Design direction
Posts: 670
Not counting the obvious things like the Stalingrad assault pic during the loading of main menu (replace it with Europe map?) or maybe adding western front themed buttons in online and skirmish menu, how about linking the ingame music to the selected army, like in menu? Map names are already not to be believed in, as we have US forces fighting in an industrial city which would be named Stalingrad if it had Soviets fighting in it. What I cannot stand is having western themed music while playing Soviets and, much more irritating, vice versa.
If this game's focus shifted from 'ebin 3ast3rn fr0nt sk1rm1shez feat MOST BRAEV soviet ruskie versus nazi 3vil moorderers' to European War Simulator I'd like to see it revamped as a whole, not only gameplay.
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Posts: 1891
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I like the sleek CoH1 UI better. They should enable something like that in options.
R-really?
Posts: 1891
Posts: 37
I like the sleek CoH1 UI better. They should enable something like that in options.
I know it's probably out of the scope of relic's plans, but I would love this. CoH2 UI is so cluttered.
Posts: 1891
Posts: 77
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Who cares.
What a well thought out and intelligent reply.
If you don't care, then why did you reply at all?
Posts: 927
What a well thought out and intelligent reply.
If you don't care, then why did you reply at all?
i communicated that i think more important features needs to be developed than buttons or backgrounds.
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