Would someone help doing a quick test on War Spoils?
Posts: 117
So, I have 3x 5% (stacked - 15%) faster reload times for the Cromwell MkIV.
However, I did a test with the one WS, then added a 2nd/3rd - and noticed with each test there was ZERO change in reload time/amount of shells fired over a period of time.
The WS made no difference of any kind.
Yet, I've confirmed a few of my other WS are working - so, I'm not sure what's going on here.
If someone could test even 5% cromwell reload that would be much appreciated.
Posts: 559 | Subs: 17
Posts: 632 | Subs: 1
For how long did you let it fire? The differences will not be very big, and there is some RNG involved. Reload time is between 5,6 and 6 seconds, aim time is 0,125 seconds. Here are some calculations:
Vanilla: 5,8+0,125 = 5,925 sec per shot (~10,13 shots per min)
One bulletin: 5,8*0,95+0,125 = 5,635 sec per shot (~10,65 shots per min)
Two bulletins: 5,8*0,95**2+0,125 = 5,3595 sec per shot (~11,20 shots per min)
Three bulletins: 5,8*0,95**3+0,125 = 5,097775 sec per shot (~11,77 shots per min)
So you have one shot more per minute - with a normalized reload time. It's probably possible and not that unlikely to get 11 shots in a minute with every variant.
Posts: 559 | Subs: 17
Thanks
Posts: 2470
It was never the intended design have intel Bulletins Stack. Stacking Intel Bulletins are going to be changing (Sorry no ETA).
Thanks
so are they getting totally redesigned so they do something without stacking or just so that they're back to being worthless? also, for being not stacking however was changing the values did a VERY through job of stacking.
Posts: 559 | Subs: 17
so are they getting totally redesigned so they do something without stacking or just so that they're back to being worthless? also, for being not stacking however was changing the values did a VERY through job of stacking.
I can't talk about what's being done. I can only confirm that Stacking Intel Bulletins will be going away.
Posts: 8154 | Subs: 2
I can't talk about what's being done. I can only confirm that Stacking Intel Bulletins will be going away.
I'm not sure if or D:
Believe #Warspoils2016
Posts: 365
I can't talk about what's being done. I can only confirm that Stacking Intel Bulletins will be going away.
No offense, but you guys damn well better implement an exchange of some sort before you completely nuke it. I've been playing since beta and Have yet to get all the bulls. But in some cases I have 7 of others.
Posts: 4630 | Subs: 2
It was never the intended design have intel Bulletins Stack. Stacking Intel Bulletins are going to be changing (Sorry no ETA).
Thanks
Stacking bulletins is really cool and it gives some depth
Posts: 1221 | Subs: 41
It was never the intended design have intel Bulletins Stack. Stacking Intel Bulletins are going to be changing (Sorry no ETA).
Thanks
So of all the issues you could be fixing, you're going to fix a non issue?
And the fix for this non-issue, which would literally take 5 seconds (search through upgrade/intel_bulletins, replace exclusive: false with exclusive: true), has no ETA?
I really don't get Relic's priorities.
Posts: 1108
I can't talk about what's being done. I can only confirm that Stacking Intel Bulletins will be going away.
my triple schreck bulletin combo for okw
nooooooooooooooo
Posts: 365
my triple schreck bulletin combo for okw
nooooooooooooooo
muh triple t34 ram range
Posts: 393
Posts: 276
Posts: 365
I wonder if this change in the warspoils system will be another step towards f2p.
Pretty sure they tried it in China a few years ago. don't know/ cant be arsed to check if its still around
Posts: 276
Pretty sure they tried it in China a few years ago. don't know/ cant be arsed to check if its still around
You mean Cohnline , I think... It was fun but unbalanced and didn´t last for long.
edit : dat unintended yet fitting smiley
Posts: 422 | Subs: 3
Posts: 243
I can't talk about what's being done. I can only confirm that Stacking Intel Bulletins will be going away.
Posts: 365
Posts: 4928
So of all the issues you could be fixing, you're going to fix a non issue?
While it might be trivial, there were unintended side-effects that actually did have in-game consequences. The worst I can think of right now is OKW's 270 armour Panzer IV's.
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