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russian armor

December 17th Patch Ninja Changes

18 Dec 2015, 00:38 AM
#1
avatar of hhhhh

Posts: 85 | Subs: 1

Like usual, let me know if I missed anything/messed something up. :P

abilities


UKF

universal_carrier_vickers_suppression_mp
ability_bag/duration_time 20 -> 30

ebps


OST

stormtroopers_mp
sight_ext/extended_sight_radius 90 -> 350
Several requirements (?) were removed, including unit_type = vehicle
sight_ext/extended_sight_target_info/*

UKF

tommy_recon_mp
health_ext/target_size 1 -> 0.8

sbps


OST

stormtrooper_squad_mp
squad_ability_ext/abilities/ability [blank] -> jaeger_interrogation

18 Dec 2015, 00:49 AM
#2
avatar of nodickwilliams

Posts: 230

Permanently Banned
jump backJump back to quoted post18 Dec 2015, 00:38 AMhhhhh

stormtroopers_mp
sight_ext/extended_sight_radius 90 -> 350
Several requirements (?) were removed, including unit_type = vehicle
sight_ext/extended_sight_target_info/*


What does this mean?

Also they were given interrogation? Thank you for this.

18 Dec 2015, 00:53 AM
#3
avatar of Percieis

Posts: 55


What does this mean?

Also they were given interrogation? Thank you for this.



I found this on extended_sight_radius. Seems like it has something to do with displaying units on the minimap but not through FOW.
18 Dec 2015, 01:00 AM
#4
avatar of nodickwilliams

Posts: 230

Permanently Banned


I found this on extended_sight_radius. Seems like it has something to do with displaying units on the minimap but not through FOW.

Wait....still lost here. Theres no way stormtroopers should light up units on minimap in 350 radius. Much less 90. Is this through their panzershreck tank detection skill possibly?
18 Dec 2015, 01:09 AM
#5
avatar of hhhhh

Posts: 85 | Subs: 1


Wait....still lost here. Theres no way stormtroopers should light up units on minimap in 350 radius. Much less 90. Is this through their panzershreck tank detection skill possibly?

I believe so.

I just tested it and infantry show up as well now (and probably others).
18 Dec 2015, 01:14 AM
#6
avatar of Pablonano

Posts: 297

Maybe its about the vehicle detection skill that they have after upgrade to shrecks
1 of 2 Relic postsRelic 18 Dec 2015, 01:35 AM
#7
avatar of SpaceBus
Developer Relic Badge

Posts: 160 | Subs: 11

jump backJump back to quoted post18 Dec 2015, 01:09 AMhhhhh

I believe so.

I just tested it and infantry show up as well now (and probably others).


ah crap. That's a bug.

The Stormtrooper sight_ext was adjusted so the Interrogation ability would work.
bC_
2 of 2 Relic postsRelic 18 Dec 2015, 01:54 AM
#8
avatar of bC_
Developer Relic Badge

Posts: 102 | Subs: 22

pretty misleading that like 3/4 are the OP was actually written in the patch notes.

BALANCE UPDATES

UK Forces

Infantry Section

We are reverting a change from the previous update which reduced the durability of Infantry Sections. This will bring Infantry Sections in line with their cost.

Target size reduced from 0.9 to 0.8 (Listed in your thread)


BUG FIXES

General

Fixed an issue with lobby Chat not working
Oberkommando West

The Tiger B “Königstiger” and the “Jagdtiger” Panzer jäger Tiger Ausf. B can no longer be called in at the same time
The Tiger B “Königstiger” can no longer purchase both the Pintle-mountaed MG42 Machine Gun and the Panzer Commander
UK Forces

Fixed an issue with the Assault ability’s Recon Planes not revealing fog of war
Universal Carrier’s Suppressing Fire ability is now a timed ability (listed in your thread)
Projectiles added to the QF 17-Pounder At Gun
Projectiles added to the Sherman Firefly
18 Dec 2015, 02:10 AM
#9
avatar of What Doth Life?!
Patrion 27

Posts: 1664

jump backJump back to quoted post18 Dec 2015, 01:54 AMbC_
pretty misleading that like 3/4 are the OP was actually written in the patch notes.


True... but it's also pretty misleading that every patch since release has had myriad ninja changes. :luvDerp:
18 Dec 2015, 02:52 AM
#10
avatar of ferwiner
Donator 11

Posts: 2885

jump backJump back to quoted post18 Dec 2015, 01:54 AMbC_
pretty misleading that like 3/4 are the OP was actually written in the patch notes.

BALANCE UPDATES

UK Forces

Infantry Section

We are reverting a change from the previous update which reduced the durability of Infantry Sections. This will bring Infantry Sections in line with their cost.

Target size reduced from 0.9 to 0.8 (Listed in your thread)


BUG FIXES

General

Fixed an issue with lobby Chat not working
Oberkommando West

The Tiger B “Königstiger” and the “Jagdtiger” Panzer jäger Tiger Ausf. B can no longer be called in at the same time
The Tiger B “Königstiger” can no longer purchase both the Pintle-mountaed MG42 Machine Gun and the Panzer Commander
UK Forces

Fixed an issue with the Assault ability’s Recon Planes not revealing fog of war
Universal Carrier’s Suppressing Fire ability is now a timed ability (listed in your thread)
Projectiles added to the QF 17-Pounder At Gun
Projectiles added to the Sherman Firefly


I guess he listed everything that was not included or a little different. For example he stated that target size was changed from 1 to 0.8, while in notes it is 0.9 to 0.8. UC suppression was probably listed because the notes didnt give actuall values and so on.
18 Dec 2015, 03:02 AM
#11
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post18 Dec 2015, 01:54 AMbC_
We are reverting a change from the previous update which reduced the durability of Infantry Sections. This will bring Infantry Sections in line with their cost.

Target size reduced from 0.9 to 0.8 (Listed in your thread)


Actually the one the OP listed isn't a normal Infantry Section, it's the Recon Section that was removed from the Valentine Call-In. Peculiar that it would get any stat changes despite being virtually non-existent in the game at this point.
18 Dec 2015, 03:41 AM
#12
avatar of Horasu

Posts: 279



True... but it's also pretty misleading that every patch since release has had myriad ninja changes. :luvDerp:


+1. If there is anyone to blame for being paranoid, it's you guys and your incomplete notes..
18 Dec 2015, 04:38 AM
#13
avatar of nodickwilliams

Posts: 230

Permanently Banned
HAWT assing on the developers
18 Dec 2015, 08:40 AM
#14
avatar of Remo

Posts: 111

No volk changes MVGame
18 Dec 2015, 09:16 AM
#15
avatar of RiCE

Posts: 284

Im not sure if it was in the patch notes or not, but OKW command panzer price had been increased from 200 to 220 FU
18 Dec 2015, 09:53 AM
#16
avatar of UGBEAR

Posts: 954

jump backJump back to quoted post18 Dec 2015, 01:54 AMbC_
pretty misleading that like 3/4 are the OP was actually written in the patch notes.

BALANCE UPDATES

UK Forces

Infantry Section

We are reverting a change from the previous update which reduced the durability of Infantry Sections. This will bring Infantry Sections in line with their cost.

Target size reduced from 0.9 to 0.8 (Listed in your thread)


BUG FIXES

General

Fixed an issue with lobby Chat not working
Oberkommando West

The Tiger B “Königstiger” and the “Jagdtiger” Panzer jäger Tiger Ausf. B can no longer be called in at the same time
The Tiger B “Königstiger” can no longer purchase both the Pintle-mountaed MG42 Machine Gun and the Panzer Commander
UK Forces

Fixed an issue with the Assault ability’s Recon Planes not revealing fog of war
Universal Carrier’s Suppressing Fire ability is now a timed ability (listed in your thread)
Projectiles added to the QF 17-Pounder At Gun
Projectiles added to the Sherman Firefly


Thank you for adding projectile for 17pdr series, but the comet?

and please remodel the firefly's gun mantle(shield), it's wrong!

Thank you!
18 Dec 2015, 10:10 AM
#17
avatar of AchtAchter

Posts: 1604 | Subs: 3

jump backJump back to quoted post18 Dec 2015, 09:16 AMRiCE
Im not sure if it was in the patch notes or not, but OKW command panzer price had been increased from 200 to 220 FU


that was introduced in the december 10th hotfix.


Everybody complaining about comet:

That was fixed on december 3rd update.

:
UK Forces

Fixed an issue where shots from the Comet, Firefly, or 17 Pounder would fail to damage enemy vehicles
18 Dec 2015, 10:27 AM
#18
avatar of __deleted__

Posts: 830



True... but it's also pretty misleading that every patch since release has had myriad ninja changes. :luvDerp:


Couldn't have said it any better. +1000000000000
18 Dec 2015, 11:42 AM
#19
avatar of Svanh

Posts: 181

Everybody complaining about comet:

That was fixed on december 3rd update.

:
UK Forces

Fixed an issue where shots from the Comet, Firefly, or 17 Pounder would fail to damage enemy vehicles


That's an unrelated issue. The Comet still doesn't use a projectile.
18 Dec 2015, 22:32 PM
#20
avatar of nwglfls

Posts: 240

Apparently, Relic didn't notice that two abilities which are interrogation and armor detection share the same value of sight_ext . All kinds of these careless mistakes may not be a big deal, but it can really set back what relic have achieved as people always focus on someone's mistake.
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