T-34/76 - just little fix
Posts: 344
Equalize T-34-76 scatter values with those of the M4A3 (unless they're already equal), if so, increase the hull and co-axial MGs' incremental accuracy to 1.05 (unless they already have an incremental accuracy mod that's equal or higher than that) or 1.1 (unless, again, it's already at/near 1.1).
This makes the hull and co-ax MGs more able to engage mass infantry but doesn't make them insta-death lazors against single squads or snipers or whatevah.
Posts: 17914 | Subs: 8
They don't share even remotely similar role-or even tier.
That makes as much sense as buffing Tiger by reducing ele range to 60 and armor to 200.
Posts: 76
Posts: 2561
What does SU-76 have to do with T34/76 being bad?The SU-76 is why players aren't using T4 units at all.
They don't share even remotely similar role-or even tier.
That makes as much sense as buffing Tiger by reducing ele range to 60 and armor to 200.
Between the manpower heavy cost of getting T-34s out and the SU-76's ability to deal with everything from P4's to Tigers. Players are just choosing to forgo T4 all together.
Posts: 344
The SU-76 is why players aren't using T4 units at all.
Between the manpower heavy cost of getting T-34s out and the SU-76's ability to deal with everything from P4's to Tigers. Players are just choosing to forgo T4 all together.
@Katikof, hence me proposing a range nerf on the SU-76, since right now it's literally a ZiS on Kettenkrad treads.
Posts: 1484
Posts: 2561
Range nerf is bad idea. It doesn't have the mobility or health to survive being that close like the M-10 or the damage like the Stug. I think a pen nerf would be better. That way it would let players to still have the AT they need if they go for T1 and stay in the game vs T3 armor, but make them vulnerable to heavier units without T4 support and be incentivised to tech up instead of spamming SU-76s all game.
@Katikof, hence me proposing a range nerf on the SU-76, since right now it's literally a ZiS on Kettenkrad treads.
Posts: 2561
I think the price is fine for the Tank, the performance is still not attractive.It performs fine for it's fuel cost, but manpower cost is still high for what you get.
The way I see it 1 T-34 is worth 2/3 of the other generalist mediums. But it's mapower is still around 8/10 of a normal medium. And between that and the teching costs. Getting them out in the numbers you need and maintaining a decent infantry force isn't really viable.
So relic has 2 options:
1. Lower manpower costs to better fit it's current exposable and spammable intent.
or
2. Buff it's performance and raise it's cost to be more similar to the other generalist mediums.
Any middle ground between these two will leave the T-34 in a state where it has no real advantage.
I also think ram can use a slight buff, but that isn't really going to solve the problem on it's own.
Posts: 344
Posts: 17914 | Subs: 8
The SU-76 is why players aren't using T4 units at all.
Between the manpower heavy cost of getting T-34s out and the SU-76's ability to deal with everything from P4's to Tigers. Players are just choosing to forgo T4 all together.
I'm quite sure the reason why players aren't going for T4 is that units there perform worst in game of their respectable categories, T34 being worst med tank, SU-85 while not being bad by itself, is outclassed by any other TD in the game(and no, nerfing other TDs, especially other soviet TDs because of it is wrong, you buff units that underperform, not nerf the ones that are fine) and katy being stealth nerfed is completely useless unless paired and vetted.
Nothing in T4 performs up to the cost-this is why no one is using it unless they go for T34/85.
Posts: 2561
What's the current MP cost on the T-34 atm?I think either 290 or 300. With other mediums being around the 340 area.
Posts: 275 | Subs: 1
The SU-76 is why players aren't using T4 units at all.
Wrong. The SU-76 is why players aren't using SU-85 at all.
Posts: 2561
The SU-76 is most certainly not fine. It's a cheap vehicle available in the light vehicle phase of the game that can be spammed indefinitely even to take on late game heavies. And even has AI capabilities on top of this. With a unit this great it's obvious why so many players are avoiding T4.
I'm quite sure the reason why players aren't going for T4 is that units there perform worst in game of their respectable categories, T34 being worst med tank, SU-85 while not being bad by itself, is outclassed by any other TD in the game(and no, nerfing other TDs, especially other soviet TDs because of it is wrong, you buff units that underperform, not nerf the ones that are fine) and katy being stealth nerfed is completely useless unless paired and vetted.
Nothing in T4 performs up to the cost-this is why no one is using it unless they go for T34/85.
T4 has a few problems making it unenticing in general. But the current perfomance of the SU-76 only makes the problem worse, giving the soviets no reason to ever need to tech up.
Posts: 170
The SU-76 is most certainly not fine. It's a cheap vehicle available in the light vehicle phase of the game that can be spammed indefinitely even to take on late game heavies. And even has AI capabilities on top of this. With a unit this great it's obvious why so many players are avoiding T4.
T4 has a few problems making it unenticing in general. But the current perfomance of the SU-76 only makes the problem worse, giving the soviets no reason to ever need to tech up.
SU-76 is very fragile and vulnerable to flanks, making it bad in the lategame where there is an abundance of mediums. But yes, it needs a slight pen reduction.
T4 and its units really needs to cost less manpower. MP is the constraining factor about it, not fuel, and that's why it is terrible, you are investing MP in an opportunity to make frankly unnecessary units for even more MP. It doesn't leave a place for infantry, and a t4-heavy vehicle army (basically a lot of t34s) is subpar at best.
Posts: 747 | Subs: 2
I think either 290 or 300. With other mediums being around the 340 area.
It's 310.
Posts: 2561
Exactly!
SU-76 is very fragile and vulnerable to flanks, making it bad in the lategame where there is an abundance of mediums. But yes, it needs a slight pen reduction.
T4 and its units really needs to cost less manpower. MP is the constraining factor about it, not fuel, and that's why it is terrible, you are investing MP in an opportunity to make frankly unnecessary units for even more MP. It doesn't leave a place for infantry, and a t4-heavy vehicle army (basically a lot of t34s) is subpar at best.
Posts: 2561
Yeah thanks.
It's 310.
Posts: 1487
Sure, as long as it will be as good as ostheer P4 and not better not even by the smallest margin. Or cheaper.
thats the axis balance. 12 popcap axis p4 with cheating abilities must be equal to 16 popcap 3485 with no ability of any use.
Posts: 17914 | Subs: 8
Posts: 344
@Katikof, hence me proposing a range nerf on the SU-76, since right now it's literally a ZiS on Kettenkrad treads.
Because SU-76 it is a ZiS-3 on a T-70 hull.
Design of the SU-76 began in November 1942, when the State Defense Committee ordered the construction of infantry support self-propelled guns armed with the ZiS-3 76.2 mm anti-tank gun and the M-30 122 mm howitzer. The T-70 chassis was chosen for mounting the ZiS-3 gun, and was lengthened, adding one road wheel per side, to facilitate better gun mounting.
Livestreams
12 | |||||
3 | |||||
250 | |||||
59 | |||||
27 | |||||
2 | |||||
2 | |||||
2 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1099614.642-1
- 5.280162.633+8
- 6.305114.728+1
- 7.916405.693-2
- 8.271108.715+22
- 9.721440.621+3
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
7 posts in the last week
39 posts in the last month
Welcome our newest member, Huhmpal01
Most online: 2043 users on 29 Oct 2023, 01:04 AM