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Faceplate's that indicate ELO/Rank?

8 Jul 2015, 15:37 PM
#1
avatar of HelpingHans
Strategist Badge
Donator 11

Posts: 1838 | Subs: 17

So what does everyone think about Relic creating faceplates for players that reach a certain ELO/rank that can be used in all games modes? These faceplates could also be designed specifically for different factions as well.

For Instance the US leader-board should go something like this:

Above 2000 Copper Faceplate (Private)
Top 2000: Bronze Faceplate (Corporal)
Top 1000: Silver Faceplate (Sargent)
Top 500: Gold Faceplate (Lieutenant)
Top 100: Platinum Faceplate (Captain)
Top 50: Diamond Faceplate (Major)
Top 10: Masters Faceplate (Colonel)
Top 5: Grandmasters Faceplate (Major General)
3rd: Unique Faceplate (Lieutenant General)
2nd: Unique Faceplate (General)
1st: Unique Faceplate (General of the Army)

Below is the vcoh ranking system that could definitely be implemented once more.

8 Jul 2015, 15:55 PM
#2
avatar of __deleted__

Posts: 4314 | Subs: 7

+1


Because i want competetive gameplay (or more competetive than it is now)
8 Jul 2015, 15:56 PM
#3
avatar of TheSleep3r

Posts: 670

Why not just revamp the whole rank/league system if we are to change something
8 Jul 2015, 15:57 PM
#4
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

No

8 Jul 2015, 16:03 PM
#5
avatar of REforever

Posts: 314

+1
8 Jul 2015, 16:04 PM
#6
avatar of Thunderhun

Posts: 1617

8 Jul 2015, 16:05 PM
#7
avatar of HelpingHans
Strategist Badge
Donator 11

Posts: 1838 | Subs: 17

Those who voted no care to explain why?

I believe this would be a great incentive for people to return to the game as well as newcomers as there would be something to aim for.
8 Jul 2015, 16:08 PM
#8
avatar of Von Kluge
Patrion 14

Posts: 3548 | Subs: 2

No profit and frankly, how many players are truly interested in their rank compared to the massive amount of compstompers?

Prolly not worth the effort either
8 Jul 2015, 16:10 PM
#9
avatar of Burts

Posts: 1702

Relic has said that proper leaderboards are on the way.


8 Jul 2015, 16:16 PM
#10
avatar of HelpingHans
Strategist Badge
Donator 11

Posts: 1838 | Subs: 17

Wow I am truly surprised with the amount of people rejecting this idea outright.

Where is the competitive community people? Also this doesn't only have to be for them either. Compstompers could also be rewarded with faceplates as well for specific achievements.

Finally it doesn't take a lot of effort to design a few faceplates. Heck, even the community could do that for Relic.
8 Jul 2015, 16:20 PM
#11
avatar of Katitof

Posts: 17914 | Subs: 8

Given the removal of visible level and stars because it would scare scrubs to death and make them quit at the start was the reason why any indicators of players skill or time played were removed in the first place?

I don't think the idea got much of a chance.
8 Jul 2015, 16:21 PM
#12
avatar of Ace of Swords

Posts: 219

No profit and frankly, how many players are truly interested in their rank compared to the massive amount of compstompers?

Prolly not worth the effort either


Everyone who plays ranked games vs other players would care, beside it would be cool if reaching a certain rank awarded you with something, it's an incentive to improve.
8 Jul 2015, 16:23 PM
#13
avatar of AchtAchter

Posts: 1604 | Subs: 3

Only after a match is played, if people see beforehand the rank of the opponent they can be greatly discouraged/demoralised before the game even started, if they are new players or their rank is low.
People are quitting in team games right now, because their team mates don't have prestige 3 or whatever, the dropping rate will even increase if you see the skill level before a game.
8 Jul 2015, 16:28 PM
#14
avatar of Tatatala

Posts: 589

Given the removal of visible level and stars because it would scare scrubs to death and make them quit at the start was the reason why any indicators of players skill or time played were removed in the first place?

I don't think the idea got much of a chance.
8 Jul 2015, 16:51 PM
#15
avatar of WingZero

Posts: 1484

Given the removal of visible level and stars because it would scare scrubs to death and make them quit at the start was the reason why any indicators of players skill or time played were removed in the first place?
8 Jul 2015, 16:56 PM
#16
avatar of Alexzandvar

Posts: 4951 | Subs: 1

Wow I am truly surprised with the amount of people rejecting this idea outright.

Where is the competitive community people? Also this doesn't only have to be for them either. Compstompers could also be rewarded with faceplates as well for specific achievements.

Finally it doesn't take a lot of effort to design a few faceplates. Heck, even the community could do that for Relic.


The competitive community in CoH2 is small enough that we don't need face plates to recognize each other. One can normally tell player quality either by recognition or by clan tags.

I mean I'm not opposed to the idea but I can see why most people don't care.
8 Jul 2015, 17:02 PM
#17
avatar of NinjaWJ

Posts: 2070

no because some people here are elitist enough
8 Jul 2015, 17:02 PM
#18
avatar of dpfarce

Posts: 308

i STRONGLY believe rank-faceplates will just cause 90% of players to quit the game before it begins.

For the 6-7 months that League of Legends allowed free queue-dodging (leaving a game before everyone picks their champions), the number of people who queue-dodged because somebody picked their favourite champion or somebody picked a champion they thought was shit jumped from approximately 0% (because the penalties were the same as losing a game, so why not give it a shot?) to every single fucking game.

Since Coh2 has no penalty if an entire team leaves the game before 5 minutes (?), I can see this being strongly abused to prevent rank loss ala League of Legends.
8 Jul 2015, 17:03 PM
#19
avatar of NinjaWJ

Posts: 2070

show it after the match please
8 Jul 2015, 17:16 PM
#20
avatar of jellyd0nut

Posts: 171

Wow I am truly surprised with the amount of people rejecting this idea outright.

Where is the competitive community people? Also this doesn't only have to be for them either. Compstompers could also be rewarded with faceplates as well for specific achievements.

Finally it doesn't take a lot of effort to design a few faceplates. Heck, even the community could do that for Relic.


You have to understand the mainstream propaganda push for socialism in the world to comprehend this. It starts with not allowing any competitive physical play in public schools in gym classes. From there, it expands into other realms and long story short - we cannot all be equal if there are achievers. Achievement is bad, and thus your idea is bad. It is far better for us to all be equal.

As a matter of fact, I will note your objections to the current platform.

Thanks,

and have a good day.
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SHOUT IT OUT!

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Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM

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