Every tank that isn't a IS2 or Jackson is pretty useless in the face of King Tiger/Panther, even the mighty Sherman/T34 is reduced a whimpering kitten with shear amount of damage they take. So Axis can have high damaging tanks to shut down almost all medium tanks but USF cant?
You do realize that A. Axis have very little in the way of medium tanks and B. Every single one is just a waste of space taking up popcap the minute the first Jackson hits the field?
And the Panther isn't any more high damage than any other TD, and if your supporting your tanks like you should he shouldn't be able to chase you down and kill you. The KT does a fuckload of damage because it's a bloody KT, and you can still easily kill it with just two mediums or a few AT guns if it hits a mine.
If I had viable mid game medium tanks to build I, and most other players would do it, to bad Axis doesn't fucking have any.
gonna agree with Alexzandvar on this one even as a USF faction warrior. Jackson is in a really weird place. What you have is basically a tier 4 vehicle in Tier 3(since USF doesnt even have a T4) that hardcounters and bouderline shuts down all T3 armor yet struggle with T4 and Super call in vehicles as USF only real vehicle based counter to them(since mines are hit and miss and AT guns get evaporated by 88s)and even then its hit and miss thanks to amount of RNG
buff it anymore and OST T3 namely still gets crapped on yet nerf it and USF lategame gets even more screwed vs heavy armor. I dont really see how this can be fixed without any major game redesigns.....
Reducing it's damage and increasing it's ROF would make it
better against heavy tanks while giving mediums some more breathing room. There is a way to fix it that doesn't shit all over USF and Ostheer.