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russian armor

[FOR RELIC] Epic Intel Bulletins

27 Jan 2016, 12:32 PM
#21
27 Jan 2016, 12:57 PM
#22
avatar of QWERTYAndreas

Posts: 22

We should also add epic commander drop for OKW:

1cp: Eselschrek: Faust wielding donkey. 1 sec reload time - autofirering for free. 95 range. Cost: 240mp (that should teach those pesky conscripts!)


2cp: Replace all dead troops with Nazi-Moon-Grenadiers. For the rest of the game. Having quadroble HP, half recieved accuracy and they are incredible bad at hitting anything - but does it matter? As long as you have enough, it will Work.



5cp: HE 262 will disable all Allied callins by destroying them on their way to the battlefield. Including planes, arty and resources.. Everything! Commanders are useless! German technology!



10cp: Field the enormous maus! Both inpenetrable from back and front! No inferior Allied tank is a match to this monster! (oh, and of course the Guys standing on top will be dual LMG wielding obers)



17cp: Contragulations! Nazi moon reinforcements will grant you the autowin with the "götterdämmerung"! Well played general!
27 Jan 2016, 13:11 PM
#23
avatar of dasheepeh

Posts: 2115 | Subs: 1

lol, whats the point
27 Jan 2016, 16:36 PM
#24
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

CoH2.org, destroying people's sarcasm since 2013 :D

While i think your bulletins are a tad strong, i think they are not in the level of faster dispatching a Jagdtiger.

PD: move to lobby
27 Jan 2016, 16:40 PM
#25
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

1cp: Eselschrek: Faust wielding donkey. 1 sec reload time - autofirering for free. 95 range. Cost: 240mp (that should teach those pesky conscripts!)

Let me supplement you
27 Jan 2016, 17:02 PM
#26
avatar of d0ggY
Senior Caster Badge

Posts: 823 | Subs: 3

Still not as good as the Jagdtiger 10% faster dispatch bulletin
27 Jan 2016, 17:20 PM
#27
avatar of Plaguer

Posts: 498

Pff, filthy peasant bulletins, you can't beat my triple 222 upgrade bulletins! Hah!
27 Jan 2016, 17:20 PM
#28
avatar of Hans G. Schultz

Posts: 875 | Subs: 2

Jagdsniper
+155% Range of Jagdtiger
-99% Reload time of Jagdtiger
+20% Movement/Acceleration speed of Jagdtiger
Jadgtiger main gun provides suppression to infantry
+9001% Armor Penetration of Jagdtiger

Now better than +10% movement speed of Jagdtiger. :sibHyena:
27 Jan 2016, 17:37 PM
#29
avatar of Hans G. Schultz

Posts: 875 | Subs: 2

jump backJump back to quoted post27 Jan 2016, 17:20 PMPlaguer
Pff, filthy peasant bulletins, you can't beat my triple 222 upgrade bulletins! Hah!

Two Two Won
+1853% Armor penetration for the 221 scout car's MG34
27 Jan 2016, 17:37 PM
#30
avatar of JohnSmith

Posts: 1273

Gandhi

-50% Unhappiness from number of population halved.
Unlocks War Elephant
+100% On unlocking Nuclear armament.
27 Jan 2016, 17:41 PM
#31
avatar of Hans G. Schultz

Posts: 875 | Subs: 2

Gandhi

-50% Unhappiness from number of population halved.
Unlocks War Elephant
+100% On unlocking Nuclear armament.


I.R.S.
-100% currency in bank account
+19248% Mg42 fire rate
+8193% Mg42 suppression
-99.99% Received accuracy for Mg42 weapon team
27 Jan 2016, 17:53 PM
#32
avatar of Hans G. Schultz

Posts: 875 | Subs: 2

Can the they stack?

Of coarse :megusta:
27 Jan 2016, 17:59 PM
#33
avatar of Cafo

Posts: 245

Do we really need overpowered bulletins? some are pretty good as is and it doesn't really add anything good to gameplay, for example as usf I can stack 30% veterancy gained on rifleman or make my volks shrecks cost about 20 less muni, we need less of this if anything. But probably troll post anyway Kappa/
27 Jan 2016, 18:02 PM
#34
avatar of Hans G. Schultz

Posts: 875 | Subs: 2

jump backJump back to quoted post27 Jan 2016, 17:59 PMCafo
Do we really need overpowered bulletins? some are pretty good as is and it doesn't really add anything good to gameplay, for example as usf I can stack 30% veterancy gained on rifleman or make my volks shrecks cost about 20 less muni, we need less of this if anything. But probably troll post anyway Kappa/

The answer is yes.
nee
27 Jan 2016, 20:52 PM
#35
avatar of nee

Posts: 1216

Yes, great idea to create epic bulletins that in effect negate every other bulletin in the game.
27 Jan 2016, 21:00 PM
#36
avatar of scratchedpaintjob
Donator 11

Posts: 1021 | Subs: 1

i think this is a fantastic idea, this way Kyle could actually win a game!!!!!!!!!!!!

in phase 2 relic should sell those bulletins for 100€/$ each to make coh 2 #esportsready
27 Jan 2016, 21:38 PM
#37
avatar of 5trategos

Posts: 449

Axis war machine
-5% reload to dispatch King Tiger ability.

Dead Center-er
+10% accuracy to German sniper incendiary shot.
27 Jan 2016, 21:58 PM
#38
avatar of Hans G. Schultz

Posts: 875 | Subs: 2

Fist of the Reich
Railway artillery is replaced by one heavy shell from the schwerer gustav



28 Jan 2016, 01:09 AM
#39
avatar of ferwiner
Donator 11

Posts: 2885

I dont know if the opening post has been edited or not but right now it clearly states that these bulletins wouldn't be available to players, just to relic devs who know nothing about coh2. And they wont play either way so there is no issue here.

As for the idea to add better bulletins to automatch I'm for it but only if these will be automaticly available to everyone and in huge numbers, so we can get a cool way to customise our army without grinding or farming the warspoils.
28 Jan 2016, 01:15 AM
#40
avatar of Hans G. Schultz

Posts: 875 | Subs: 2

I dont know if the opening post has been edited or not but right now it clearly states that these bulletins wouldn't be available to players, just to relic devs who know nothing about coh2. And they wont play either way so there is no issue here.

As for the idea to add better bulletins to automatch I'm for it but only if these will be automaticly available to everyone and in huge numbers, so we can get a cool way to customise our army without grinding or farming the warspoils.

Honestly, I wouldn't understand why any normal player would be given access to this, so the only people I would see even getting close to this, would be relic themselves.
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