Elite Riflemen:
The current changes are great. I don't think changing them any further is necessary.
Soviet Weapon Teams:
A successful flank with sturmpios already wrecks a maxim no problem. Reducing squad size to four could make it impossible to retreat in time. You need to find a way to make it more vulnerable to indirect fire and snipers (which are still useless) without making it any more vulnerable to assault troops... somehow...
Long Range Combat:
Not all short range units are suffering as a result. Sturmpioneers and shock troops are just right for the point they arrive on the field. Panzergrenadiers and any US troops with thompsons are weak. I would say reduce M1919 damage a little bit, but obersoldaten and upgraded grenadiers are fine.
Took a while to think about this. This post still sums up exactly how I feel.
I don't think it's elite riflemen that are a problem anymore, riflemen may need a SLIGHT nerf (slight is capitalized for emphasis) in the way of their long ranged damage, but that is it as far as riflemen go. Again, I don't think that's a problem with the doctrinal ability.
As far as the Soviet Weapon Teams. I'm a little perplexed that this hasn't been the case yet because I assumed that German Weapon Teams were hardier per model to compensate against the 6 man squads. Just take away two models from the soviet weapon teams and spread their stats throughout the remaining four. They are vulnerable to flanking maneuvers, the problem persists that snipers are WORTHLESS against Soviets and decent against US. This would fix that while not making them anymore vulnerable to small arms fire.
Long range combat isn't a problem. Infact, when I do play OKW, my time spent to microing a glass cannon (sturmpios) has really taught me just how important true vision and tactical movement really can be. Sturmpios drop like flies, but if you handle them well, bait a riflemen squad around a corner for example, you really can handle the long range advantage very well. As what Romeo said in the post I'm quoting, it's not short range combat, it's that certain units are underperforming. Paratroopers could use a little attention, though I've been pleasantly surprised with their thompson upgrades more than once, and PGs haven't been relevant in quite a long time.