Login

russian armor

OKW Repair Speed

5 Nov 2014, 20:56 PM
#21
avatar of RMMLz

Posts: 1802 | Subs: 1

The point has been made by other guys. Stpios are very expensive, die quite fast (specially under enemy fire) and you have to use them in the front lines unlike other builder units.
If you provide a replay, there are many pro strategists here willing to help.
Byt the way The most ridiculous thing is the Doctrinal "Conscript repair kit". 2 cons squad repair a heavily damaged ISU in no time.
5 Nov 2014, 21:06 PM
#22
avatar of Mr. Someguy

Posts: 4928

OKW need their repairs because they can't get vehicles as easily. They can't have one Panzer IV on the front while the other is repaired, they have one Panther that needs to be in action as often as possible.
5 Nov 2014, 22:35 PM
#23
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

giving spios crit repair and making the repair truck repair very fast would make gameplay more interesting and keep them from having super repair everywhere. that said, US already has super repair everywhere and it comes with the tank.
5 Nov 2014, 23:50 PM
#24
avatar of Deca

Posts: 63

The point here is not the sturmpios repair speed, they are fine. The point is that the repair truck is autorepairing way too fast.
6 Nov 2014, 10:34 AM
#25
avatar of HardworkingBulldozer

Posts: 117

jump backJump back to quoted post5 Nov 2014, 23:50 PMDeca
The point is that the repair truck is autorepairing way too fast.



It should.

/thread
6 Nov 2014, 11:00 AM
#26
avatar of Kreatiir

Posts: 2819

It's really laughable, the faction with the heaviest tanks and sickest armor gets the fastest repair speed + an HQ with 'free' engineers for repairing.

Dang..
6 Nov 2014, 11:23 AM
#27
avatar of Deca

Posts: 63

It's really laughable, the faction with the heaviest tanks and sickest armor gets the fastest repair speed + an HQ with 'free' engineers for repairing.

Dang..


Exactly, it is this synergy that makes the late game too unbalanced and boring. One of the two factors, yes, both together...no. The monster tanks will never go away as they are too "cool", so the easiest to fix is the repair truck.
6 Nov 2014, 11:25 AM
#28
avatar of Spanky
Senior Strategist Badge

Posts: 1820 | Subs: 2

the medics and repair dudes should be purchable/upgradeable.
6 Nov 2014, 11:31 AM
#29
avatar of RunToTheSun

Posts: 158

If anything needs to be done about rep you look at the wrong faction.

all factions have rather fast rep but ostheer
6 Nov 2014, 13:31 PM
#30
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

okh just builds more pios. if you're going to run that many tanks you'll need them anyway or you'll always end up on mines and spend all your time repairing.
6 Nov 2014, 14:09 PM
#31
avatar of Strummingbird
Honorary Member Badge

Posts: 952 | Subs: 1

Different faction repair factors:

OKW:
+Sturmpio repair rate
-Sturmpio double cost
++Sturmpio minesweeper/repair upgrade and vet stack
++Repair truck


USF:
++Self-repair
+Instant crit repair

Soviet:
+Vehicle self-repair
+Repair stations
+Conscript repair

Ostheer:
+elite troops can be used to vet up pioneers
-pioneers cost a fair amount more than engineers and REs for no increase in repair power

Ostheer seems to get the short end of the stick here.
6 Nov 2014, 14:17 PM
#32
avatar of braciszek

Posts: 2053

Different faction repair factors:

OKW:
+Sturmpio repair rate
-Sturmpio double cost
++Sturmpio minesweeper/repair upgrade and vet stack
++Repair truck


USF:
++Self-repair
+Instant crit repair

Soviet:
+Vehicle self-repair
+Repair stations
+Conscript repair

Ostheer:
+elite troops can be used to vet up pioneers
-pioneers cost a fair amount more than engineers and REs for no increase in repair power

Ostheer seems to get the short end of the stick here.


You listed commander abilities for Soviets and Ostheer. :S Pretty crappy mp40's apparently cost some.

A common trend for OKW is the ability for stock tiers to contain commander-like abilities, meaning OKW is the least pressed by commander choice by already having a lot of what it already needs. :/

Usually a super-pro in many departments, such as this.
6 Nov 2014, 14:21 PM
#33
avatar of Highfiveeeee

Posts: 1740

jump backJump back to quoted post6 Nov 2014, 11:25 AMSpanky
the medics and repair dudes should be purchable/upgradeable.


I don't think medics should be purchasable because the retreat point needs to be purchased too.
But I have to say the repair pios could cost 200/300 MP.

(I am playing almost axis only just saying).
6 Nov 2014, 14:25 PM
#34
avatar of Strummingbird
Honorary Member Badge

Posts: 952 | Subs: 1



You listed commander abilities for Soviets and Ostheer. :S Pretty crappy mp40's apparently cost some.


Yeah, i'm aware. the commander abilities for soviets are included in 6 doctrines and 3 of those doctrines are good/commonly used (Armored Assault, Guard Motor, Shock Motor). as for Ostheer... there'd be nothing good to put under their name without the elite troops vetting :P MP40s are nice for the first couple minutes, but once you reach late game and need to pump out a couple repair squads to patch up your vehicles, those mp40s mean nothing (while the MP cost does).
6 Nov 2014, 14:33 PM
#35
avatar of The Silver Sage

Posts: 183



You listed commander abilities for Soviets and Ostheer. :S Pretty crappy mp40's apparently cost some.

A common trend for OKW is the ability for stock tiers to contain commander-like abilities, meaning OKW is the least pressed by commander choice by already having a lot of what it already needs. :/

Usually a super-pro in many departments, such as this.


Exactly!

Different faction repair factors:

OKW:
+Sturmpio repair rate (non-doc)
-Sturmpio double cost (non-doc)
++Sturmpio minesweeper/repair upgrade and vet stack (non-doc)
++Repair truck (non-doc)

So for OKW they have access to all of those every time you play them, no need to make choices.

USF:
++Self-repair (non-doc)
+Instant crit repair (non-doc)

Just as easy for USF to repair their vehicles due to crew repair, again available every game.

Soviet:
+Vehicle self-repair (Doctrinal except for t70 and then it cost 70 muni? (Not sure never use it since the cost is too high) to use to get back roughly 35% hp on a LIGHT vehicle.)
+Repair stations (Again doctrinal coming in the Soviet industry doctrine)
+Conscript repair (Again doctrinal coming in a few doctrines)

So for Soviets you can only ever have 1 of those bonuses you can never have 2 or all 3 you must CHOOSE. Just so my point is clear due to commander builds you can never have any of those advantages in conjunction with each other, only 1

Ostheer:
+elite troops can be used to vet up pioneers (Doctrinal)
-pioneers cost a fair amount more than engineers and REs for no increase in repair power (I agree with this, sweeper for pios should give increased repair as they will need it for soviet mines)

Ostheer seems to get the short end of the stick here.
I agree with this, it seems the non WFA factions are once again left in the dust, people need to stop saying things like you can get all these things as Soviet when you really only get access to 1 or 2 things as you can only choose 1 doctrine. It's disingenuous to put forward arguments like that as that scenario will never play out in-game in a 1v1
6 Nov 2014, 16:36 PM
#36
avatar of ZombiFrancis

Posts: 2742

Losing repair units when you have armor on the field is always bad news. Sturmpioneers are the most expensive/strongest repair units in the game. Those are indisputable.

But what's going on here is that unless you're playing the OKW with their repair tier, or as the SU with their one specific commander doc, or it's one of the gimmicky maps with rep stations on it, you're not going to easily repair your armor.

The USF can use vehicle crews to repair, so their tanks all come with free rep units, and the Soviet Union has many doctrines, (still, doctrine though) that provide self repair, or conscript repair ability.

The only thing I notice is that the Ostheer are actually pretty freaking lacking in repairing their vehicles. They got pioneers. That's it.

I don't think there's a single Ostheer unit, doctrine, or ability that introduces alternative repair options.
6 Nov 2014, 20:11 PM
#37
avatar of RPhilMan1

Posts: 106

Well, there was this leak back in December 2013 for an Ostheer Commander that had Repair Support Pioneers:



And wasn't there a leak recently for an Ostheer Commander (pretty sure it was Ostheer) that had a Forward HQ, but instead of heal it had repair? I tried to search for it but I can't find it.

EDIT: Here it is, Urban Assault Doctrine.

6 Nov 2014, 20:46 PM
#38
avatar of broodwarjc

Posts: 824



A common trend for OKW is the ability for stock tiers to contain commander-like abilities, meaning OKW is the least pressed by commander choice by already having a lot of what it already needs. :/


Consider that OKW is hampered by doctrinal necessities in other areas, such as not having a non-doc HMG, very few types of non-doc build-able defenses, and having no mid-game vehicle call-ins.

Late game is ALL about the OKW getting out 1 good tank, so giving them good repair is the only way to keep it in the fight versus several tanks from other factions.

The Ostheer is definitively the weakest in repair options, Pios only plus over other support infantry is bunkers(which the fighting pit is better than with RE in it).
6 Nov 2014, 20:48 PM
#39
avatar of pugzii

Posts: 513

It's really laughable, the faction with the heaviest tanks and sickest armor gets the fastest repair speed + an HQ with 'free' engineers for repairing.

Dang..


jump backJump back to quoted post6 Nov 2014, 11:23 AMDeca


Exactly, it is this synergy that makes the late game too unbalanced and boring. One of the two factors, yes, both together...no. The monster tanks will never go away as they are too "cool", so the easiest to fix is the repair truck.


Finally...
7 Nov 2014, 02:44 AM
#40
avatar of pigsoup
Patrion 14

Posts: 4301 | Subs: 2

i just watched a replay casted by computerheat:

many times, KT goes down to minimal health but double sturmpio and repair station repairs it laughably funny. stephenn did a lot of work getting kt down to very low health multiple times but that only buys him like 2 min wow.

the fact that sturm's repair speed gets stacked and repair fast means okws don't get punished for recklessly use of tanks unless actually losing them. don't really think it is fair.
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
aerafield: @LimaOscarMike I would say nowadays is a decent time to try CoH3. If you loved CoH2 however, there is a solid chance you're gonna dislike CoH3
Today, 17:04 PM
LimaOscarMike: My laptop can't even run COH3. Should I get them on my Series X or is it dead yet?
Last Saturday, 05:10 AM
Rosbone: One of my last major gripes about Coh3. Price is still too high I feel for growth. But progress is always good.
Last Saturday, 04:43 AM
Rosbone: I am not 100% sure but I think Relic actually fixed up the skirmish menus a little last patch. If so, thank you and keep it coming.
Last Saturday, 04:39 AM
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
09 Apr 2025, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
09 Apr 2025, 16:58 PM
Beinhard: o7 miss this game and zansi
09 Apr 2025, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

265 users are online: 265 guests
0 post in the last 24h
6 posts in the last week
37 posts in the last month
Registered members: 53854
Welcome our newest member, Stauserskis
Most online: 2043 users on 29 Oct 2023, 01:04 AM