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russian armor

doctrinal units should

21 Mar 2015, 18:29 PM
#21
avatar of Alexzandvar

Posts: 4951 | Subs: 1



14min with Luftwaffe, 17min without.


So what? I guess you have not played the game when M3 costed 90MP and early/mid game took 10min till medium/late-late.
Relic has increased prices of light vehicles in one purporse. Delay fast late-game and now you want late game around 14-17min. Brilliant.


The KT doesn't normally ever come out at 17 minutes because it implies your converting to fuel AND the Ostheer player has wasted all his MP on fuel caches.

Really it's a non issue, making call in's dependent on tiers has been the go to answer to fixing the call in meta for a while now, the KT is just a good example of how it can be done while remaining balanced.

otoh your insistence that 17 minute KT's are viable because it means 17 minutes with no armor support AND no Ostheer support/teching is somewhat suspect.
21 Mar 2015, 18:39 PM
#22
avatar of Australian Magic

Posts: 4630 | Subs: 2



The KT doesn't normally ever come out at 17 minutes because it implies your converting to fuel AND the Ostheer player has wasted all his MP on fuel caches.

Really it's a non issue, making call in's dependent on tiers has been the go to answer to fixing the call in meta for a while now, the KT is just a good example of how it can be done while remaining balanced.

otoh your insistence that 17 minute KT's are viable because it means 17 minutes with no armor support AND no Ostheer support/teching is somewhat suspect.


Try rush KT in 4v4 with 1-2 cache and muni-fuel after getting 2 schrecks.
KT will arrive at 17min if you have good team so you wont be pushed back very hard.
21 Mar 2015, 18:43 PM
#23
avatar of Alexzandvar

Posts: 4951 | Subs: 1



Try rush KT in 4v4 with 1-2 cache and muni-fuel after getting 2 schrecks.
KT will arrive at 17min if you have good team so you wont be pushed back very hard.


Except this still means no armor, and only 2 shreks is pathetic in 4's because your facing more medium armor, not less.

It's a very idiotic tactic, not to mention KT doesn't just hand you a win either so your risking everything for not that much of a pay off.
21 Mar 2015, 18:55 PM
#24
avatar of Australian Magic

Posts: 4630 | Subs: 2



Except this still means no armor, and only 2 shreks is pathetic in 4's because your facing more medium armor, not less.

It's a very idiotic tactic, not to mention KT doesn't just hand you a win either so your risking everything for not that much of a pay off.


It's not like OKW has only schrecks. There is also raketen.
21 Mar 2015, 18:57 PM
#25
avatar of Alexzandvar

Posts: 4951 | Subs: 1



It's not like OKW has only schrecks. There is also raketen.


Which is a literal joke versus medium armor because it can't hit shit and the aim time is way to slow to effectively fight fast medium tanks like the T34 and Sherman.

There is no game mode were rushing a KT is a smart idea versus good opponents, Iv punished many an arrogent player who thought they were being a smart ass using luft supply + OKW and rushing.
21 Mar 2015, 19:25 PM
#26
avatar of Katitof

Posts: 17914 | Subs: 8



Except this still means no armor, and only 2 shreks is pathetic in 4's because your facing more medium armor, not less.

It's a very idiotic tactic, not to mention KT doesn't just hand you a win either so your risking everything for not that much of a pay off.


Psst, shreck is not only OKW AT option.

There is another one, really cheap, doesn't require teching and comes from T0, you may not like it, but it does the job.
nee
21 Mar 2015, 19:32 PM
#27
avatar of nee

Posts: 1216

If they are supposed to be good like Jaegars or Assault Grenadiers then they should cost more.
If they are suppsoed to be sucky like Osttruppen then they should cost less.
In reality many doctrinal units aren't really comparable to regular units so trying to match them up with price doesn't make a lot of sense. If there should be a general rule it should be what's said above.
21 Mar 2015, 19:50 PM
#28
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post21 Mar 2015, 19:25 PMKatitof


Psst, shreck is not only OKW AT option.

There is another one, really cheap, doesn't require teching and comes from T0, you may not like it, but it does the job.


If only the Rackten could hit anything, or not die in one hit.

The Puppchen is kinda okay against heavy armor because it doesn't move that fast, but it's utter garbage against mediums because the aim time is waaaaay to long.
21 Mar 2015, 20:09 PM
#29
avatar of Australian Magic

Posts: 4630 | Subs: 2



If only the Rackten could hit anything, or not die in one hit.

The Puppchen is kinda okay against heavy armor because it doesn't move that fast, but it's utter garbage against mediums because the aim time is waaaaay to long.


You are ignorant.

Raketen has pros and cons but double raketen can easily fight with Sherman, especially on maps with buildings.

And aim time.. It's not like it can't hit anything. Put raketen on the narrow Stalingrad's road, drive with M3 through that road and raketen will shoot. Trust me.
21 Mar 2015, 20:11 PM
#30
avatar of Alexzandvar

Posts: 4951 | Subs: 1



You are ignorant.

Raketen has pros and cons but double raketen can easily fight with Sherman, especially on maps with buildings.

And aim time.. It's not like it can't hit anything. Put raketen on the narrow Stalingrad's road, drive with M3 through that road and raketen will shoot. Trust me.


It also loves to shoot the world objects because of the way the projectile works. It's garbage dude, it's almost universally known to be so. Would rather have a 57 or ZiS any day.
21 Mar 2015, 20:26 PM
#31
avatar of Katitof

Posts: 17914 | Subs: 8



It also loves to shoot the world objects because of the way the projectile works. It's garbage dude, it's almost universally known to be so. Would rather have a 57 or ZiS any day.

If it roll a hit, it will hit, will clip through everything and hit.
You know, because of the way the projectile works.
Hits via scatter miss are less likely, other then that its pretty much the same as any other AT gun, so don't play 3v3 and 4v4 elevated scrubfest maps.
21 Mar 2015, 20:59 PM
#32
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post21 Mar 2015, 20:26 PMKatitof

If it roll a hit, it will hit, will clip through everything and hit.
You know, because of the way the projectile works.
Hits via scatter miss are less likely, other then that its pretty much the same as any other AT gun, so don't play 3v3 and 4v4 elevated scrubfest maps.


3v3 and 4's maps actually tend to be bigger with less stuff in the way with more wide open area's so it actually gets better.

When it preforms best is tied with fortifications; trench spam + Racktens works well.
22 Mar 2015, 10:53 AM
#33
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

No, it's clear by now that Alex choses to play a faction with abundant manpower to which 270 MP is nothing but refuses to employ a T0 unit that is easily expendable and can be based in a building to require no micro because it's not good enough for him.
22 Mar 2015, 16:05 PM
#34
avatar of Alexzandvar

Posts: 4951 | Subs: 1

No, it's clear by now that Alex choses to play a faction with abundant manpower to which 270 MP is nothing but refuses to employ a T0 unit that is easily expendable and can be based in a building to require no micro because it's not good enough for him.


I literally just said that I use it conjunction with trenches, but not every map has abundant buildings.

Why do you constantly act so sarcastic, it just makes you look like an ass when Iv already said exactly the opposite of what your straw manning me as.


23 Mar 2015, 02:58 AM
#37
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

Glad to be of service
23 Mar 2015, 04:06 AM
#38
avatar of Rollo

Posts: 738

I'll tell you why relic will never make the IS-2,T-34/85, Easy 8 etc non-doctrinal and it's because big tanks at the end of those CP's sell DLC. Just think of all the people that brought Rifle company or Elite troops after they released, do you really think they would have sold as well if they had the tanks switched out with a regular doctrinal ability? I doubt it.

Relic make money from the current system, it's easier to put a tank back a few CP's when people complain rather than rip out a system they profit from.
23 Mar 2015, 04:17 AM
#39
avatar of United

Posts: 253

jump backJump back to quoted post23 Mar 2015, 04:06 AMRollo
I'll tell you why relic will never make the IS-2,T-34/85, Easy 8 etc non-doctrinal and it's because big tanks at the end of those CP's sell DLC. Just think of all the people that brought Rifle company or Elite troops after they released, do you really think they would have sold as well if they had the tanks switched out with a regular doctrinal ability? I doubt it.

Relic make money from the current system, it's easier to put a tank back a few CP's when people complain rather than rip out a system they profit from.

^^^
to add to that

Its not in Relics interest to fix call-in meta. Relic themselves have said a very long time ago the Soviets were designed around call-ins hence why soviet stock units (with few exceptions) have always been trash since release.



23 Mar 2015, 07:23 AM
#40
avatar of y3ivan

Posts: 157

jump backJump back to quoted post23 Mar 2015, 04:17 AMUnited

^^^
to add to that

Its not in Relics interest to fix call-in meta. Relic themselves have said a very long time ago the Soviets were designed around call-ins hence why soviet stock units (with few exceptions) have always been trash since release.





it wouldnt be if Relic decide to buff soviets T3/T4. Just imagine a few T34/76 with 180pen and 230 armor for 85 Fuel would do to a tiger. Or Su-76 with 200 pen and 160 dmg for 60 Fuel

All it needs is just a simple rebalance between tech vehicles and callin vehicles
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