40 minutes of gameplay from The British Forces
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Would be nice to know how fast one can get a Centurion out and if it matches a rushed Luchs.
Those Tulip rockets may be a skillshot, but that doesn't really justify their destructive power lol...
The glider doing a recon run, exposing himself unnecessarily long to the enemy eye and anti-air while not even scouting his own landing zone sucks big time, honestly. When I want a glider I want it now. Of course, I wouldn't really drop it on the only VP the enemy is holding as well...
Comet seems pretty solid.
High velocity projectiles look great.
Let's see if the MG upgrade obtainable for 60 muns is better than a BAR or not.
Overall, seems like Brits are getting punished for mistakes even harder than other factions. I'm ok with that. At least they sound and look fun to play.
For some reason I really, really like having a sniper and the AT gun in the same tier.
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lol they got an MG at t0 which is awesome too no more OPW and OST dream team combo =)
Not if it is bugged like the .50cal.
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I do wish that the USF Major would dispense weapon racks when he activates his FRP so he could allow Riflemen to buy weapons, like the Forward Emplacement does for the Brits.
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Not if it is bugged like the .50cal.
if they can get an MG out fast and early like OST can currently thats at least good enough for me
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The other armor to me are not mainline.
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And of course churchill.
But trade this for blitz , at nade , panther and tracking ?
i dont know if it is worth.
Could anyone explain it to me , i think it is now not under NDA
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That flame range is INSANE, it was the only thing in that video that I could see being nerfed unless it has low damage. Everything else looked powerful, but not OP.
It's not going to be nerfed. The bren is super fragile. If it had to get into normal flame range it be useless due to things like the panzerfaust. It only fires forward too so it can't do those same hit and run tactics a M3 flamer could do. Just think of it like a damage based kubel.
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It's not going to be nerfed. The bren is super fragile. If it had to get into normal flame range it be useless due to things like the panzerfaust. It only fires forward too so it can't do those same hit and run tactics a M3 flamer could do. Just think of it like a damage based kubel.
Plus 222 which now requires no ammo for upgrade rapes it and you need 90muni and t2 to buy a flamer upgrade and cant repair it without sappers who in t2 as well.
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That flame range is INSANE, it was the only thing in that video that I could see being nerfed unless it has low damage. Everything else looked powerful, but not OP.
It doesn't work like normal flamer.
Think of long range molotov projector with fancy animation.
It also can't shoot on the move.
Hot air breathers as usual proclaim everything op without having a clue on how it works.
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