Even so with all the popcap abuse,good luck trying to buy more than 1 pershing with USF manpower bleed,which everyone is forgetting about now that i've read the entire thread.
It wouldnt be anymore overpowered than double triple panthers,if you could actually pull it off.
the pershing isnt a true heavy tank. Its just not. its a crappy rushed U.S. excuse for one. It wasnt any more safe from pak40s/43s,tellers, and 37mm cannons from the stuka in real life and theres no reason for it to be that way ingame,besides 160-320 more health and a high enough armor value to actually bounce shreks,and shots from like P4s frontally,but nothing else. I simply refuse to believe it will even be THAT special. Unless relic goes full retard and makes it that way
You cant even afford to buy an airdropped combat group at 7cp manpower wise 98% of the time. How the hell are you gonna float nearly enough to call multiple pershings that will undoubtedly cost at least 500-600 manpower each at 200ish likely fuel and still be able to fight? ON top of tech costs. How will you make it to that point? USF cannot stall like soviets can. Especially not to the 11-12 cp that pershing would finally arrive at.
since when do callins require you to build anything? additionally, even if they do require something, it's only a single other building, not all of them.
I said it'll likely be the case when the pershing releases. Hopefully callin's will be fixed in that way by that time.
USF has a unique WFA tech system. I think all 3 officers to buy a pershing would be fair and interesting.
LT+MAJ vs T1+T3/4 or battlephases for ostheer is a bit unfair fuel wise in the favor of the USF callins.
OKW unlocks KT in this way as well with their WFA tech system. Why not USF.