Omega's Japanese Faction
Posts: 63
Posts: 1163
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Assertion that Relic can not do Japanese, knows everything about the desire to make money quickly, because the Japanese would have to do from scratch.
Posts: 204
An idea: maybe a doctrinal German heavy tank call in to deal with heavy armour? Similar to the Sherman call in in the Soviet Lend Lease Tactics. I know it's not historically accurate, but, in the end, ain't this just a game?
I'd very much love to play with this new faction
Posts: 344
I've always felt that the SNLF would have brought both LMGs and SMGs into the fight; I've thought of them as a normal rifle squad with an extra LMG tacked on and an SMG thrown into the mix (as opposed to most squads that never got an SMG).
Overall I like the concept, but as it's been stated this would likely struggle against heavier armor. Even if it did possess the means of combating armor, that's a lot of manpower you're chucking at the enemy to hit him with suicide Golia-- mines.
Also, I've been working on a couple mods for vCoH involving the Italians. They were horribad with the exception of the Semovente 75/18 (and its later variant) which had a nasty HESH round that could damage medium armor. Other than that their infantry was mostly a mob of nearly untrained and disheartened conscripts that made the Soviets look like the Waffen SS. And don't even start on the CCNN, they were just bleeeeeeech.
Fantastic concept work!
Posts: 419
http://www.moddb.com/mods/the-far-east-war/downloads/far-east-beta
Posts: 5
Posts: 578
Another Axis fraction will be fun
Necro, typo, incorrect use of tense, lack of punctuation.
So many mistakes yet they all pale in comparison to the mistake of raising this from the dead.
Posts: 191
There was already a coh mod made featuring the war between japanese and chinese army.
http://www.moddb.com/mods/the-far-east-war/downloads/far-east-beta
And there is a mod for Japan,and one for China,in Coh2 too.
http://steamcommunity.com/sharedfiles/filedetails/?id=659991363
http://steamcommunity.com/sharedfiles/filedetails/?id=676624652
Posts: 2307 | Subs: 4
A thread worthy of being necro'd.
Posts: 148
Men of War Assault Squad managed to make a Japanese faction.
Posts: 174
And there is a mod for Japan,and one for China,in Coh2 too.
http://steamcommunity.com/sharedfiles/filedetails/?id=659991363
http://steamcommunity.com/sharedfiles/filedetails/?id=676624652
-Ambulance:250 manpower.10 fuelSame stats and abilities as the US ambulance,but can ram like a T-34.
Posts: 1
In my opinion the Japanese faction should be infantry focused with an added stealth element for ambush purposes and have the ability to cause massive rout to enemy infantry if played correctly.
Japanese Anti-Tank tactic consist of:
1. Destroying Tank with an Anti-Tank Gun.
"The Japanese 47mm gun can perforate the armor of an M4 in any range up to 800 yards." (Image: courtesy of Lovettartillery.)
2. Driving off its infantry with small arms and destroying the tank with hand carried explosives.
"The Conical Hand Mine (right) and the Experimental Hand-thrown Mine (left, quarter-section view) are antitank grenades that detonate on impact. They can penetrate 3/4 inch of armor." (Image: Lonesentry.com)
3. Immobilizing the Tank & destroying it later.
The Japanese used Satchel Charges to destroy tank tread and sprockets in order to immobilize it.
The Japanese might not have an effective Anti--Tank weapons, but they have an effective Anti-Tank strategies.
Source:
http://www.lonesentry.com/articles/jp_tankhunters/
http://mickmc.tripod.com/leavenworth-chapter3part3.pdf
Posts: 5
https://www.youtube.com/watch?v=bLOQNKBpDOk
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