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russian armor

Do you rotate the camera towards your enemy?

Which direction do you face the battle camera?
Option Distribution Votes
92%
8%
Total votes: 13
Vote VOTE! Vote ABSTAIN
14 Jul 2014, 15:01 PM
#1
avatar of iDolize

Posts: 81

At the beginning of a game, do you rotate the camera facing your enemy?

Or do you prefer to have it facing your base?
14 Jul 2014, 15:10 PM
#2
avatar of dasheepeh

Posts: 2115 | Subs: 1

I just take the standard cam?
14 Jul 2014, 15:13 PM
#3
avatar of FriedRise

Posts: 132

Standard cam for me too. Poll needs a third option :)
14 Jul 2014, 15:31 PM
#4
avatar of iDolize

Posts: 81

Standard cam faces different directions on different maps though.

So preferably, which would you prefer?
14 Jul 2014, 15:33 PM
#5
avatar of Partisanship

Posts: 260

I usually use the "standard cam", which is whatever the camera angle is when the game begins. I only very rarely ever turn the angle a tad bit when I'm watching replays.
14 Jul 2014, 15:39 PM
#6
avatar of Aerohank

Posts: 2693 | Subs: 1

I always use the standard cam, and rotate it when I need to see behind trees and stuff.
14 Jul 2014, 15:43 PM
#7
avatar of ManicMonkOnMac
Donator 11

Posts: 92

Facing enemy base and tilting it a bit to see the horizon a little more
14 Jul 2014, 15:45 PM
#8
avatar of Highfiveeeee

Posts: 1740

Standard cam here too...
I am always confused as **** when Cataclaw does this.
My reason not to watch the stream :/
Though he is very entertaining...
14 Jul 2014, 15:49 PM
#9
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

14 Jul 2014, 15:55 PM
#10
avatar of Katitof

Posts: 17914 | Subs: 8

Love this poll. No right answer!

This.
14 Jul 2014, 15:58 PM
#11
avatar of Thunderhun

Posts: 1617

Only Cata rotates the camera. I've never seen anyone else doing it.
14 Jul 2014, 17:05 PM
#12
avatar of Senseo1990

Posts: 317

Ive got that one buddy who always rotates the camera, which makes teamgame communication really interesting...

"They are capping the right VP!"
"Which one is that now?"

"Quick, the elefant is in the north, flank it"
"Okay let us clarify which part of the map is the north"
"GAAAAAAAAAAAAAAAAH..."

Just keep the standard cam rotation please!^^
14 Jul 2014, 17:54 PM
#13
avatar of spam.r33k

Posts: 503

ill always "place" my own base in the center bottom of the minimap. so that i have the feeling of pushing forwards or retreating backwards. on some maps this doest work that well so i just "place" it some where in the bottom (semoisky north im bottom left etc)
14 Jul 2014, 17:56 PM
#14
avatar of Katitof

Posts: 17914 | Subs: 8

Ive got that one buddy who always rotates the camera, which makes teamgame communication really interesting...

"They are capping the right VP!"
"Which one is that now?"

"Quick, the elefant is in the north, flank it"
"Okay let us clarify which part of the map is the north"
"GAAAAAAAAAAAAAAAAH..."

Just keep the standard cam rotation please!^^


I can relate...

My AT mate does the same.
14 Jul 2014, 18:08 PM
#15
avatar of iDolize

Posts: 81

ill always "place" my own base in the center bottom of the minimap. so that i have the feeling of pushing forwards or retreating backwards. on some maps this doest work that well so i just "place" it some where in the bottom (semoisky north im bottom left etc)


Exactly, this is what I do as well.

It's annoying to have enemies coming onto the screen from the bottom (when you face allied base)
14 Jul 2014, 19:04 PM
#16
avatar of _underscore
Donator 33

Posts: 322

It makes a lot of sense to rotate to face the enemy. On the other hand when you're trying to learn all the nuances of a map adding an extra variable can be a bit much. That and the textures look a lot better at the default angle.
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