Now I’m Ranked #1 Chinese in Coh2.
And you probably are thanks to using exploits like truck pushing, which is surely not intended and definitely not fun to play against. Thank god relic finally fixed this crap.
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Now I’m Ranked #1 Chinese in Coh2.
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he just plays coh2 like it's starcraft
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Acing most leaderboards, runners up in the recent tournament - "that doesn't have to mean that he is very good". And such bullcrap comments while hiding the own playercard
If it's so easy to "blob to the top" where's your top 10 playercard?
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I'm going to have to change the bingo card up again because this is comedy gold right here. Comparing Slavery to a game mechanic, jfc dude.
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3. New Bulletin: OBER’s upgrade cost 8% less munitions.
4. Volksgrenadiers Vet 3 set to Passive Healing, -15% received accuracy.
5. LE IG 18 Infantry Support Gun now has 6 man crew.
6. King Tiger Set it 400 front armor. (when u have KT soviet should have enough fuel call in 2 IS2) and the vet 3 'Spearhead' ability now adding -15% reload + 10% range. Please IS-2 vet 3 -30% reload, +20% rotation speed, +20% speed, +20% ac/de-celeration and KT got nothing???
Set KT Cost 700 MP and 250 FUEL.
7. IS2- and TIGER I‘s main gun damage set it to 180. Please they are heavy tanks. 88mm and 122mm mean something, they CAN DEAL more dmg than 75mm or 3 inch gun
8. M4A3E8 set it to Front armor 235 rear 105. 720 HP. Cost 460 MP and 155 fuel. Please give USF a tank that can deal with panther. More powerful but more expensive .
9. All sherman’s smoke screen should cost 40 munitions.
10. Fallschirmjäger Now cost 400 MP to call in. Airborne Assault now cost 200 munitions.
11. 2CP - Signal Relay cost 30 munitions. Emergency Repairs cost 30 munitions . Anti-Tank (HEAT) Shells cost 35 munitions. Panzer IV Ausf J now comes with armor skirt and it cost 680 MP and 190 fuel. (Elite Armour Doc is just useless now, have some buff won’t hurt and is good for sale).
12. Infiltration Tactics cost 20 munitions.
13. Flak Emplacements do not cost popcap.
14. Stormtroopers now cost 400 MP to call in and it have 5 man, 10 pop. MP44 and anti tank combat package can upgrade at the same time. 60 munitions for 3 X MP44. 60 munitions for at package. Break supply line can now destroy cache at once. Break through now cost 30 fuel. Close the pocket now cost 180 munitions.
15. G43 package upgrade for Ostheer GRENS need to be more expensive but more powerful, G43 can now upgrade with LMG42 but cost more. Total 120 muni. (45 for G43 than LMG cost 75 or 60 for LMG than 60 for G43).
16. Command PZ IV now need 7 CP to call in.
17. Command Panther need 9 CP to call in. Coordinated Fire now cost 55 munitions.
18. PTRS Accuracy set to 0.20 / 0.40 / 0.50 (Don’t u think PTRS SPAM is way too OP???)
19. Pioneers Sight set to 40.
20. USF M2 FLAMER now COST 70 munitions.
21. USF BAR now cost 50 munitions. Cost 150 MP 25 fuel to unlock.
22. USF Bazooka now cost 55 munitions.
23. GUARDS DP LMG now COST 60 munitions.
24. Sturm Offizier’s force retreat now cost 45 munitions. And it will not inspires nearby units
25. SU-76 Now cost 250 MP 50 FUEL ,POP 7. PEN now 125/110/100 Light Artillery Barrage CD 40 seconds.
26. Sdkfz 251 don’t need Battle phase 2 to unlock Flame projectors.
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I think that focusing on issues of balance is an error.
There are serious problems more important than balance:
- Maps balance / positions.
- Bugs. (Now more than ever in my case)
- Optimization.
Anyway, Congratulate Paul about the letter. More than 4000 views and 170 replies on this thread.
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Posts: 1355
I think that focusing on issues of balance is an error.
There are serious problems more important than balance:
- Maps balance / positions.
- Bugs. (Now more than ever in my case)
- Optimization.
Anyway, Congratulate Paul about the letter. More than 4000 views and 170 replies on this thread.
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Don't be so obviously jealous of him! that's actually very cool.
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except melee came out at a time when you couldn't update console games. If he could patch melee at the time Sakurai would have got rid of a lot of stuff in the game he didn't like such as wave dashing.
Melee is a good game but the pedestal people but the game on is ridiculous, there are so many other good fighters current, contemporary and past that it is quite disingenuous to claim that melee is best game ever when people are still finding new tech for super turbo for example.
Truck pushing was lame, free unit with loads of HP and no risks if you lose it. It was not conductive to healthy game play.
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the PTRS dps chat shown on stats-coh have been adjusted for size 20 units,
https://docs.google.com/spreadsheets/d/1LOYMDi_XR7rILsk6HbAZqGihsk22t-45C_6NbQEP-m0/edit#gid=0
at range 30:
dp28:6.442 x2
guard mosin:1.72 x2
PTRS:3.444 x2
total:23.212
ober kar:4.289 x3
lmg34:14.582
total: 27.449
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he just plays coh2 like it's starcraft, he has timings, buildorders, macro, and direction, and he knows the unit matchups extremely well... but he also blobs like a motherfucker, like how it's done in SC2, if it works... why stop?
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The fact that Obers got nerfed this hard makes no sense. They are suposed to be elite troops with good combat experience exceling at long range. Therefore the big MP cost and low squad size and 50 reinforce cost. Why the hell would you give your best troops a standard rifle that is issued to every footsoldier. One Mg-34 made them good in what they were suposed to be or IR Stg-44s served the same purpose one or two lead men with main weapon/s providing firepower and two/three with rifles covering them providing percision fire. Now you basicaly buy two times more expensive gren squad. Nerf on Stg-44 ir and Mg-34 DPS was fine but making Mg-34 munition upgrade demotes them to basic footsoldiers that get easily wiped and don't bring much in terms of AI.
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