Login

russian armor

T-34 needs a buff

PAGES (20)down
9 Jun 2015, 13:14 PM
#121
avatar of Goldeneale

Posts: 176



You really think its possible to spam those units?


I once faced 5 Tigers in a single match, and it was a 1v1.

It wasn't even a map control issue. We both had exactly half of the map and put caches down on every point, but he just went hardcore defensive.

I had the VPs so I figured I'd wait him out, but I guess I forgot that he had the heavy armor. If I hadn't built Jacksons then I doubt I would've survived the first four Tigers, meanwhile any Shermans I made were totally useless. P47s helped too.

So if you can get 5 Tigers in a 1v1 with even map control, then I'd say yeah, they're spammable. If you save your fuel until Tigers unlock then it's not inconcievable to have enough saved up to spam them. If you see one Tiger, then you can rest assured that another is on the way, and they'll just keep on coming until the game ends.

On the subject of the T-34...

They definitely feel pretty subpar. Really if it wasn't for the halftrack I'd probably go T4 every time, but the mobile reinforcement is great. Dank Hunter Tactics is nice too; the salvage kit lets me really churn the things out, and makes it safe for me to ram and lose the tank with no real penalties. At that point I start using the T-34s as AT mines against anything bigger than a PzIV.

Sure would love to have a tank that actually threatens infantry, though. The MG on that thing must be shooting blanks because it barely ever kills anything even at point blank. It is good at crushing though, so that's nice.
9 Jun 2015, 13:18 PM
#122
avatar of Blalord

Posts: 742 | Subs: 1



Yeah. Essentially all the "stock" mediums such as the PIV, T34/76 and Short Gun Sherman are bad versus heavies and mostly best against infantry, the PIV stands out as best because it costs the most.

Still the T34/76 does need help.


All heavy should come way more late anyway, Medium tanks are way way way more fun than Heavy against Heavy.

9 Jun 2015, 13:20 PM
#123
avatar of daathus

Posts: 14

Permanently Banned
He already cost 25 less fuel than a PZ4 no ?

For one thing, at vet 2 the Pz IV has 56% more armour than the T-34/76.
9 Jun 2015, 13:24 PM
#124
avatar of Blalord

Posts: 742 | Subs: 1



I once faced 5 Tigers in a single match, and it was a 1v1.

It wasn't even a map control issue. We both had exactly half of the map and put caches down on every point, but he just went hardcore defensive.

I had the VPs so I figured I'd wait him out, but I guess I forgot that he had the heavy armor. If I hadn't built Jacksons then I doubt I would've survived the first four Tigers, meanwhile any Shermans I made were totally useless. P47s helped too.

So if you can get 5 Tigers in a 1v1 with even map control, then I'd say yeah, they're spammable. If you save your fuel until Tigers unlock then it's not inconcievable to have enough saved up to spam them. If you see one Tiger, then you can rest assured that another is on the way, and they'll just keep on coming until the game ends.

On the subject of the T-34...

They definitely feel pretty subpar. Really if it wasn't for the halftrack I'd probably go T4 every time, but the mobile reinforcement is great. Dank Hunter Tactics is nice too; the salvage kit lets me really churn the things out, and makes it safe for me to ram and lose the tank with no real penalties. At that point I start using the T-34s as AT mines against anything bigger than a PzIV.

Sure would love to have a tank that actually threatens infantry, though. The MG on that thing must be shooting blanks because it barely ever kills anything even at point blank. It is good at crushing though, so that's nice.


Duration of the match ?

Cause spending 1200 fuel ( exluding Tier build, and other tech ), its a long one

9 Jun 2015, 13:32 PM
#125
avatar of Katitof

Posts: 17914 | Subs: 8



Duration of the match ?

Cause spending 1200 fuel ( exluding Tier build, and other tech ), its a long one


His description sounds like around 1h game.
Most last 30-40 min and 2 heavies are not uncommon by then, you can usually pump one after another when you reach right CP.
9 Jun 2015, 13:37 PM
#126
avatar of Blalord

Posts: 742 | Subs: 1


For one thing, at vet 2 the Pz IV has 56% more armour than the T-34/76.


And at Vet2, T34 win +30% reload speed, PZ4 does not

9 Jun 2015, 13:39 PM
#127
avatar of Blalord

Posts: 742 | Subs: 1


His description sounds like around 1h game.
Most last 30-40 min and 2 heavies are not uncommon by then, you can usually pump one after another when you reach right CP.


I'am agree, and this is the moment when the game become boring to watch, and boring to play (for me at least), can put heavies to 16 CP ? :p
9 Jun 2015, 13:43 PM
#128
avatar of daathus

Posts: 14

Permanently Banned


And at Vet2, T34 win +30% reload speed, PZ4 does not



Which brings it to an expected reload time of 4.6 seconds.

The Panzer IV has, from vet 0, an expected reload time of 5.5 seconds.
9 Jun 2015, 13:46 PM
#129
avatar of Alexzandvar

Posts: 4951 | Subs: 1



Which brings it to an expected reload time of 4.6 seconds.

The Panzer IV has, from vet 0, an expected reload time of 5.5 seconds.


Yep, the T34's biggest weakness is it's reload.
9 Jun 2015, 13:48 PM
#130
avatar of daathus

Posts: 14

Permanently Banned
The fact that the Panther has higher acceleration and max speed values than the T-34 is completely laughable.
9 Jun 2015, 13:49 PM
#131
avatar of pussyking
Donator 11

Posts: 551

Blalalord, you dont play coh2 much, its absolutely not uncommon to spam tigers in 1v1, but everything you write here is so offtopic
9 Jun 2015, 13:50 PM
#132
avatar of WingZero

Posts: 1484

How about we get rid of this historicity and give the T-34 accuracy on the move (just like before). I think ROF should stay the same and just buff the accuracy on the move for fast hit and run tactics.
9 Jun 2015, 13:52 PM
#133
avatar of Blalord

Posts: 742 | Subs: 1



Which brings it to an expected reload time of 4.6 seconds.

The Panzer IV has, from vet 0, an expected reload time of 5.5 seconds.


T34 gun does have bigger aoe than Pz4 gun

9 Jun 2015, 13:54 PM
#134
avatar of Blalord

Posts: 742 | Subs: 1

Blalalord, you dont play coh2 much, its absolutely not uncommon to spam tigers in 1v1, but everything you write here is so offtopic


I was talking with goldeneale, maybe you could learn to use/read quotes

9 Jun 2015, 14:20 PM
#135
avatar of Alexzandvar

Posts: 4951 | Subs: 1

The fact that the Panther has higher acceleration and max speed values than the T-34 is completely laughable.


It has literally .1 more in both, and the Panther costs 75 more fuel which is 3/4's of a T34.

Always funny how people get upset that more specialist expensive units outperform cheaper generalist units.
9 Jun 2015, 14:23 PM
#136
avatar of Katitof

Posts: 17914 | Subs: 8



T34 gun does have bigger aoe than Pz4 gun


Wrong, they have same AoE radius, but P4 got much better AoE profile and much less distance scatter.
9 Jun 2015, 14:25 PM
#137
avatar of Blalord

Posts: 742 | Subs: 1

9 Jun 2015, 14:25 PM
#138
avatar of Goldeneale

Posts: 176



Duration of the match ?

Cause spending 1200 fuel ( exluding Tier build, and other tech ), its a long one



It was an hour long, almost exactly.
9 Jun 2015, 14:35 PM
#139
avatar of Switzerland
Donator 33

Posts: 545

Then make the 34/76 25 fuel more and make it perform like the tank that it was, the tank that was copied (quite literally with one prototype) to create the Panther. This unit does not need cost decreases, it does not need to go back to old stats, it needs a new lease on life lol. Just like some units that IF alpha tested changes come true to life, will shock the foundations of the "intended role" ideas. Guess the SU76 intended role was to be a target. If it means more fuel cost so be it, but the current state units available on tier 3 and 4 is why the soviets rarley tech unless for Kats or T70.
9 Jun 2015, 14:49 PM
#140
avatar of KurtWilde
Donator 11

Posts: 440



All heavy should come way more late anyway, Medium tanks are way way way more fun than Heavy against Heavy.



Dude, if Alex thinks an Allied unit under performs, you better believe that the unit is bad
PAGES (20)down
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

923 users are online: 2 members and 921 guests
soundclouddl, aerafield
2 posts in the last 24h
8 posts in the last week
40 posts in the last month
Registered members: 49070
Welcome our newest member, Blesofsk
Most online: 2043 users on 29 Oct 2023, 01:04 AM