Thoughts on OKW Artillery Flares
Posts: 292
Is it fair that this faction, with base defenses and T4 that almost instantly shoot down recon planes have an ability that is actually better in every way and at the same time cheaper than the Allies counterpart?
Conclusion: Increase the cost of this ability to 80 munitions.
Posts: 1970 | Subs: 5
Posts: 260
However, I have to agree that for a utility skill it works very well for the price. Not sure if I agree with your proposition either, but some adjustments would be proper.
Posts: 17914 | Subs: 8
The ability was priced with the 66% muni income in mind and was never adjusted.
Its basically cheapest and most superior scout 'plane' in game.
Posts: 1221 | Subs: 41
Posts: 292
Just compare it with the more expensive recon plane, it's loud as shit and you can see exactly where it is flying on the minimap and letting you know that you might have some units in the danger zone. You have no idea where the artillery flare is unless you actually hover the screen over it.
Posts: 692
I'm fine with it having good recon, since the rest of the doctrine isn't anything special
Posts: 467
it's a specops commander
I'm fine with it having good recon, since the rest of the doctrine isn't anything special
it's not completely useless and is OKW
NERF IT TO THE GROUND!!!
Posts: 219
IMHO, this commander shines best in team games, I don't really think he is that great for 1vs1.
Posts: 896
One solution is to make this ability only available through infantry units. Just like the flare thrown by Panzerfüsilier, you would send any infantry unit to throw the flare and reveal the area. This way it can't be so easy to use and so hard to detect for the enemy.
Posts: 1701
Also, its a specops doctrine, its abilities are supposed to be silent, commando etc and all that cool stuff like Radio Silence and stg44 upgrades and this flare, its part of the immersion (XD)
Posts: 1108
Posts: 400
PS: while being "unstoppable", it also has a narrower radius than every other recon ability.
Posts: 640 | Subs: 1
They are spammable and useful, especially in team games, yes. This is not a problem in my opinion, as it fits Spec Ops perfectly. Is it OP? I say no, your opinion can differ.
Posts: 292
A cost normalization to 80 munition is not too much to ask for.
Posts: 985 | Subs: 2
Posts: 875 | Subs: 6
Posts: 1970 | Subs: 5
Posts: 640 | Subs: 1
(I would also like it if appearance of Panzerfusilier and Soviet sniper flares was similarly telegraphed)
Posts: 2115 | Subs: 1
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