Was Kubel OP before the buffs
Posts: 2070
I sometimes saw the Kubel before the big buff patch, however i saw it a ton more after the buffs. Was it OP before the buffs, or is it a classic case of everyone jumping on the "popular unit" bandwagon? Was it a "hidden gem" that no one used?
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Posts: 2561
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Posts: 57
To be honest, I just think America needs the 50 Cal to be t0 and it shall be fine. Since now, they just cant counter it.
I agree, they should just have a 50.cal jeep with exactly the same stats.
Posts: 987
Don't blob, use cover, etc.
Ami players got used to making a huge 4-rifle blob and walking around raping everything. Now they have to break up their units to avoid group-suppression and they don't like it.
If you think it's bad, try dealing with flamer HT as OKW.
Posts: 239
Kubel isn't OP anymore.
Don't blob, use cover, etc.
Ami players got used to making a huge 4-rifle blob and walking around raping everything. Now they have to break up their units to avoid group-suppression and they don't like it.
If you think it's bad, try dealing with flamer HT as OKW.
Right use that cover, right up until the truck pushes you out. Not all maps have buildings that are useable either. Your "ZOMG Americans only blob" narrative falls apart with the top level players also saying it is too strong.
By flamer HT I assume you're talking about M3 Scout car with a flamer in it?
Build a raketenwerfer.
Posts: 17914 | Subs: 8
Kubel isn't OP anymore.
Don't blob, use cover, etc.
Ami players got used to making a huge 4-rifle blob and walking around raping everything. Now they have to break up their units to avoid group-suppression and they don't like it.
If you think it's bad, try dealing with flamer HT as OKW.
You do realize that thing that made kubel OP in the first place, range was completely untouched, which means kubel is the only 'HMG' in game that can spot for itself and work completely self sufficiently against any infantry unit and that includes AT infantry?
Posts: 4630 | Subs: 2
Kubel isn't OP anymore.
Don't blob, use cover, etc.
Ami players got used to making a huge 4-rifle blob and walking around raping everything. Now they have to break up their units to avoid group-suppression and they don't like it.
If you think it's bad, try dealing with flamer HT as OKW.
Ok, I have a video that shows OKW wires issue but as a bonus there is early-game Kubel push/locked down fuel. How would you counter it?
Posts: 2561
Yup seen that move more times then I can count. The only thing I have come up with is to call in a assualt engi first and hide behind the little building. Since they are instant they can beat the kubel there and the kubel would have to get close since I keep hiding behind the building and they will shred it at that range.
Ok, I have a video that shows OKW wires issue but as a bonus there is early-game Kubel push/locked down fuel. How would you counter it?
That's about the only thing I have come out with, but I've seen others have success with M3 rushes since you can usually count on atleast one player to attempt it.
Still pretty bad that the enemy can beat you to and lock you out of your own fuel. If they send more then one you might as well give up. OKW's starting move is always so damn hard to deal with.
Posts: 1130
You do realize that thing that made kubel OP in the first place, range was completely untouched, which means kubel is the only 'HMG' in game that can spot for itself and work completely self sufficiently against any infantry unit and that includes AT infantry?
That sounds so fucking much like the maxim. enjoy the taste of the same poison mate?
Posts: 4630 | Subs: 2
That sounds so fucking much like the maxim. enjoy the taste of the same poison mate?
Since when maxim locks you down in first minute and cut off from fuel?
Posts: 210
Its so funny that people think the shitest hmg in the game is op just because it doesnt just instently drop dead too the german glory.
Posts: 17914 | Subs: 8
That sounds so fucking much like the maxim. enjoy the taste of the same poison mate?
Because maxim can't bleed, is faster then all other units at the time, can't be flanked by anything, got 50 sight range and automatically turns towards your units all while being supported by a free panzergrenadier squad with uber repair right?
Posts: 41
Kubel isn't OP anymore.
Don't blob, use cover, etc.
Ami players got used to making a huge 4-rifle blob and walking around raping everything. Now they have to break up their units to avoid group-suppression and they don't like it.
If you think it's bad, try dealing with flamer HT as OKW.
you can't be serious. A vehicle who sets up fast, cost no fuel, has huge sight, is very mobile, suppresses fast and doesn't bleed isn't OP anymore ?
Oh, and it takes like 3 zooka to bring the damn thing down ?
You should know that green cover doesn't work right, any squad with 5-6 member is likely to get suppressed regardless because of dumb AI stepping out or broken suppression mechanics.
I can't count anymore the time where i got conscripts suppressed behind heavy covers.
Posts: 2070
I was thinking since it became super popular, everyone started using it which made it annoy the crap out of everyone
Posts: 2181
The 35 range made it also a lot less effective
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Posts: 1970 | Subs: 5
I think it definitely needed some fixes/buffs, particularly for hunting soviet snipers, but now it is just ridiculous.
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