Katiusha was a big piece of rubbish before this patch, now it's OP because Relic decided to increase damage to 160, in my opinion 120 damage is enought for katiusha to be a proper arty unit
Exactly. Nothing more is needed.
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Katiusha was a big piece of rubbish before this patch, now it's OP because Relic decided to increase damage to 160, in my opinion 120 damage is enought for katiusha to be a proper arty unit
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Posts: 17914 | Subs: 8
More is needed.
Needs both a damage reduction and cooldown reduction. Why should soviets have 1-minute mobile arty but noone else?
Especially when soviets have the best of all the doctrine artillery as well?
Ekh tsk tsk.
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Replay: and versus the famous Katitoff personally
Even he ignore my words, his personally experience can just tell
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- Stuka AOE is the smallest: Sometimes if you stand next to the barrage line mostly you will be fine or maybe lost 10% health. It may got crazy damage against infantry + vehicles but not a mass AOE like the 2 counterpart from Rus + Ostheer
- It only fire in 1 straight line: You can see the barrage direction after the first 2 rounds hit and unless you blob, it's easy to get out of the way.
- It got the longest cool down: As a American player in both 1v1 and 2v2, I laugh my ass off when enemy go for Stuka because I know they just waste 100 fuels to try to kill me.
- It got the best health: Sure why not ? It's 100 fuels for the fuel starve OKW faction. Going for that thing in mid game meaning he will have less vehicles on the field. Going for that thing in late game is kinda... not effective anymore ? and 2 shot is nothing much if you want to chase it down.
- This is a force retreat weapon: Not like the Panzerwelfer counterpart that will fire all of the rocket into 1 area, Katchusa fire rapidly into 1 position so it can force you to retreat that blob or keep moving up. You stay still you gonna die boy.
- Katchusa can counter both Static unit and moving unit: An OKW AT gun deciced to hide in the building ? Time for Katchusa barrage. If after that he still in there then he's 90% dead.
- It can fire more accuracy when you want: If you see an enemy heavy tank like Jadtiger, King Tiger or Elephant, you can use ability to fire more accuracy so enemy will have to move back. Trust me, you will want to move or say good bye to 20% health.
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I stop playing this game until Katyusha crap is fixed.
Where is the fix Relic? Surely even you can see how broken this unit is and yes of course I am angry after yet another lost game in which this unit carried Soviet team to victory. This time I destroyed at least 5 of them and had BOTH fuels secured for our team majority of the game? You think that was enough?
Nope, they were able to build one after another. The moment I killed one there was another one in its place. Who knows, maybe I prevented spam after all.
No really, I repeat my request. Can a developer come here and explain thought process behind recent change to this unit? Why didn't you revert it to the state before the major nerf when it was fine.
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Fuel caches.
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5 Katyushkas fielded by 2 guys or just 1 ?
What were you doing with the "extra" mp spent on caches?
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Fuel caches.
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Or just Lend Lense fuel drop / Windustry
5 Kat by double Soviet in Semois is very viable.
You can't even pass the choke reaching the Kat blob.
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lol @ fuel drop & "windustry"
Fuel drop gets instantly killed by free OKW base AA guns
Plant a couple AT mines and the t34 spam is completely wrecked
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I stop playing this game until Katyusha crap is fixed.
Where is the fix Relic? Surely even you can see how broken this unit is and yes of course I am angry after yet another lost game in which this unit carried Soviet team to victory. This time I destroyed at least 5 of them and had BOTH fuels secured for our team majority of the game? You think that was enough?
Nope, they were able to build one after another. The moment I killed one there was another one in its place. Who knows, maybe I prevented spam after all.
No really, I repeat my request. Can a developer come here and explain thought process behind recent change to this unit? Why didn't you revert it to the state before the major nerf when it was fine.
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Ettelbruck station is a bad example since there is very little movement required for a Katyusha to be able to shell the entire map. Other than the obvious imbalances on Ettelbruck, Katyushas are pretty strong now but they were useless before. I say let the community have some time to adjust to the new Katyusha before Relic should adjust anything.
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