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40 minutes of gameplay from The British Forces

24 Aug 2015, 17:52 PM
#1
avatar of nigo
Senior Editor Badge

Posts: 2238 | Subs: 15

Eurogamer's Chris Bratt is joined by Quinn Duffy, the game director for Company of Heroes 2, as they run through all of the new STUFF being introduced with The British Forces expansion.


24 Aug 2015, 17:57 PM
#2
24 Aug 2015, 17:57 PM
#3
avatar of IGOR

Posts: 228

thx for this :)
24 Aug 2015, 18:16 PM
#4
avatar of Kreatiir

Posts: 2819

NIGO <444>3
24 Aug 2015, 18:42 PM
#5
avatar of moetschi

Posts: 27

dat glider-drop tho
24 Aug 2015, 18:52 PM
#6
avatar of Qbix

Posts: 254

Flamer range seems to be quite high for Brits.

Would be nice to know how fast one can get a Centurion out and if it matches a rushed Luchs.

Those Tulip rockets may be a skillshot, but that doesn't really justify their destructive power lol...

The glider doing a recon run, exposing himself unnecessarily long to the enemy eye and anti-air while not even scouting his own landing zone sucks big time, honestly. When I want a glider I want it now. Of course, I wouldn't really drop it on the only VP the enemy is holding as well...

Comet seems pretty solid.

High velocity projectiles look great.

Let's see if the MG upgrade obtainable for 60 muns is better than a BAR or not.

Overall, seems like Brits are getting punished for mistakes even harder than other factions. I'm ok with that. At least they sound and look fun to play.

For some reason I really, really like having a sniper and the AT gun in the same tier.
24 Aug 2015, 22:07 PM
#7
avatar of The Big Red 1

Posts: 758

lol they got an MG at t0 which is awesome too no more OPW and OST dream team combo =)
24 Aug 2015, 23:33 PM
#8
avatar of Qbix

Posts: 254

lol they got an MG at t0 which is awesome too no more OPW and OST dream team combo =)


Not if it is bugged like the .50cal.
24 Aug 2015, 23:36 PM
#9
avatar of BeefSurge

Posts: 1891

Man, dat early game...so OP...
24 Aug 2015, 23:49 PM
#10
avatar of broodwarjc

Posts: 824

That flame range is INSANE, it was the only thing in that video that I could see being nerfed unless it has low damage. Everything else looked powerful, but not OP.

I do wish that the USF Major would dispense weapon racks when he activates his FRP so he could allow Riflemen to buy weapons, like the Forward Emplacement does for the Brits.
24 Aug 2015, 23:49 PM
#11
avatar of The Big Red 1

Posts: 758

jump backJump back to quoted post24 Aug 2015, 23:33 PMQbix


Not if it is bugged like the .50cal.

if they can get an MG out fast and early like OST can currently thats at least good enough for me
25 Aug 2015, 02:00 AM
#12
avatar of RetroInferno

Posts: 59

Dem tulip rockets :O
25 Aug 2015, 03:53 AM
#13
avatar of GhostTX

Posts: 315

British...just WOW.
25 Aug 2015, 04:15 AM
#14
avatar of Appleseed

Posts: 622

that full screen flame fire range...
25 Aug 2015, 05:47 AM
#15
avatar of coh2player

Posts: 1571

The Comet looks good- but the sherman firefly looks sick. anybody catch their prices? This reminds me of OF where there was always a pair of fireflies in the back..

The other armor to me are not mainline.
25 Aug 2015, 06:27 AM
#16
avatar of __deleted__

Posts: 4314 | Subs: 7

Guys the anvil looks nice too also. double repair speed of engi + combat bonus is nice , those airbrust shots could be good areal denial and having more los is never bad (even more in 1 vs 1 where points are close to each one)
And of course churchill.


But trade this for blitz , at nade , panther and tracking ?

i dont know if it is worth.

Could anyone explain it to me , i think it is now not under NDA
25 Aug 2015, 07:13 AM
#17
avatar of Omega_Warrior

Posts: 2561

That flame range is INSANE, it was the only thing in that video that I could see being nerfed unless it has low damage. Everything else looked powerful, but not OP.

It's not going to be nerfed. The bren is super fragile. If it had to get into normal flame range it be useless due to things like the panzerfaust. It only fires forward too so it can't do those same hit and run tactics a M3 flamer could do. Just think of it like a damage based kubel.
25 Aug 2015, 07:44 AM
#18
avatar of The Big Red 1

Posts: 758

august 30th for me cant w8 to give them a spin
25 Aug 2015, 07:49 AM
#19
avatar of Jadame!

Posts: 1122


It's not going to be nerfed. The bren is super fragile. If it had to get into normal flame range it be useless due to things like the panzerfaust. It only fires forward too so it can't do those same hit and run tactics a M3 flamer could do. Just think of it like a damage based kubel.


Plus 222 which now requires no ammo for upgrade rapes it and you need 90muni and t2 to buy a flamer upgrade and cant repair it without sappers who in t2 as well.
25 Aug 2015, 08:24 AM
#20
avatar of Katitof

Posts: 17914 | Subs: 8

That flame range is INSANE, it was the only thing in that video that I could see being nerfed unless it has low damage. Everything else looked powerful, but not OP.

It doesn't work like normal flamer.
Think of long range molotov projector with fancy animation.
It also can't shoot on the move.

Hot air breathers as usual proclaim everything op without having a clue on how it works.
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