[Speculation thread] So what's next Relic?
Posts: 1026
Or Blizards.
*shakes fist*
I think it's a bad idea to add more factions to CoH2, tbqh. Already having balance issues months and months down the line from WFA.
Posts: 55
-italy
-brits
--new docs (Okwokw,Usfusf) Hetzer*
--new skins
--new maps (3v3,4v4)
--you can buy all skins
--Easter eggs
Posts: 2561
Let's just hope the brits have a real heavy tank counter. And heavies get fixed.
Posts: 3602 | Subs: 1
More amateurism. Relic 2015 is not going to be better than Relic 2014.
Posts: 368
Posts: 2053
I really want to see Japan soon, but Brits are probably next on the list and I doubt we will see them paired up with Japan. Besides they would need to fix the heavy tank dominance before they even think about adding them.
Let's just hope the brits have a real heavy tank counter. And heavies get fixed.
For a late war Commonwealth faction's ability to counter heavy tanks:
So there are a decent amount of options, so its up to Relic to not make another hindered faction.
Posts: 1963 | Subs: 1
Only 4 things there. Last one is Typhoon Rocket Strike. MOAR skillplanes. MUAhahahaahaha.
For a late war Commonwealth faction's ability to counter heavy tanks:
So there are a decent amount of options, so its up to Relic to not make another hindered faction.
Posts: 82
Relic will follow the WW2 "lore" for this part of the war so be prepared for the one and only true tank-killer
...drums...
Flak 88
Posts: 951
NW EUROPE
The British and Canadians fought their own distinct campaign up the northwest coast of Europe and into Germany. The Brits and Americans launched the biggest airborne op of WW2 in 1945 (Varsity) plus you have the Canadian-led Scheldt battles(honoured with that fabulous map in vCoH).
Units? Well Brits would be brand new (lets have Comet heavy tanks - 102mm main gun - to shake things up) but the challenge is the Axis. We've got OKW. How do you make a third?
I'd argue you could. The name I'd leave to someone else, but it would be an armour-lite German force with excellent mobile *and* static defence. Think Panzer Elite with less cheese topping. German paras would feature heavily. Armour? StuG ace (lots of assault guns in late war), captured Shermans, Jagdpanther, Wespe etc. Lots of interesting halfies. BIG mortars. Would love to see some German jet air support call-ins like Arado bombers and ME262.
ITALY
I think we've already covered but the Allied army there *was* the biggest multinational force of WW2 with a dizzying number of possibilities for specialist and call-in units.
The German / Italian hybrid sounds intriguing but ultimately doomed as by 1944 the Italians had surrendered and only vestigial units took part as part of the German effort.
My fantasy-will-never-happen idea?
CoH2 - 1946
The Soviets don't stop at Berlin and WW2 segues messily into WW3. The newly sworn-in German government pledges an alliance with the Allies. A small Democratic German army is made from the remnants of the Wehrmacht utilizing wunderwaffen concepts.
So to hell with historical accuracy, lets see the dieselpunk sturm und drang of the century with IS2 + series Soviet armour, Pershings, hastily assembled Maus tank destroyers and all the rest of it in the mother of all wars.
Go for it Relic - it would be a massive hit people love counter-factuals.
Posts: 1534 | Subs: 1
What I would like to see is.
- Balance improvements to all MP maps and some removed
- Performance improvements
- Add selected community maps to official rotation
- Improvements to the warspoils system
- Update the GUI
- Ladder improvements
Posts: 4928
Posts: 4785 | Subs: 3
gave Germany their own little Stalingrad.
Didn't they already did that in 1942/43?
I just hope they will improve the MP... IN ANY WAY!
Posts: 542 | Subs: 1
Posts: 1042
I'm hoping they do Operation Bagration, so we can get some Panzer IV Ausf. H action, and some Frontiviki Soviets with all the late-war punch we expect from the Army that strolled through the Gates of Berlin and gave Germany their own little Stalingrad.
Amen to that, totally up for a new Soviet faction (even one set earlier to that, read my thread on a worker's militia faction.
http://www.coh2.org/topic/26027/fantasy-soviet-faction--worker-s-militia
Posts: 188
Dawn of War 3 with back to the roots DoW 1 gameplay/base building. God i'd never see the sun again.
Sega don't have the rights to 40k and thank god as company of heroes is more interesting a setting than DOW
Posts: 4928
Amen to that, totally up for a new Soviet faction (even one set earlier to that, read my thread on a worker's militia faction.
http://www.coh2.org/topic/26027/fantasy-soviet-faction--worker-s-militia
I haven't made a thread about it, but I also created a faction concept. 90% of it is in my head, but at the least I have a unit list with brief descriptions:
Posts: 1042
For the Infantry gun you can add in the 76MM M-1927.
Gorgeously ugly little brute
Posts: 2819
Posts: 249
The problem with the North Africa suggestion (which would be awesome and I'd totally get behind it) is that you don't have anything to face OKW late game armour as the brits. Imagine your top tier tank being a Matilda (with a glorious 2 pndr gun) having to fight versus KTs...
But think about Ostheer. We dont have to limit the Brits to "old" stuff, that is only being done in Theater of wars, like Ostheer. If Ostheer and Soviets were like they are in AT right now in the beginning of the war, soviet russia wouldnt exist
For Autoteammatch make it like the other factions, combine old and new stuff, and keep the historical accuracy to campaign
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