Login

russian armor

IS2 are you kidding me?

PAGES (8)down
19 Mar 2014, 08:24 AM
#101
avatar of Porygon

Posts: 2779

jump backJump back to quoted post19 Mar 2014, 07:15 AMSorban
The heading says it all. IS2 are you kidding me?

The tank is so expensive! The time between the shot’s is so long. It often misses complete. Btw I never had a squad wipe with this tank since the last patch. But more often it simply misses everything. Worst thing a single panther can handle it. The cheaper Tiger also.


IS2 are you kidding me?



Learn to use a tank <444>_<444>
19 Mar 2014, 13:22 PM
#102
avatar of JHeartless

Posts: 1637

jump backJump back to quoted post19 Mar 2014, 07:15 AMSorban
The heading says it all. IS2 are you kidding me?

The tank is so expensive! The time between the shot’s is so long. It often misses complete. Btw I never had a squad wipe with this tank since the last patch. But more often it simply misses everything. Worst thing a single panther can handle it. The cheaper Tiger also.


IS2 are you kidding me?



Exactly. I would see issue with it IF it was say cheaper than a Tiger (which we all know its not)

It goes down so quick to Pak fire its stupid. Hell if there is a Pak 43 on the field thats three shots and a dead IS2. Not like its like the Panther (that has the same HPs) and can just warp out of danger.

The problem is the Doctrine not the IS2. The IS2 is just icing on the cake. Using that strat just means the Soviet player doesnt have to pay for tech and thats the biggest advantage. Constanly pumping out units and having a counter ready for Osts counters (Pgren Blob via the KV8 and Tiger via the IS2)
19 Mar 2014, 13:29 PM
#103
avatar of c r u C e

Posts: 525

So the IS-2 came in the 22nd minute,killed two squads(which were not retreated btw) and got destroyed in 6 minutes...OP indeed
Was more impressed by the Brummbar though,50 kills? :D
19 Mar 2014, 13:35 PM
#104
avatar of Porygon

Posts: 2779

So the IS-2 came in the 22nd minute,killed two squads(which were not retreated btw) and got destroyed in 6 minutes...OP indeed
Was more impressed by the Brummbar though,50 kills? :D


Yeah, I said he did play like shit, but it will be much more deadly in experienced hand.
19 Mar 2014, 13:54 PM
#105
avatar of Z3r07
Donator 11

Posts: 1006

Sorry, didn't take the time to read everything that's been said but I do agree that the IS-2 squad wipe needs to be toned down.

Like I said in previous posts, I hate anything that can fully wipe a squad because one of the most important mechanic in the game is unit preservation. So when you have something that can wipe a full healthy squad, it totally defeats the purpose of the game.

IS-2, ISU and KV-8 imo needs to be slightly adjusted so they do not completely wipe out squads so quickly.
19 Mar 2014, 14:27 PM
#106
avatar of JHeartless

Posts: 1637

jump backJump back to quoted post19 Mar 2014, 04:31 AMPorygon
The latest cast of ImperialDane just showing how powerful and easy is that bitch doctrine and strategy.



snip


I DONT think this QUITE illustrates your point. What I learned or was reinforced watching this video is how PISS POOR the IS2 is as a front line tank. How easily a Panther brings it down to near death (think about the time it takes an SU85 to take a Panther down in health)

How the IS2 HAS to have AT guns to back it up.

How HARD it is to kill a Tiger even with 3 Vetted Zis.

How much BETTER a Stupa (SturmPanzer4 Brummbar) is at killing infantry than the IS2 (due to its higher ROF not its ability to one hit squads)

And how the KV8 is the best thing in the Soviet arsenal.
19 Mar 2014, 14:42 PM
#107
avatar of Porygon

Posts: 2779



I DONT think this QUITE illustrates your point. What I learned or was reinforced watching this video is how PISS POOR the IS2 is as a front line tank. How easily a Panther brings it down to near death (think about the time it takes an SU85 to take a Panther down in health)

How the IS2 HAS to have AT guns to back it up.

How HARD it is to kill a Tiger even with 3 Vetted Zis.

How much BETTER a Stupa (SturmPanzer4 Brummbar) is at killing infantry than the IS2 (due to its higher ROF not its ability to one hit squads)

And how the KV8 is the best thing in the Soviet arsenal.


Brummbar killing Inf better than IS2? no shit dude
That thing reached 50 kill count only because of the time it survived.
See how many times Brummbar take a shot to a cons, only 1-2 men dead?
But IS2 averagely, if you right it right, stop before it fire, should kill 3 dudes or even squad wipe.

He did use the IS2 in a wrong way, it is not used to deal with Panther or Tiger, but totally rape anything lower than T4

IS2 is like Pershing, but even pwn harder than Pershing, is used to WTFpwn Inf and medium tank, not a head on unit against heavy tanks.
19 Mar 2014, 14:46 PM
#108
avatar of Napalm

Posts: 1595 | Subs: 2

jump backJump back to quoted post19 Mar 2014, 14:42 PMPorygon


is used to WTFpwn Inf and medium tank, not a head on unit against heavy tanks.


That sums up why I've stopped using it. I can use 2 SU85's that have the ability to scale and flank rather than a solo, more expensive, worse, king tiger. The IS2 is a swiss army knife, it does nothing overly well. It needs a price reduction in its current role or the role needs to be moved more to A/T and the price kept the same.
19 Mar 2014, 15:12 PM
#109
avatar of Porygon

Posts: 2779

jump backJump back to quoted post19 Mar 2014, 14:46 PMNapalm


That sums up why I've stopped using it. I can use 2 SU85's that have the ability to scale and flank rather than a solo, more expensive, worse, king tiger. The IS2 is a swiss army knife, it does nothing overly well. It needs a price reduction in its current role or the role needs to be moved more to A/T and the price kept the same.


Nah, this call in super tank (IS2 & Tiger) is that expensive because the best way getting them, is neglecting your tech. If you tech and still getting them, you may think it suck. Decreasing its cost will break the game instantly, because you can survive whole game without tech, using the only fuel for the IS2.
19 Mar 2014, 15:15 PM
#110
avatar of JHeartless

Posts: 1637

jump backJump back to quoted post19 Mar 2014, 14:42 PMPorygon


Brummbar killing Inf better than IS2? no shit dude
That thing reached 50 kill count only because of the time it survived.
See how many times Brummbar take a shot to a cons, only 1-2 men dead?
But IS2 averagely, if you right it right, stop before it fire, should kill 3 dudes or even squad wipe.

He did use the IS2 in a wrong way, it is not used to deal with Panther or Tiger, but totally rape anything lower than T4

IS2 is like Pershing, but even pwn harder than Pershing, is used to WTFpwn Inf and medium tank, not a head on unit against heavy tanks.


It doesnt WTFPWN inf. It can get some lucky squad whipes. KV8 WTF pwns infantry. If allowed to sit there the Brummbar can achieve the same results much cheaper with its higher ROF. That was a beast in the hands of the German player and used properly.

The IS2 killing P4s with great AI can be achieved with Two T34/85s for less resources. Not the front loaded one hit kill but the kills over all.

The IS2 IS a heavy tank. It walks like a heavy tanks, talks like a heavy tanks but gets pwned like a medium tank.

Like Napalm noted a Jack of All trades and master of none. Hardly worth more than a Tiger IMHO.

Edit: And getting rid of one hit kills I am all for. Just give it 1280 HPs and reduce its AOE. Problem solved. It can now afford to sit there and fire more than one shot with its stupidly slow reload.
19 Mar 2014, 16:16 PM
#111
avatar of Porygon

Posts: 2779



It doesnt WTFPWN inf. It can get some lucky squad whipes. KV8 WTF pwns infantry. If allowed to sit there the Brummbar can achieve the same results much cheaper with its higher ROF. That was a beast in the hands of the German player and used properly.

The IS2 killing P4s with great AI can be achieved with Two T34/85s for less resources. Not the front loaded one hit kill but the kills over all.

The IS2 IS a heavy tank. It walks like a heavy tanks, talks like a heavy tanks but gets pwned like a medium tank.

Like Napalm noted a Jack of All trades and master of none. Hardly worth more than a Tiger IMHO.

Edit: And getting rid of one hit kills I am all for. Just give it 1280 HPs and reduce its AOE. Problem solved. It can now afford to sit there and fire more than one shot with its stupidly slow reload.


I say it again, if your IS2 don't squad wipe and get pwned like medium tank, it is your fault.

There is almost no scatter with IS2 (while it is stopped), and the AOE totally able to one shot a full health squad or a Pak40. But Brummbar, the scatter is damn too high (even it stopped), and the AOE is small like hell.

For me, Brummbar is overpriced and under performed. It is just better to get a werfer and mortar doing a better job.
19 Mar 2014, 16:18 PM
#112
avatar of MorgolKing

Posts: 148

Agreed, slight adjustments are needed. Nearly automatic squad wipes shouldn't happen in this game.

jump backJump back to quoted post19 Mar 2014, 13:54 PMZ3r07
Sorry, didn't take the time to read everything that's been said but I do agree that the IS-2 squad wipe needs to be toned down.

Like I said in previous posts, I hate anything that can fully wipe a squad because one of the most important mechanic in the game is unit preservation. So when you have something that can wipe a full healthy squad, it totally defeats the purpose of the game.

IS-2, ISU and KV-8 imo needs to be slightly adjusted so they do not completely wipe out squads so quickly.
19 Mar 2014, 16:30 PM
#113
avatar of Katitof

Posts: 17914 | Subs: 8

jump backJump back to quoted post19 Mar 2014, 16:16 PMPorygon


I say it again, if your IS2 don't squad wipe and get pwned like medium tank, it is your fault.

There is almost no scatter with IS2 (while it is stopped), and the AOE totally able to one shot a full health squad or a Pak40. But Brummbar, the scatter is damn too high (even it stopped), and the AOE is small like hell.

For me, Brummbar is overpriced and under performed. It is just better to get a werfer and mortar doing a better job.


God, I haven't seen that much ignorance in ages.

Brummbar got scatter value of ONE. Its moving scatter is TWO. It is single most accurate vehicle in game, you can blame bad luck RNG if you do not kill anything with a shot.

IS-2 got better AoE(mainly because of better initial damage), but larger scatter.
19 Mar 2014, 16:38 PM
#114
avatar of Tristan44

Posts: 915

Kaitof.. Do you play Germans? The Brummbar is awful. I have never, EVER, EVER seen it squad wipe a Soviet squad. Actually most of the time it kills 1-2 models. Its turretless so can be circle strafed by t384s or t34/85s. And it takes FOREVER to vet the damn thing. It is not viable in a 1v1 game where the opponents are evenly matched. Your better off getting a wurfer then a Panther. Wurfer squad wipes like crazy and gets vetted pretty quickly.

As for the Is2, I think its fine the way it is. Its not so much its squad wipe ability then it is the stupid German AI infantry bunching up when approaching it.
19 Mar 2014, 16:38 PM
#115
avatar of Burts

Posts: 1702

i lost pg squad nerf plz
19 Mar 2014, 16:49 PM
#116
avatar of Katitof

Posts: 17914 | Subs: 8

Kaitof.. Do you play Germans? The Brummbar is awful. I have never, EVER, EVER seen it squad wipe a Soviet squad. Actually most of the time it kills 1-2 models. Its turretless so can be circle strafed by t384s or t34/85s. And it takes FOREVER to vet the damn thing. It is not viable in a 1v1 game where the opponents are evenly matched. Your better off getting a wurfer then a Panther. Wurfer squad wipes like crazy and gets vetted pretty quickly.

As for the Is2, I think its fine the way it is. Its not so much its squad wipe ability then it is the stupid German AI infantry bunching up when approaching it.


Yes I do, and if you base brummbars performance on squad wipe potential, then you're up for a disappointment, it will not wipe anything unless squad is bunched up(however it will from time to time), but it will almost always get at least 2 kills with every shot due to perfect accuracy.

Being turretless have nothing to do with anything, because if you went for T4, you should already have heavy T2 AT backup on the field.

And about not being 1v1 viable:
https://www.youtube.com/watch?v=UYhCnJHRvIo&list=UUyUcNdOxXcVt3o9eZKdza9w

If that is not being viable against skilled opponent, then nothing will please you.
19 Mar 2014, 16:58 PM
#117
avatar of Tristan44

Posts: 915

I am sorry but 1-2 replay's will not convince me otherwise (its still not a viable strategy). There are much better options than the Brummbar. And it being turretless is its main weakness, so its actually a pretty strong point that is not to be ignored. Its "perfect" accuracy is an incredible overstatement, I've seen it miss, you have seen it miss, so no... Its not perfect..

Judging from previous post you seen pretty dead set on defending the soviets without ever giving the Germans the benefit of the doubt. Maybe start viewing from both sides and then formulate a conclusion.
19 Mar 2014, 17:20 PM
#118
avatar of Porygon

Posts: 2779

jump backJump back to quoted post19 Mar 2014, 16:49 PMKatitof


Yes I do, and if you base brummbars performance on squad wipe potential, then you're up for a disappointment, it will not wipe anything unless squad is bunched up(however it will from time to time), but it will almost always get at least 2 kills with every shot due to perfect accuracy.

Being turretless have nothing to do with anything, because if you went for T4, you should already have heavy T2 AT backup on the field.

And about not being 1v1 viable:
https://www.youtube.com/watch?v=UYhCnJHRvIo&list=UUyUcNdOxXcVt3o9eZKdza9w

If that is not being viable against skilled opponent, then nothing will please you.


That replay he can safety play T4 and even Brummbar because he own 75% of the map in the whole game <444>_<444>

And that Soviet player hardly showing any skill, T2 start with a mortar first is a joke, in that map consspam is already an iWin button, but he gave up map dominance by getting a useless mortar.... I showed that game as an example, despite the Soviet play like shit, KV8 and IS2 keep saving their noob ass.
19 Mar 2014, 17:49 PM
#119
avatar of braciszek

Posts: 2053

The main factor i see here is infantry clumping and ai targeting. With my IS-2, i always aim at the most clumped squads, because most likely ill one shot them. Sometimes my IS-2 aims at the odd guy sticking out and he only dies. Same for brummbar. Brummbar usually only kills 1-2 models because its targetting sucks and it aims at the soviets at the sides, and they often spread out in a line so they dont often clump. To solve this issue i tell it where to aim and then i see better results.
19 Mar 2014, 18:16 PM
#120
avatar of JHeartless

Posts: 1637

jump backJump back to quoted post19 Mar 2014, 17:20 PMPorygon


IS2 keep saving their noob ass.


IS2 did nothing in the map but get its ass handed to it by a Panther and Brummbar. The KV8 did all the heavy lifting. This being a thread about the IS2 and evidently how OP this very expensive AI Panther is.

I am sure with your German colored glasses you can find a better replay showing how OP the IS2 is. That replay is most certainly not it.

I have seen good use of the IS2 and I have used it alot. I stand by my opinion that there are tools better suited to do what the IS2 does and cheaper.

For example a KV8 backing up an SU85 will do MUCH better than an IS2.

If the IS2 was so damn OP and the best unit out there and this HUGE problem (like the Tiger Ace was) then why isnt it prevelant everywhere? Like PPSH Con Spam? Like Elite Forces?

Because its not OP thats why. Its a decent Generalist tank. That can so some amazing things some times. But over all is too pricey.
PAGES (8)down
1 user is browsing this thread: 1 guest

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
Today, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
Today, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
Today, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
Today, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
Today, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
Today, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
Last Friday, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
Last Thursday, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
Last Thursday, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
Last Thursday, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
Last Thursday, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
Last Wednesday, 23:34 PM
Willy Pete: Really
Last Wednesday, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
Last Wednesday, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
Last Wednesday, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
Last Wednesday, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
Last Wednesday, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
Last Wednesday, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
Last Wednesday, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
14 Feb 2025, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
14 Feb 2025, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
14 Feb 2025, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
14 Feb 2025, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
13 Feb 2025, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
13 Feb 2025, 17:38 PM
donofsandiego: Probably not
12 Feb 2025, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM
Lady Xenarra: Ever the contrarian, aerafield.
07 Feb 2025, 11:59 AM
aerafield: I havent seen the new units in action yet (whose BGs will not be purchased by too many people as they are pretty expensive I recon), but I can say with 100% confidence that the Pershing needs a buff
07 Feb 2025, 02:31 AM
Lady Xenarra: I would think lots more players would come/return since there's so many iconic units being added in the new BGs. I just don't want to hear another 8+ yrs of Pershing need buff complaints
06 Feb 2025, 23:22 PM
adamírcz: If I had my supply of copium, Id say they might at least get enough money to not have to wait 5 months with problems that should be a matter of bi-weekly hotfix
06 Feb 2025, 23:10 PM
adamírcz: I mean, its overpriced,
06 Feb 2025, 23:10 PM
Rosbone: Will it help or hurt the current player base is the real question. Should add more players, but may drive many away.
06 Feb 2025, 19:17 PM
Rosbone: Yes you too can play with a persdhing for the low price of $24.99 USD. Or be the poor schlub who gets his rectum reconfigured who doesnt have the latest pay to win stuffs.
06 Feb 2025, 19:16 PM
donofsandiego: persdhing in coh 3? 😳
06 Feb 2025, 18:42 PM
Rosbone: @aerafield Ahhh, I think I made a pershing like twice in my life since that commander is pretty bad in 4s.
05 Feb 2025, 23:20 PM
aerafield: @Rosbone coh2 pershing has the same ability so, whatever. Though it's probably gonna be a 30 seconds ability to make it super broken pay to win, then 2 months later it will get "hotfixed" into a skillshot like coh2 pershing
05 Feb 2025, 22:00 PM
Rosbone: How do we feel about Pershing shooting thru multiple buildings?
05 Feb 2025, 19:43 PM
Rosbone: I am just happy Relic was smart enough to put this out now because the community was falling asleep waiting 3 months between patches. And a new/old map was shown :banana:
05 Feb 2025, 19:38 PM
aerafield: Not even the trailer can hide the trash sound effects
05 Feb 2025, 18:46 PM
Lady Xenarra: https://www.youtube.com/watch?v=XSvwH2mXje8 Well this should result in 'interesting' reactions... :rofl:
05 Feb 2025, 18:43 PM

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

492 users are online: 492 guests
0 post in the last 24h
3 posts in the last week
41 posts in the last month
Registered members: 51981
Welcome our newest member, ole7777name
Most online: 2043 users on 29 Oct 2023, 01:04 AM