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Pacific Front

10 Sep 2015, 06:06 AM
#21
avatar of Crecer13

Posts: 2184 | Subs: 2

I think Japan has a right to exist. CoH2 must be fully dedicated to World War II. I think CoH3 must move away from the theme of the Second World.
Since the action of the multiplayer in 1944-1945, the Pacific addition should include:
- Japan
- US Marine Corps
- USSR Far East Front
10 Sep 2015, 06:08 AM
#22
avatar of Omega_Warrior

Posts: 2561



So only one faction gets to use prototypes as their core units? That doesn't sound fair.

Not to mention even their prototypes weren't that great anyway. Their best tank destroyer, of which 2 were made, used a gun inferior to the KwK 40, standard on thousands of Panzer IV's.
Firstly I never said prototypes, I said unused massed produced vehicles.

And if you can't tell the drastic difference between Japanese unused late war tanks and the the god damn maus then you aren't even worth arguing with.
10 Sep 2015, 06:26 AM
#23
avatar of Crecer13

Posts: 2184 | Subs: 2

I see no reason to Japan was not.
Later, self-propelled guns and tanks well suited to the game. Plus it's a game and the game must be built on a balance.
Japan has been a giant 300-mm mortars, grenade launchers Type-4.

Make them interesting and unique style is not a problem



We have the United States and the British fighting in Kharkov and in the factories of Stalingrad.
We have Soviets fighting in France.
The game turned into a big dump. Adding the Japanese do not spoil it.
10 Sep 2015, 06:39 AM
#24
avatar of Airborne

Posts: 281

I don´t think it is possible to balans a japanees faction, if they are realy special
10 Sep 2015, 06:47 AM
#25
avatar of Mr. Someguy

Posts: 4928

And if you can't tell the drastic difference between Japanese unused late war tanks and the the god damn maus then you aren't even worth arguing with.


Technically the Maus was closer to combat than the Chi-Nu ever was :romeoMug:
10 Sep 2015, 06:56 AM
#26
avatar of Crecer13

Posts: 2184 | Subs: 2



Technically the Maus was closer to combat than the Chi-Nu ever was :romeoMug:


nope, 2 mouse were produced. And from 60 to 166 Chi-Nu. Nothing personal, Japanese have a chance.
10 Sep 2015, 06:58 AM
#27
avatar of Gbpirate
Senior Editor Badge

Posts: 1155 | Subs: 1

I sense that people want a Japanese faction for two reason:

1: They genuinely want a Japanese faction
2: They are sick of seeing German factions.


I think Relic should have had timelines with their factions; That is, on launch, have two Soviet and two Ostheer factions, a 1941 or 42 faction and a 1944 faction. Or they could simply call it a "late war" and an "early war" timeline.

If this were the case, a 1942/1 faction of Italians would be viable and able to compete at that level. It would be possible to have two British factions; early war and late war.

The same could be for the Americans.

They kind of have that for Ostheer v. OKW, the latter with all of Germany's prototype bullshit.


tl;dr

Relic makes factions year-based to add variety.
10 Sep 2015, 07:14 AM
#28
avatar of l4hti

Posts: 476

Seriously i dont even know what to think about this. I quess relic is not going to focus creating new CoH2 content anymore (maybe we see German and Brits campaign..) but i think they are going to release another game next year (DOW3) and focus their work there.
10 Sep 2015, 07:16 AM
#29
avatar of RMMLz

Posts: 1802 | Subs: 1


You know what else never saw combat? T-44, Panther II, T27, IS-3, Maus. Should we add all those too? A Maus would be fun, it's like a Jagdtiger with 360º armour and a turret.


All in favor of Landkreuzer Ratte?

No because it would have to be literally nothing BUT prototype shit in order to compete. I would much rather see Italians or Finns.


This is better I think. There are a lot of units left to be used. I think they should create a "units Pack" and release it with the Custom Commander feature (although some might call it P2W). Then you can create tons of different army compositions. "Minor" axis factions (Italians, Finns etc.) could all be a part of it.

Creating a commander with highly trained Finnish infantry and supporting them with MHT, command tank and shit. But pacific front? No way. Go Play RO2: Rising Storm. Best Pacific Scenario Ever.

10 Sep 2015, 07:27 AM
#30
avatar of Katitof

Posts: 17914 | Subs: 8

Some people had way too much World of Tanks and believe they actually had armor :hansWUT:

Infantry quality was also quite horrible, to make it accurate, it would have to be 10 man osttruppen quality squads with no retreat option.

Japan won't happen, because the only place where they ever had any chance was at sea and early in the air and coh2 doesn't support that.
10 Sep 2015, 07:36 AM
#31
avatar of Tristan44

Posts: 915

jump backJump back to quoted post10 Sep 2015, 07:27 AMKatitof
Some people had way too much World of Tanks and believe they actually had armor :hansWUT:

Infantry quality was also quite horrible, to make it accurate, it would have to be 10 man osttruppen quality squads with no retreat option.

Japan won't happen, because the only place where they ever had any chance was at sea and early in the air and coh2 doesn't support that.


For once I agree... Coh2 engine and game style just won't support a army like the Japanese... i really cAnt think of a way to implement another army unless you combined a force of Germans, Italians, and Romanians.. I guess you could via commanders, but the stock infantry and most tanks would be have to rely heavily on German army forces.
10 Sep 2015, 07:55 AM
#32
avatar of Mr. Someguy

Posts: 4928

nope, 2 mouse were produced. And from 60 to 166 Chi-Nu. Nothing personal, Japanese have a chance.


The Maus was ordered to engage the advancing Red Army, but broke down and was scuttled. That puts the Maus closer to the front lines than the Chi-Nu, which likely did not see a single American Soldier until we entered the island peacefully after the surrender.
10 Sep 2015, 08:15 AM
#33
avatar of Omega_Warrior

Posts: 2561

I find it hilarious that Men of War has had a Japanese faction for years and that's considered semi-realistic. But apparently a completely unrealistic arcade game like COH somehow can't do it.

Even RUSE had a Japanese faction.

10 Sep 2015, 08:38 AM
#34
avatar of Katitof

Posts: 17914 | Subs: 8

Men of War isn't really well known for good balance.

And japanese in MoW is like Panzer Knacker in Medal of Honor 2.
10 Sep 2015, 08:47 AM
#35
avatar of Crecer13

Posts: 2184 | Subs: 2

jump backJump back to quoted post10 Sep 2015, 08:38 AMKatitof
Men of War isn't really well known for good balance.

And japanese in MoW is like Panzer Knacker in Medal of Honor 2.


Disagree, Men of War is very balanced. But the balance is that everything fraction clones. Throughout the series the game is the same engine and the same fraction, so I no longer play in the Men of War
10 Sep 2015, 08:51 AM
#36
avatar of RMMLz

Posts: 1802 | Subs: 1

MoW was a good idea and interesting at first, and only at first.
10 Sep 2015, 13:11 PM
#37
avatar of CadianGuardsman

Posts: 348

The engine can't have Japan because their entire faction would have to be built around bayonet charges. :P

To be honest Japan had some weapons towards the end of World War Two. Given the timeframe I.E. late 1944 early 45 it is possible for the Japanese to be viable, but they have a play style that most Axis players wouldn't be able to cope with, i.e. being the underdog.

I could foresee it being a infantry faction built around a solid core officer class with it's anti tank being aggressive infantry pushes. Possibly using suicide bombs to destroy tanks.

Though I can't really see them fitting into the combined arms mix unless they had access to cheap air support which as CAS commander shows us, is broken.
10 Sep 2015, 13:14 PM
#38
avatar of Kreatiir

Posts: 2819

jump backJump back to quoted post10 Sep 2015, 02:30 AMFrancis
Okay, you guys are going to have to bear with me asking this, but why in all Hell would a Pacific Theater be necessary, let alone feasible in Company of Heroes II?

Anyone who cares to give me a proper argument on how well this project could be carried out, be free to pop your head out.


From where are you coming? Did you hear a Pacific front is coming tot COH2?
10 Sep 2015, 14:05 PM
#39
avatar of Wygrif

Posts: 278


Though I can't really see them fitting into the combined arms mix unless they had access to cheap air support which as CAS commander shows us, is broken.


What if the pricing structure was radically changed? For example 350 MP 145 fuel for a strafe which could be reused on a timer until shot down. So if you're trading for one medium tank, you're losing.
10 Sep 2015, 14:09 PM
#40
avatar of Francis

Posts: 61



From where are you coming? Did you hear a Pacific front is coming tot COH2?



No, just wanted to see what was on peoples minds everytime the words "COH2" and "Japanese" are unleashed.
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SHOUT IT OUT!

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Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
Last Wednesday, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
Last Wednesday, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
Last Tuesday, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
Last Tuesday, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
Last Tuesday, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
Last Tuesday, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
Last Tuesday, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Last Tuesday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
03 Mar 2025, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
03 Mar 2025, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
02 Mar 2025, 09:06 AM
aerafield: @Lady Xenarra :rofl:
02 Mar 2025, 01:45 AM

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