It would be much better to reduce micro of vehicle crews by giving them an option to automatically hop back in after fully repairing than totally gutting the mechanic. It is legitimately a ridiculously cool new mechanic that is a defining point to the USF.
I agree with this. the ONLY reason I would not want to automatically re-crew is if I want that crew to repair another vehicle which it seems like would be doable with auto re-crew. think of how medics from ambulance will auto-heal but if you give them a command they stop.
Sarantini said USF has no gimmicks for their armor to escape but, although I agree with the main topic that USF require a little too much micro, I must beg to differ. Sherman can fire smoke rounds and the M8 Scott gets not only a free smoke barrage but also Panzer Tactician at vet 1.
Sarantini did nail it on USF popcap being one of their biggest weaknesses.