Login

russian armor

Kappatch - A minor rebalance mod

PAGES (17)down
31 Oct 2014, 01:12 AM
#41
avatar of ATCF
Donator 33

Posts: 587

OMG Cruzz is changing the partysons?, we might get female partisans back with their PPSH 41´s,

Really nice changes,its a shame the Obersoldaten didint get miniguns Kappa





31 Oct 2014, 01:23 AM
#42
avatar of VonIvan

Posts: 2487 | Subs: 21

jump backJump back to quoted post31 Oct 2014, 00:17 AMLow0dds


That one is for you VonIvan lol.


Oh my. That....uh......never happened. :snfPeter:

But seriously this Cruzz Master Patch.


I cried, tears of Cageness, because I couldn't believe this......this exists....the one fix for all our balance issues.

It's a work of freaken' Genius. PQ IF YOU SEE THIS PATCH, INCORPORATE IT ALREADY. :snfPeter: :snfQuinn:


31 Oct 2014, 01:27 AM
#43
avatar of JuanElstretchyNeck

Posts: 226

It's.....it's perfect

Relic hire this man right now

Only thing I don't like is ISU setup, I think slight nerf to AoE dmg was all it needed
31 Oct 2014, 01:39 AM
#44
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Two more things I would like to see:

Guards spawn with Mosin Nagants. Upgrade with either the DP28's or PTRS. Make button work again, buff PTRS.

Swap T70 and SU76 :D
31 Oct 2014, 01:45 AM
#45
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

jump backJump back to quoted post30 Oct 2014, 23:04 PMCruzz

Irregulars, partisans

ambush camouflage would be a start.

jump backJump back to quoted post30 Oct 2014, 23:04 PMCruzz
IRHT

apply received accuracy on highlighted units to increase synergy with artillery and/or give a narrow scan mode, like 20 degrees instead of 90 or 120 or whatever it is. that would make it more useful for spotting over general awareness.
31 Oct 2014, 01:50 AM
#46
avatar of braciszek

Posts: 2053

Cruzz: is it possible for Guards to:

HOLSTER THEIR PTRS? (And pull out mosins)

That or make PTRS a 30 muni upgrade. Or perhaps PTRS could get some buff...

Edit: and on come the demands. :/
31 Oct 2014, 01:53 AM
#47
avatar of QueenRatchet123

Posts: 2280 | Subs: 2

Permanently Banned
cruzz. ill have ur babies.
31 Oct 2014, 02:08 AM
#48
avatar of FriedRise

Posts: 132

Swap T70 and SU76 :D


+1

Would love to finally see how that works :D
31 Oct 2014, 02:13 AM
#49
avatar of Jinseual

Posts: 598

There is only a few changes that I can agree with it but as a whole it's not great. There are also a lot of other changes that are just ridiculous and some even insignificant and still not solve the problem with some of these units. Still not esport material despite someone here had said.
31 Oct 2014, 02:21 AM
#50
avatar of Tatatala

Posts: 589

There is only a few changes that I can agree with it but as a whole it's not great. There are also a lot of other changes that are just ridiculous and some even insignificant and still not solve the problem with some of these units. Still not esport material despite someone here had said.


Wow dude, talk about non-constructive criticism. How about listing the things you don't like, and why?


Things I'd like to see:

Guards: made significant at AT duties. Suggestion - Guards come with DP's, and you have to upgrade to the PTRS. PTRS made useful against vehicles up to mediums. Low penetration against Panther and up.

Cons: veterancy bought in line with other core troop vet, or reinforcement a lot cheaper.

Cons: Removal of the received accuracy nerf, if still present.

Ost sniper: Maybe a slight armour increase, to improve survivability.

ZiS: Previous vet ability back.

Volks: Slight rework of vet.

HMG's general: Not sure if possible, but make HMG's gunner have Green cover (similar to AT gun crew), to prevent core infantry and elites 'sniping' him, so that flanking these positions becomes more important.
31 Oct 2014, 02:33 AM
#51
avatar of pegasos

Posts: 85

Cruzz, your mod make me think of this video:
31 Oct 2014, 02:41 AM
#52
avatar of Low0dds

Posts: 151

boy band? Really? :facepalm:
31 Oct 2014, 02:45 AM
#53
avatar of gman1211

Posts: 133

Seeing something like this is both uplifting and disheartening. It's nice too see someone take the time to try and balance the game, its sad that someone has taken the time to balance the game.
31 Oct 2014, 02:45 AM
#54
avatar of _underscore
Donator 33

Posts: 322

Looks fun.

Although may be wise to see what the Cruzz meta is like before starting with all the 'better than 18 months relic' comments.

31 Oct 2014, 02:53 AM
#55
avatar of StephennJF

Posts: 934

Nice work Cruzzi. Looks really good.

The only obvious balance changes that come to my mind now without playtesting the first version of the Kappatch includes:
  • Increase the build time of each s-mine patch to prevent players from safely and ignorantly building them during an engagement. Should apply to both OST and OKW. Cost can still remain the same.
  • Decrease the time slightly it takes to sweep up s-mine patches for USF and SOV. Only do it slightly though because obviously tanks can help clear these mines as well. The person sweeping the mines should always come out both munitions/time investment ahead of the player who laid mines (CoH1 mindset).
  • Is it possible to make a revealed mine more vulnerable to small arms fire?
  • M8A1 slight fire rate reduction as since the new patch which has made the cover system so compact the M8A1 seems to be a squad killing machine since. It lacks set up time and can very quickly change it's intended target in comparison to other indirect fire units. Still not 100% sure on this nerf, but its something to consider.


Good job! :)
31 Oct 2014, 03:12 AM
#56
avatar of JuanElstretchyNeck

Posts: 226

re the M8A1 I have noticed this since the patch too. M8A1 snipes squads like a machine now
31 Oct 2014, 03:39 AM
#57
avatar of Jinseual

Posts: 598



Wow dude, talk about non-constructive criticism. How about listing the things you don't like, and why?




I usually do but it's just too much to explain at the moment. I just don't think it's as good as people keep praising it to be so i left my thoughts here.
31 Oct 2014, 03:58 AM
#58
avatar of Kyle

Posts: 322

Jezz, I don't like to say this but Relic Patch team should hire Cruzz and fire the rest of the team.

I mean, ffs, look at that:

- ISU now has 1.5s setup before being able to fire

- JagdTiger no longer fires through objects with autofire, supporting fire still pierces

What the **** do they need the beta for? Isn't this the best ideal ever?

His patch made all armies worth playing now, Jezz.

Love this patch. Whoever disagree, please say the reason so we can understand why, don't just say " it's not logical " because it sounds like you are jelly
31 Oct 2014, 05:22 AM
#59
avatar of MarcoRossolini

Posts: 1042

There might be a few holes in it, but damn, this is the most satisfying set of patchnotes I've ever read, and it was made by a community member. I hope there's a damn good reason why Relic hasn't implemented a lot of this, and I hope they're not too proud to implement it now...
31 Oct 2014, 05:50 AM
#60
avatar of Jinseual

Posts: 598

jeez, everyone people are praising blindly and want an explanation from what I don't like from this mod.

The AOE radius for the SU76. Anymore splash damage that thing is going unleash hell on infantry and the Soviets already have enough squad wiping units in it's arsenal and it has the barrage. I would perfer for it to be moved to T3 and have it's AT capability improve, it is a Zis gun on wheels after all.

Double MGs on obersoldaten, why is this necessary at all? This is only going to make MG34 drop more easier and will undermine the obersoldaten in such a ridiculous way because it will make the obersoldaten a walking christmas present like the guards.

T34 reload speed. I don't really like the idea of T34s being so close to performance to the Panzer IV, I didn't like it when Relic made T34s 100 fuel since a single T34 can stand up to a Panzer IV on a straight up fight but the only difference is that T34s has a slightly less rng chance. Oh well, personal preference.

Flamethrower Halftrack, instead of a cost decrease Id rather have the dps increase on the halftrack. Relic did nerf the damage before giving it a requirement for t2 anyways when it's near useless at that stage.

Sniper still two man, but I don't know if cruzz can't change this or he perfers Soviet snipers to be two men, since he did modified it a little.
PAGES (17)down
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Osinyagov: Suddenly, coh2 is slowly dying, but you can play it, playerbase still big enough
Yesterday, 17:00 PM
Osinyagov: Wow, i remember you from zansi and vali videos, good old memories
Yesterday, 16:58 PM
Beinhard: o7 miss this game and zansi
Yesterday, 14:09 PM
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
02 Apr 2025, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
02 Apr 2025, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
Nickbn: @Rosbone do you speak on his behalf? I didn't know. In that case keep us updated please.
18 Mar 2025, 16:47 PM
Rosbone: #RelicModdedEchoChamber
16 Mar 2025, 17:54 PM
Rosbone: @Nickbn True except, the only people on the Relic Discord/Reddit/Steam are brain washed monkey zealots. They wont even understand what @adamírcz is talking about. Anyone else is banned.
16 Mar 2025, 17:54 PM
Nickbn: @adamírcz might be a better idea to voice this to relic directly than to voice it here, in a shoutbox of a nearly deade fansite #justsaying...
16 Mar 2025, 16:36 PM
webdesign-muenchen-w: @Rosbone it is sick
14 Mar 2025, 22:09 PM
aerafield: @adamírcz aren't the first two disconnects free every day?
14 Mar 2025, 19:26 PM
Rosbone: It is so unlike Relic to punish its fans and community.
14 Mar 2025, 12:07 PM
adamírcz: So, I just got a leaver penalty without even getting onto the loading screen because of the game disconnecting, bravo Relic
14 Mar 2025, 10:45 AM
Rosbone: It is an indicator of the very short sighted capitalist view that plagues any company where leadership does not understand the product.
13 Mar 2025, 20:00 PM
Rosbone: They dont care about Coh3 or Coh in general. They are just trying to grab cash by ripping off the small user base they have.
13 Mar 2025, 19:58 PM
Rosbone: Just making mistake after mistake after mistake.
13 Mar 2025, 19:57 PM
Rosbone: It is clear they crapped out an unfinished game. And are now barely supporting it as they make new smaller games. Coh3 is stillborn. It will be meh for at least another 2-4 years. Meaning they killed the whole franchise instead of growing it.
13 Mar 2025, 19:56 PM
Rosbone: For a thing they could fix in minutes. Literally minutes.
13 Mar 2025, 19:53 PM
Rosbone: If I did play coh3 and was mainly a skirmish player, I would be pissed and probably stop playing. And it has been like this since release. Why? I would not tell my friends to buy a game I am not even playing. Lost sales and angered users.
13 Mar 2025, 19:53 PM
Rosbone: I am just saddened how Relic keeps hurting themselves by not fixing 5 minute things like menus. Why anger users with stuff that could be fixed in minutes???
13 Mar 2025, 19:50 PM
Rosbone: I was wondering why people think I was raging. I think it was when I said "because coh3 sucks so bad". That was not my opinion. Just a general feel from top players/streamers. I dont play Coh3 and have NO opinion of it.
13 Mar 2025, 19:48 PM
OKSpitfire: You can rage as often as you like btw, you usually manage to make it pretty funny.
12 Mar 2025, 11:18 AM
Rosbone: So it was a systemic failure across multiple disciplines and check points.
12 Mar 2025, 04:30 AM
Rosbone: Knowing how companies work, I imagine a new hire making the menus. The API they are using is complicated and things were hard to figure out. But at some point QA or management should have addressed these things. Usually within 6 months of starting.
12 Mar 2025, 04:29 AM
Rosbone: @theekvn I dont hate Coh3 or Relic. I just dont understand how you work on Coh3 for like 7 years and the menu system is worse than if a Programming 101 student made it. Feel free to explain it to me.
12 Mar 2025, 04:07 AM
theekvn: + 33% dmg rear hit was best deal ever.
12 Mar 2025, 04:00 AM
theekvn: KT just need fuel debuf from 15% to 50%, Ele arc of fire- aim time improve and they are good to go
12 Mar 2025, 03:59 AM
theekvn: and please Rosbone,I know you hate Coh3 to the bone due to your drama with relic, Still, Can you give a proper point of view instead of raging ?.
12 Mar 2025, 03:54 AM
theekvn: you rather go 76 to unity Whizbang 2.0 or go home.
12 Mar 2025, 03:52 AM
theekvn: also US tier 4 is 145f and Sherman pen 140 nerf is too much.
12 Mar 2025, 03:52 AM
theekvn: Whizbang lock behind CP, meanwhile stuka is techtree progress
12 Mar 2025, 03:51 AM
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
07 Mar 2025, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
06 Mar 2025, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
06 Mar 2025, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
06 Mar 2025, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
06 Mar 2025, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
06 Mar 2025, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
05 Mar 2025, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
04 Mar 2025, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
04 Mar 2025, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
04 Mar 2025, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
04 Mar 2025, 01:26 AM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

378 users are online: 378 guests
0 post in the last 24h
6 posts in the last week
69 posts in the last month
Registered members: 53451
Welcome our newest member, transgendercare
Most online: 2043 users on 29 Oct 2023, 01:04 AM