Turn I&R Pathfinders to Snipers?
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If they remain as is and the majors arty gets buffed like it should, no one will really bother with these guys.
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Posts: 521
It would be good if they just worked a bit like normal pathfinders. Or had their call-in range increased. The artillery is good, but they have to get up in the face of their enemy to use it, you can't even really use it against flak trucks for this reason.
If they remain as is and the majors arty gets buffed like it should, no one will really bother with these guys.
I think Vet 2 should be a range increase and Vet 3 should be a reload time reduction for the artillery.
So basically turn them into Soviet Snipers which can call in arty in addition? There are hardly any players that would support this, 2 men snipers squads are bullshit imo. The Ostheer sniper is the only sniper implemented proper into the game - a very fragile unit that can inflict huge damage.
But USF snipers were mostly marksmen in squads and not solitary assassins. Maybe it could just have a high fire rate, perfect accuracy, but kill in two hits and not one?
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They are the only unit in game which is incapable of taking on anything due to 3 men nature.
Posts: 3602 | Subs: 1
It would be good if they just worked a bit like normal pathfinders. Or had their call-in range increased. The artillery is good, but they have to get up in the face of their enemy to use it, you can't even really use it against flak trucks for this reason.
If they remain as is and the majors arty gets buffed like it should, no one will really bother with these guys.
The barrage ability works in the fog of war. I let you imagine how you can come, drop the flares and retreat without being touch.
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The barrage ability works in the fog of war. I let you imagine how you can come, drop the flares and retreat without being touch.
Well, you can do that now if you sneak up from behind LOS blockers.
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Well, you can do that now if you sneak up from behind LOS blockers.
You can't mark ground of arty into the fog of war except with IR pathfinder. And a single smoke nade is enough to create your own LOS blocker. I have finish many trucks with this strat.
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So basically turn them into Soviet Snipers which can call in arty in addition? There are hardly any players that would support this, 2 men snipers squads are bullshit imo. The Ostheer sniper is the only sniper implemented proper into the game - a very fragile unit that can inflict huge damage.
exactly, those two men shit just sucks me off, okay they have some downsides but i don´t know. I would say they suck, the russian snipers.
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I don't like the idea in the OP. I do think the I&R Pathfinders should get the sniper rifles that the Airborne Pathfinders have. For all I know, they are supposed to have them and no one ever gave them the proper attributes.
Ding Ding Ding; we have a winner!
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Ding Ding Ding; we have a winner!
got any proofs?
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they are cheap though. 210mp.
I wouldn't call THREE men squad cheap really.
Posts: 4951 | Subs: 1
got any proofs?
They use paratrooper rifles like Pathfinders, and have 1 special model in the squad with the IR backpack but he uses the same rifle to.
It feels like they just forgot to add the sniper rifles to them, but because they do have Para rifles they do only 3 less DPS than Riflemen lol.
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normal pathfinders are more combat oriented.
Give the normal pathfinders a snipe ability and leave IRs alone for the most part.
Edit : a snipe ability like the one from Ardennes assault
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