Can someone give me a fairly convincing answer about why they don't implement community maps (from Nigo pack for example)? Is there some kind of official statment about this matter?
I read a message from Rosbone saying that the map editor is very buggy a couple of weeks/months ago.
Isn't MonolithicBacon working there, a community map maker?
Today the game came out 3 months ago, good timing with this statement from Relic.
Now everything makes sense? Slow patches, still no replays, no new maps and last balance patch was almost 1 month ago. After all, they have been fooling us all this time. On the other hand, I feel bad when people lose their jobs, I hope they find opportunities in other companies.
Are we not going to see dubbing in other languages such as Spanish,German,French,Russian and so on? Quite disappointing, I've been playing CoH in Spanish for many many years and I've felt very disoriented these past days, I don't want to imagine the feeling of a casual player playing this new game,it's very difficult to get rid of this habit, on the other hand the hotkeys... retreat R and reverse it's the same key. you'll have to get used to it I guess...
I stopped using tac map no issues. I had a bugsplat almost every game before that. Asked around. Same people said they had similar issues. People have said they were able to use it in 1v1s and had no issues. But I have not crashed since trying to stop using tac map.
As a tactical map spammer, thank you mate, was suffering these bugsplats every game.
I would like to know if some users from this lovely website are currently playing CoH2 with the new Ryzen CPU's.Everyone says that Intel is better for gaming but I want to give these AMD processors a try. My poor i5 3570k from 2012 is suffering electromigration and it's time to get a new one.