War Spoils explained by Relic
Posts: 179
Maybe reduce the cap/increase drop chance?
Posts: 79
Removing duplications would be an instant huge improvement.
Posts: 148
We don't want to talk about selling stuff right now.
We understand that there are people, and I'm like this, who don't have as much time to invest in playing games as others and may want to get things quicker by spending a bit of money. We know this, but for now we're focused on the War Spoils system.
I don't understand this at all. People are happy and willing to pay for skins, commanders, etc. Relic benefits from teh same.
Instead, we're forced to grind like we're playing an MMO. Why not allow for random drops AND for purchasing the skins, commanders, faceplates etc?
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Posts: 79
yay, two duplicate victory strike in a row.......
I bet you're so glad Relic added the delete function, so that you can happily delete the redundant reward you got for all your hard work.
My latest spoils were 3 in one game, two duplicate bulletins (that I didn't want and won't have any use for) and another that is slightly useful but that I doubt I'll ever use.
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Posts: 179
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^Still better then a bulletin for vanila army after a nice good game.
I believe i witnessed someone getting one of the vanilla skins you automatically unlock.
Posts: 807
Posts: 79
At least if duplications were removed (not likely, given that they included a delete function!) people would receive NEW stuff, even if it's stuff they don't want or need.
...at this point ANY comments or information would be very welcome.
Thanks.
Posts: 807
Posts: 158
It's no wonder why people are always disappointed here : relic don't care of you. They care about one type of "gamer" : noob kids that don't have money for DLC but playing all day long, that they want to get attached to the CoH franchise. And everybody who is not in this category can stop wondering why they do everything like this.
Just think about some actual complaints, (balance problems, spectator mode, no proper clean ladder in game and no rank badges) with the mind of a 14 yo kid that play mostly against AI and sometimes with his friends : he don't care, and neither do relic.
Posts: 182
Posts: 158
so ,they dont want my money ?
This is the second part : they not only don't focus you as a customer, but they are bad developers. Because at least a good developer manage or even try to give signs that he try, to satisfy everyone, and get money from them. But they're so bad that they can't even do that.
Just look around in the forums (coh2.org and the official one), the Noun answers to people telling "PLZZZ NOUN I WANT TO THROW MONEY AT YOU"... Maybe he's more busy eating jalapeños.
But when relic see that everybody talk about jalapeños, parachute drop, and like videos like Ciez one (which i spent 3 days to stop laughing and crying after seeing it, of desperation from this community of bootlickers)...
(The only person who get the intelligent way of bettering the situation is Ami , cause he's focused on competitive events, don't bootlick and try to improves things).
Btw, it the only manner they found to make people play their game : finding new commanders instead of making it better.
PS : my two post are just expressing my own opinion, without any personal aggression on someone, just comments that express the situation we're talking about, and giving examples.
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