will be released in a few minutes. They are a bit behind the patch as they require some manual work to make them go live.
26 Feb 2016, 01:58 AM
#10
avatar of Cultist_kun

Posts: 295 | Subs: 1

jump backJump back to quoted post26 Feb 2016, 01:56 AMKyle_RE


Shhhhh, its super secret.


The first rule of the fighting club - dont tell about fighting club, lel. Now every one will try to find this bug :megusta:
26 Feb 2016, 01:58 AM
#11
avatar of Spinflight

Posts: 680

Cheers Kyle.

Anyone up for a sweepstake on Cruz figuring out the exploit before it can be hotfixed? :D
26 Feb 2016, 02:01 AM
#12
avatar of Mr.Smith

Posts: 2636 | Subs: 17

It seems that grenades have returned to their building-demolishing heyday; mills bombs can demolish shacks in two nades. Was that intended?

Otherwise, this looks like a great patch with tons of much-needed bugfixes!
26 Feb 2016, 02:02 AM
#13
avatar of broodwarjc

Posts: 824

jump backJump back to quoted post26 Feb 2016, 01:57 AMKyle_RE


New commanders will be released in a few minutes. They are a bit behind the patch as they require some manual work to make them go live.


I can't wait to abuse those new commanders for 1-2 months before you nerf them. :p
26 Feb 2016, 02:04 AM
#14
avatar of LemonJuice

Posts: 1144 | Subs: 7

It seems that grenades have returned to their building-demolishing heyday; mills bombs can demolish shacks in two nades. Was that intended?

Otherwise, this looks like a great patch with tons of much-needed bugfixes!


intended.
26 Feb 2016, 02:11 AM
#15
avatar of Mr.Smith

Posts: 2636 | Subs: 17

I think I found a pretty serious bug that's related to the fix. Could you check your PMs, Kyle?

(just in case the bug I found is not in the list of the bugs you are hotfixing).
26 Feb 2016, 02:15 AM
#16
avatar of RedDevilCG

Posts: 154

I just noticed that it looks like they fixed the Panzerwerfer damage against garrisoned troops as well. Nice patch!

Fixed an issue with the Panzerwerfer having incorrect cover table against garrison type
26 Feb 2016, 02:52 AM
#17
avatar of Tobis
Senior Strategist Badge
Donator 11

Posts: 2307 | Subs: 4

Well, I found the bug :D



Edit: Apparently someone beat me to it.

Also we got matched on Don river in automatch, hasn't this been out or rotation since forever? Terrible map.
26 Feb 2016, 03:05 AM
#18
avatar of Cultist_kun

Posts: 295 | Subs: 1

jump backJump back to quoted post26 Feb 2016, 02:52 AMTobis
Well, I found the bug :D



Edit: Apparently someone beat me to it

Also we got matched on Don river in automatch, hasn't this been out or rotation since forever? Terrible map.

Hot fix in next 24 hours lol, it's time to have 5 men Bren squad or 6 men PPSH cons ... 5 schreck volks lol. 4 LMG Obersts omfg xD
26 Feb 2016, 03:30 AM
#19
avatar of newvan

Posts: 354

6 PPSH cons :hansWUT:, they are beasts, at last they scale into late game, but not for long.
26 Feb 2016, 03:30 AM
#20
avatar of bingo12345

Posts: 304

jump backJump back to quoted post26 Feb 2016, 02:52 AMTobis
Well, I found the bug :D



Edit: Apparently someone beat me to it.

Also we got matched on Don river in automatch, hasn't this been out or rotation since forever? Terrible map.


like this




don't forget your mine detector swinging melee squads


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