FTR, I had a big problem with Ostruppen doctrine on release
In a game with specialised infantry vs cheaper infantry, all of a sudden, the specialised infantry side got cheap spammable infantry that was even more spammable at the time than Conscripts....
They've kinda sorta fixed it but really... it pales compared to other problems.
Good post, and I agree that the Soviets are in a good place right now. maybe better than USF! As USF you have the blobbing way or the highway. As soviet, you have more options and solutions to everything without being handicaped because your infantry sucks (as in ostheer's case, which if would have a good back bone - balanced grenadiers - would be as best as soviets).
The matchup in the best spot currently is Ost vs Soviets, thematically both sides aren't too broken against each other so you still have a good quality, balanced challenging game from it.
Ironically the thing that relic changes the least recently is most balanced
It is easy to believe. I watched the replay a year ago, one of the top players. For the whole game he use 2 units type: conscripts and T-34-85. It was disgusting.
I wouldn't say conscripts -> T3/armour is bad because conscripts aren't that strong, esp against Gren MG34 or Pzgren, Cons have always been very squishy units so I'm perfectly fine with it - you legitimately need skill to play.
Not uber stronk rifle A-move and smoke, esp when rifles have BARs and Rifle Company free vet - especially when its so easy to negate any crowd control effects thanks to smoke.
I think rifle smoke would be a lot better if it had same range and AoE as shock smoke. Not the way it blocks LoS in a huge line and has super long range.
I think another problem with rifle smoke I have is that the smoke ability is available on every single unit.... unlike soviets where its only on shock units (literally). If they moved smoke ability to LT and Captain, its still better than every infantry unit having an "I win" button against MGs, whats the point of building MGs in that case?