USF is a fun faction to play...
Posts: 81
You know why?
Because spamming 4-6 rifleman, then blobbing with bars and hoping to god your Ltd. light armor can squad wipe a couple axis units and win you early game EVERY game, is not a fun way to "diversify" and "combine arms" your army.
The matchmaking search is 90% AXIS 10% ALLIES most of the time for a reason, people do not like playing allies.
Who agrees?
Posts: 365
Posts: 655
Permanently BannedPosts: 951
USF could do with another base unit. Maybe a small three man scout team or something, or a fragile two-man .30 cal MG team.
Posts: 65
Posts: 75
I'd say the both WFA factions have serious design flaws in terms of lack of interesting unit variation but doubly for the US. You first have to give people viable options before they can make diverse game play out of it. It's a RTS after all.
WHAT?
Stuart, AAHT, Sherman, Puma, Luchs, Sturmtiger, Scott, Pries, m20. These units are very interesting and extremely fun to use.
The USF ones however are easily hard-countered the moment they hit the field, that's the main issue.
[...]or a fragile two-man .30 cal MG team.
Thanks man.
Posts: 640 | Subs: 1
You could basically have nothing but riflemen and it could still be an engaging RTS experience, as long as you were required to, you know, properly micro your riflemen and maybe do some creative flanking.
But the meta favours blobs. On all sides. USF reliance on riflemen is not the cause of this problem IMO, it's the lack of crowd control, and availability of smoke grenades. You could still spam Rifles in CoH1, but if you tried to blob against a Wehr player, you would get your ass handed to you in a series of very suppressive little 7,92mm packets.
Posts: 65
WHAT?
Stuart, AAHT, Sherman, Puma, Luchs, Sturmtiger, Scott, Pries, m20. These units are very interesting and extremely fun to use.
The USF ones however are easily hard-countered the moment they hit the field, that's the main issue.
Thanks man.
Interesting may not have been the right word...viable or competitive. I thought we were discussing early game here anyway? In which US has riflemen...it gets boring.
Posts: 551
Posts: 315
..said no one ever.
You know why?
Because spamming 4-6 rifleman, then blobbing with bars and hoping to god your Ltd. light armor can squad wipe a couple axis units and win you early game EVERY game, is not a fun way to "diversify" and "combine arms" your army.
The matchmaking search is 90% AXIS 10% ALLIES most of the time for a reason, people do not like playing allies.
Who agrees?
You're right, people don't like playing Allies because Axis is the easier side to win with. If your strat was so bullet proof, more people would play USF.
Posts: 551
You're right, people don't like playing Allies because Axis is the easier side to win with. If your strat was so bullet proof, more people would play USF.
Axis are a safe bet. Put up a frontline, keep your squads alive, upgrade shreks/lmgs, hold on until mid/late game and win with one push. No brainer.
Allies need to be agressive and dominant early game. That requires skill and a brain.
Posts: 315
Axis are a safe bet. Put up a frontline, keep your squads alive, upgrade shreks/lmgs, hold on until mid/late game and win with one push. No brainer.
Allies need to be agressive and dominant early game. That requires skill and a brain.
I agree with you on the Axis SOP you laid out. And Axis is more forgiving all around. Even less micro required. Allies, you definitely HAVE to play better, where Axis, you can slack until the (more) OP units come out.
IMO, OKW is like best of PE and Brit from vCoH, all rolled into one.
Posts: 1637
Posts: 1021 | Subs: 1
Posts: 551
i mostly play 2v2+ and i especially enjoy US lategame, jackson micro is a pain in the ass but can be SO REWARDING, there is no better feeling
Whats so fun about it?
You need to flank that KT and a squad of dumb shrek volks appears and ruin the perfect flank.
On top of that realising they were just a-moving gets you so pissed off you dont want to play.
Posts: 93
Posts: 2779
Whats so fun about it?
You need to flank that KT and a squad of dumb shrek volks appears and ruin the perfect flank.
On top of that realising they were just a-moving gets you so pissed off you dont want to play.
If you still use Jacksons as throw-away flanker, you deserve to lose, L2P.
Posts: 1144 | Subs: 7
Posts: 1003
most micro and weakest side in team games, only if soviets mates counter your weakness, you can give huge damage as USF lol forces
Posts: 2396 | Subs: 1
Livestreams
339 | |||||
14 | |||||
9 | |||||
5 | |||||
1 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.602216.736-1
- 3.34957.860+14
- 4.1109614.644+10
- 5.276108.719+27
- 6.305114.728+1
- 7.916405.693-2
- 8.722440.621+4
- 9.261137.656+2
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
34 posts in the last month
Welcome our newest member, Falac851
Most online: 2043 users on 29 Oct 2023, 01:04 AM