Faction comparison by Relic
Posts: 4951 | Subs: 1
Posts: 179
Posts: 97
you dont need armor to win as usf
pls tell me how to counter enemy armor as usf without m10 or m36
Posts: 211
You were in the alpha right?
Maybe that long awaited OKW change is on the way ....
gawd, please no, that was like the worst, most immersion breaking design I have ever seen.
The alpha was there for a reason: To seperate good and bad changes. This was a bad one. Many disliked it.
Posts: 747 | Subs: 2
pls tell me how to counter enemy armor as usf without m10 or m36
Stolen Schrecks and Pak40s.
Posts: 2561
i more of a 2v2 player. KTs are more popular then 1v1, and if you don't have two Jacksons by the time 1 rolls out you're in trouble. Tigers aren't much easier.
you dont need armor to win as usf
At guns aren't much of a replacement with how quick they go down and any zooks investment is useless.
Posts: 4928
The suggestion that Relic said they liked best was just removing the ability to salvage the Mad Max kubel wreck.
That wasn't the problem though, the problem was half a dozen Kubels NDA'ing faster than the allies could stop it. I have no idea why they thought removing the fuel cost was a good idea, it wasn't.
Posts: 1484
Posts: 758
USF:"Allows for a variety of approaches"
Good joke Relic!
some days i'm under the impression that relic is thinking with their heads up their ass. unbelievable...
Posts: 4951 | Subs: 1
That wasn't the problem though, the problem was half a dozen Kubels NDA'ing faster than the allies could stop it. I have no idea why they thought removing the fuel cost was a good idea, it wasn't.
Having the most basic unit of a faction cost fuel is not a good idea.
Posts: 758
Combined tactics for usf? Phaha
the idea works great on paper but in-game it sometimes doesn't
Posts: 1194 | Subs: 1
Having the most basic unit of a faction cost fuel is not a good idea.
It is when said unit was not actually the basic infantry unit (sturmpios were)
Posts: 4951 | Subs: 1
No it wouldn't have? It would have curbed spam, and it would have made getting one over any other squad an actual decision. You could still scavenge the fuel back.
Because you had no suppression platform to make up for the fact your other basic infantry unit was close combat focused you needed multiple Kubels. Especially if you were going mechanized instead of BG HQ. If you wanted any sort of map control at all you needed multiple ones and had they cost fuel it would set your first tech back a very large amount.
Posts: 4928
Having the most basic unit of a faction cost fuel is not a good idea.
The Kubelwagen is hardly the "most basic unit of a faction" especially with the changes they were testing with it. The changes made it too spammable and ridiculous.
Posts: 1227 | Subs: 1
Interesting poster. First time I've seen the UKF shield. Not sure what I think of it. The OKW and USF shields were so epic... they make the UKF shield just look kinda meh.
Surprised me to see that OKW is supposed to be the most aggressive faction. I see OKW as turtle into unstoppable late-game.
They shouldve made the 3 new shields in the same graphical style as the first two,
these still look the best imo.
The 3 new ones look kinda "overweight" to me
Posts: 1144 | Subs: 7
i more of a 2v2 player. KTs are more popular then 1v1, and if you don't have two Jacksons by the time 1 rolls out you're in trouble. Tigers aren't much easier.
At guns aren't much of a replacement with how quick they go down and any zooks investment is useless.
im more of a 2v2 player than a 1v1 player.
Posts: 4951 | Subs: 1
The Kubelwagen is hardly the "most basic unit of a faction" especially with the changes they were testing with it. The changes made it too spammable and ridiculous.
I'm not saying it wasn't ridiculous but the change wasn't broken outside of the being able to salvage the wrecks. None of the Allied factions had an issue countering the Kubel and the more you invested in kubels the less you had to work with later in the game.
Making them cost fuel would have made Mech starts impossible as you could have no map control.
Posts: 758
They shouldve made the 3 new shields in the same graphical style as the first two,
these still look the best imo.
The 3 new ones look kinda "overweight" to me
appearances can sometimes be deceiving...
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