Login

russian armor

So.. anyone ever built a Tiger as the OKW?

27 Jun 2014, 15:12 PM
#1
avatar of Infiltrator

Posts: 62

I've played like 30 1v1 matches (not as much as some of you, I know), and I've yet to come even close to making a Tiger, even when I go T2 first and start converting to fuel asap. Of course you can't just go straight tiger, and if you make any armor at all it sets you so far back fuel wise it would take a 1h+ match to have a tiger out.

I just find it stupid that the tank is so far out of reach when all you can hope to get in a "normal" match is a half track and MAYBE a medium tank.
27 Jun 2014, 15:13 PM
#2
avatar of coh2player

Posts: 1571

The King Tiger is only viable in long games. It cost 300 fuel (including T4) which is 450 fuel adjusted for OKW's penalty.
27 Jun 2014, 15:14 PM
#3
avatar of Jaigen

Posts: 1130

shitty tank better use jagdpanzers
27 Jun 2014, 15:15 PM
#4
avatar of Infiltrator

Posts: 62

The King Tiger is only viable in long games. It cost 300 fuel (including T4) which is 450 fuel adjusted for OKW's penalty.


I know, that is what I was trying to convey.. but the "long game" is getting pretty ridiculous at least when it comes to 1v1. I was never even close to getting it and I'm sure many of you haven't either.
27 Jun 2014, 16:02 PM
#5
avatar of bämbabäm

Posts: 246

3 of my 10 games so far, but in every game I had more sectors than my enemy. Rak+JPzIV+2 Volks to fend off enemy vehicles. But yeah in equal matches it's damn hard to get one out.
27 Jun 2014, 16:09 PM
#6
avatar of Bravus

Posts: 503

Permanently Banned
450 FUEL !!!!????!

Hahaha, this king tiger will be in the road only when the war was finished...

27 Jun 2014, 16:29 PM
#7
avatar of gokkel

Posts: 542

You can make fuel as OKW by salvaging things (sometimes a surprising amount of things) and converting munition though, so it is still very expensive but a bit less so.
27 Jun 2014, 16:45 PM
#8
avatar of Southers

Posts: 111

Blimey! it must be disapointing when they finally save up for one! the amount I have killed already :p
27 Jun 2014, 16:47 PM
#9
avatar of Imagelessbean

Posts: 1585 | Subs: 1

Common in team games. If you want to build one go play 3v3 or 4v4. You will get to build one.
27 Jun 2014, 17:01 PM
#10
avatar of Infiltrator

Posts: 62

Common in team games. If you want to build one go play 3v3 or 4v4. You will get to build one.


That's not really good justification. So people who play 1v1 are never supposed to see one?
27 Jun 2014, 17:09 PM
#11
avatar of Imagelessbean

Posts: 1585 | Subs: 1

It is not a justification you asked if anyone had built one.

To answer your question unless you plan on playing an extremely long 1v1 then no you will not see one.
27 Jun 2014, 17:23 PM
#12
avatar of StephennJF

Posts: 934

I've played about 1v1 30 games as USF so far and I've versed the King Tiger about 3 times. It is possible to get the King Tiger, however you not post-pone getting armour earlier for AI or AT purposes. Typically, if you can take out a couple of your opponents armour units without losing your own really increases the prospects of getting a KT out. Unit preservation is the key!
27 Jun 2014, 17:32 PM
#13
avatar of korgoth

Posts: 170



I know, that is what I was trying to convey.. but the "long game" is getting pretty ridiculous at least when it comes to 1v1. I was never even close to getting it and I'm sure many of you haven't either.


In 1v1 its near impossible to get it on a even game, try team games.
27 Jun 2014, 19:20 PM
#14
avatar of ferrozoica

Posts: 208

I've managed to get one out twice. Once I had complete map domination and the other game I lost on VP's shortly after it arrived.

Basically, it's not going to be a game changer unit (unfortunately)
27 Jun 2014, 20:14 PM
#15
avatar of Mathias_Bras

Posts: 83

I suck at this game and play team games only, but I have been trying it out in all of my games and I don't like it.

I wanted to see if anyone else agrees. I find it not all that durable and being so much slower than the panther I am thinking I would rather have a couple of them out instead.

For example, if you push with it and you get caught in a bad position it is too hard to escape. While with a panther it is much easier to run away.

Thoughts?

28 Jun 2014, 06:53 AM
#16
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

I like it, but then I don't build anything else that costs fuel...
28 Jun 2014, 06:55 AM
#17
avatar of VIPUKS

Posts: 431 | Subs: 1

I built once in 2v2. But soviets and americans had shit tons of is2 and shermans so it didn't do well with that movement speed.
28 Jun 2014, 06:57 AM
#18
avatar of Mr. Someguy

Posts: 4928

It'd be better if the Tiger II (and Sturmtiger, Jagdtiger) were more like the Tiger Ace. A hefty but attainable price, with an extremely harsh fuel tax afterward. Maybe even stopping fuel production completely, with the exception of the resource conversion.

They showed these units off as OKW's end game, but in actual competitive game they're completely unattainable. I feel like just getting a single Panther is a major accomplishment.
28 Jun 2014, 07:31 AM
#19
avatar of DarthBong420

Posts: 381

In 4v4 I get to them once in a while. one game I had 2 and a command panther.
1 user is browsing this thread: 1 guest

Livestreams

unknown 9
United States 39
United States 15

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

837 users are online: 837 guests
0 post in the last 24h
6 posts in the last week
34 posts in the last month
Registered members: 49124
Welcome our newest member, hello88tube
Most online: 2043 users on 29 Oct 2023, 01:04 AM