The last thing I can say to you which will again prove you wrong is this:
When OKW trucks had heavy crush by design and more armour - people called for it to be removed (rightly so) did you think something should have been given to OKW?
You'd been in WFA alpha, you'd knew truck crush was a bug that was supposed to be fixed. It wasn't, because Relic.
I saw no thread where you were saying "If we take away heavy crush we should give OKW something too!" Because you didn't. It's wrong. There is no law or reason to say that if something is taken away then by default something else should be given.
Thus "you have to give soviets something in return if you take demo" is also wrong.
And I saw no demo on wheels, rolling in for free after 30 secs and every 3 minutes after the previous one sets off.
Heavy crush on OKW trucks was a bad design decision. It had to be removed and there was no need to give OKW anything in return.
Because it was something that was never intended to be on live in the first place.
Sloppy relic fixing derp.
Demo charges with manual explosion are a bad design decision. They simply need to be removed. The fact that the soviet faction ALREADY needs some other improvements is true (I say this all the time but you don't pay attention) but irrelevant. Demo kills gameplay, demo has to go. There are a large number of players who are lightyears ahead of your understanding of this game, they say the same thing. Demo has to go. You should listen to them but your hubris is remarkable, you think you are right despite all the experts saying otherwise.
And pin point accurate rocket arty is a good design?
Unit erasing everything lighter then KV-1 in 1 hit is a good design?
Using 60 muni to pin whole screen of infantry is a good design?
The list of things perceived as "bad design" is quite long and doesn't end on soviets.
And since you and my point are on 2 separate ends of the spectrum, let me be as direct as it gets:
Soviets are designed from the very core to rely on gimmicks. Stock units are weak, do not scale and are outlcassed by every axis counterpart, however cost difference is same or low enough to ensure numerical advantage does not make up for it.
You want to take away another gimmick? I'm not against it at all. Just allow the core army to fight without reliance on that gimmick.
You are heavily biased and one of the biggest contributors to threads becoming unpleasant. Enjoy playing your one faction and listening only to yourself.
Pot, meet the kettle then?
@daspoulos
that actually sounds like an idea.