It's like everyone before was afraid of 5 Minute T-70, so just be quite and see. Don't come up with these poor replays against comp, pls
its the fear of an axis shock unit
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It's like everyone before was afraid of 5 Minute T-70, so just be quite and see. Don't come up with these poor replays against comp, pls
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Trust me you don't want that. Either the kubels completely overwhelm the allies and you win in the first 2 mins, or the allies counter it in time and the OKW player loses all his units and the game. You don't want to play a team game when your ally has zero units 3 minutes into the game.
and why? No supression buddy. good deal imo
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Posts: 2561
youll never see 5+ kubel rushes because kubels dont have suppression anymore. they wont be able to stop infantry pushes alone. theyre more of a support unit now, and in the midgame u can use them to harass with their capping ability.The kubel spam happened in the brit alpha when they had the same stats as they did here with no suppression. It's not the suppression, but the mobility and capping power that does it.
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and why? No supression buddy. good deal imo
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No buyable Vet anymore... OKW overhaul... AM I DREAMING??
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The kubel spam happened in the brit alpha when they had the same stats as they did here with no suppression. It's not the suppression, but the mobility and capping power that does it.
Basically you just get 5-6 of them and keep cutting off points and overwhelming units. I could have sworn you were in the alpha, don't you remember?
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And while you're spending time, mapower and munitions smashing kubels, your opponent is taking the map. If he's Soviet, he can get two AT guns for the same manpower cost as Kubels + Luchs.
It may be the case that Luchs needs delaying but this is not an objective test.
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Well, you start with 40F. Pay 15F for sWs + 30Med HQ + 55. This means 100F - 40 starting = you need to gather 60F to 251/17. So 60fuel to get Med HQ and 251/17.
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But that's not any different from what it's now. You need to gather 55 fuel in the live version. Sure, fuel income got increased but conversion got removed so in the end, the FlaK HT will arrive pretty much at the same time (5-6 min) - you also need 100MP more than in the live build.
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They fixed captain, but did they fix LT as well??
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Is this the April Fool patch??? Volks plus 2 range, and 100% OKW ammo rate again with 70! shrecks????
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