The comeback system is a good idea, it's just more powerful than it should be. Fixing it requires tweaking numbers more than anything.
I agree that Relic should be promoting community content more than they are. Heroes of Newerth was a game that always showed a livestream on the front page for you to watch, and League of Legends gives you the option to watch 5 unique mid to high-level games. Even watching games helps players get better, and most players won't take the time to download and watch a replay by themselves.
I agree with you 100% on both points.
I gotta admit I personally like the comeback mechanic (at least on paper), there was nothing worse than losing the early game in Coh and have to just ride the rest of the game out knowing you weren't gunna win. But I guess the issue that is raised from the existence of the comeback mechanic in it's current form is how good 'good' players actually are if they make a comeback and win a game with the game mechanics tilted in their favour...
Ideally I would like to see them tone down the effect of it, like you said, and to compensate there should be more information readily available in game to allow newer/'worse' players to close the gulf with good players based on their own knowledge of the game.
think they would learn after OF disaster.
COH 2 = OF 2.
So desperate for change they break what makes COH so great.
It's not that bad... The worst thing about OF was that it pissed all over the otherwise delicious chips that were VCoh. I think if they are smart about how they approach the next 2 months and the games development they could have a nice game that is worth playing. Those will probably be famous last words but fuck it.