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Land Matress Commander

11 Feb 2016, 12:31 PM
#81
avatar of Katitof

Posts: 17914 | Subs: 8


true, but for me these are buildings (not units) just like tier building (okw) but its a matter of perspective

They can be selected like units, they vet like units, they just can't move.

And on the Land Matress, I wouldn't be surprised if it was some kind of nebelwerfer copy shooting firecrackers instead of rockets. Makes sense for the CP amount and would be some option of indirect mobile fire.
11 Feb 2016, 12:38 PM
#82
avatar of Bananenheld

Posts: 1593 | Subs: 1

jump backJump back to quoted post11 Feb 2016, 12:31 PMKatitof

They can be selected like units, they vet like units, they just can't move.

And on the Land Matress, I wouldn't be surprised if it was some kind of nebelwerfer copy shooting firecrackers instead of rockets. Makes sense for the CP amount and would be some option of indirect mobile fire.


i love my vet 5 schwerer HQ
11 Feb 2016, 13:18 PM
#83
avatar of Katitof

Posts: 17914 | Subs: 8



i love my vet 5 schwerer HQ

I was obviously talking about brit emplacements :snfBarton:
11 Feb 2016, 13:23 PM
#84
avatar of Bananenheld

Posts: 1593 | Subs: 1

jump backJump back to quoted post11 Feb 2016, 13:18 PMKatitof

I was obviously talking about brit emplacements :snfBarton:

i know :(
11 Feb 2016, 13:58 PM
#85
avatar of vietnamabc

Posts: 1063

jump backJump back to quoted post11 Feb 2016, 12:31 PMKatitof

They can be selected like units, they vet like units, they just can't move.

And on the Land Matress, I wouldn't be surprised if it was some kind of nebelwerfer copy shooting firecrackers instead of rockets. Makes sense for the CP amount and would be some option of indirect mobile fire.

And let's not forget that emplacements cost a buckload of popcap too which hurts mp-hungry UKF even more.
11 Feb 2016, 15:46 PM
#86
avatar of Rappy

Posts: 526


And let's not forget that emplacements cost a buckload of popcap too which hurts mp-hungry UKF even more.

Oh poor UKF.... I'll just tune my violin. Soooo sorry that 75% win-ratio is not enough for you.
11 Feb 2016, 17:03 PM
#87
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



where did he said tommies get .9 in cover?


"Tommies, Sappers, Commandos, Sniper gain an additional *0.9 modifier to their received accuracy while in light or heavy cover. Garrison cover is not improved, and thus trenches aren't either."
11 Feb 2016, 17:22 PM
#88
avatar of Aerohank

Posts: 2693 | Subs: 1

jump backJump back to quoted post11 Feb 2016, 15:46 PMRappy

Oh poor UKF.... I'll just tune my violin. Soooo sorry that 75% win-ratio is not enough for you.


That winrate is a all due to AEC, not due to emplacements.
11 Feb 2016, 17:49 PM
#89
avatar of whitesky00

Posts: 468



That winrate is a all due to AEC, not due to emplacements.


+1!!
12 Feb 2016, 03:58 AM
#90
avatar of vietnamabc

Posts: 1063



That winrate is a all due to AEC, not due to emplacements.

Yeah rushing AEC every match does not exactly give you many strat to play.
12 Feb 2016, 04:31 AM
#91
avatar of Firesparks

Posts: 1930



"Tommies, Sappers, Commandos, Sniper gain an additional *0.9 modifier to their received accuracy while in light or heavy cover. Garrison cover is not improved, and thus trenches aren't either."


where on the forum did he state this?
12 Feb 2016, 13:17 PM
#92
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2



where on the forum did he state this?


https://www.coh2.org/topic/36347/title/post/476198
12 Feb 2016, 14:07 PM
#93
avatar of Khan

Posts: 578

I fear this will be OP as hell!


Gotta make dem $ :snfQuinn:
12 Feb 2016, 15:58 PM
#94
avatar of Crecer13

Posts: 2184 | Subs: 2

I do not see the point to give a flamethrower royal engineers. The British have universal carrier with a flamethrower, which will be more effective.
12 Feb 2016, 16:02 PM
#95
avatar of Katitof

Posts: 17914 | Subs: 8

I do not see the point to give a flamethrower royal engineers. The British have universal carrier with a flamethrower, which will be more effective.

Yeah, that helps a lot against that shreck volks in garrison :snfBarton:

When was last time you've seen WASP UC?
12 Feb 2016, 16:13 PM
#96
avatar of whitesky00

Posts: 468

jump backJump back to quoted post12 Feb 2016, 16:02 PMKatitof

Yeah, that helps a lot against that shreck volks in garrison :snfBarton:

When was last time you've seen WASP UC?


Yesterday! the CPU made it! LOL
12 Feb 2016, 20:34 PM
#97
avatar of Grim

Posts: 1096



Yesterday! the CPU made it! LOL


and I bet the CPU reversed it straight into a AT gun XD

#cosfuckyouidowhatiwanti'mtheai
13 Feb 2016, 01:21 AM
#98
avatar of dasheepeh

Posts: 2115 | Subs: 1

jump backJump back to quoted post12 Feb 2016, 16:02 PMKatitof

Yeah, that helps a lot against that shreck volks in garrison :snfBarton:

When was last time you've seen WASP UC?


i make wasps quite often
13 Feb 2016, 01:34 AM
#99
avatar of RedT3rror

Posts: 747 | Subs: 2

jump backJump back to quoted post12 Feb 2016, 16:02 PMKatitof

Yeah, that helps a lot against that shreck volks in garrison :snfBarton:

When was last time you've seen WASP UC?


Brits can usually shoot OKW infantry out of houses with small arms fire (Vickers ftw). WASP is needed against Ostheer teamweapons.

Nobody goes UC though. Everyone rushes AEC nowadays.
13 Feb 2016, 01:55 AM
#100
avatar of DakkaIsMagic

Posts: 403

NONE OF YOU HAVE ANY IDEA WHAT YOURE TALKING ABOUT
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