CoH2 Westen Fronts runs worse than vCoH2?
Posts: 229
But now 2v2s are slowing to like 8-9 FPS in the mid-late game (sporadically, not consistently, but even then the framerate isn't great despite being 30-60 in the early game?), and I have to run the UI at like 66% (which makes the game quite muddy) to hit acceptable performance levels. Is this just me, or are other people noting that WFA is harder on their systems too?
I'm running Windows 8.1 btw...
I've been trying to use Razer's Game Booster app to increase performance but this doesn't seem to be working particularly well, if at all. I'm running Windows 8.1 if that matters. My computer has a dual core i7 that overclocks to 3.3 GHz, 2GB of VRAM, 8GB of RAM (both DDR3) and I have COH2 installed on an SSD... I know my specs aren't super great, but it seems like I should be well able to run COH2 on the same medium-low settings I was before.
Perhaps a Relic employee might chime in on WFA having steeper system requirements than the base game? I love this game and have my fingers crossed there's something I can do about this.
Posts: 179
I'm using a GTX680 which is factory overclocked to a similar level of performance as a GTX770.
I also still get regular "hiccups" where the game will freeze with no real reason, before catching up and resuming.
Posts: 183
I thought i am the once who has this Problem.
Posts: 170
Posts: 410
I have medium settings and It worked great in 2v2 maps, Now I often see the message of "your specs are too high" ingame.
Posts: 1944 | Subs: 2
To Relic: Why is there no option to disable or decrease particle effects. I don't need super grainy fog to enjoy the game, make it optional because it ruins the experience for people that don't have $350 GPUs.
Posts: 258
Posts: 322
Posts: 48
Posts: 1585 | Subs: 1
Also appearing to have some input lag again. Probably a performance problem. Frequently when I click the mouse no action occurs. I often have to reselect units 2-3 times now to get a response. In close battles this is a killer. Losing many more squads that fail to retreat when "issued" an order.
Posts: 67
Hopefully it is just a fixable memory leak issue and relic will be able to patch it quickly.
Posts: 211
Posts: 747
Posts: 2838 | Subs: 3
Posts: 1617
Posts: 1701
Posts: 211
Posts: 410
Posts: 1701
I also notice the match has progressed sometimes up to 20 seconds before I 'enter' it. The game was working fine before and I haven't changed any settings so I don't think it's necessary to list specs.
Got exactly the same issue
Posts: 503
Permanently BannedLivestreams
7 | |||||
842 | |||||
17 | |||||
6 | |||||
6 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.595215.735+10
- 3.34957.860+14
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.273108.717+24
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
37 posts in the last month
Welcome our newest member, dreilandechode
Most online: 2043 users on 29 Oct 2023, 01:04 AM