It's just 50% counternsipe is not skill at all.
And a 100% is?
Posts: 508 | Subs: 1
It's just 50% counternsipe is not skill at all.
Posts: 403
And a 100% is?
Posts: 508 | Subs: 1
Posts: 403
That sounds kinda easy.
Posts: 622 | Subs: 1
Posts: 622 | Subs: 1
Posts: 642
Posts: 24
Btw, I'm almost serious.
Posts: 119
Pepsi, why not have the sniper shoot exactly where you click? That way, you'll have to actually take some time to click on an individual solder to kill him.
Posts: 486 | Subs: 1
Posts: 508 | Subs: 1
Posts: 155
Posts: 508 | Subs: 1
Sorry to barge in but I think the issue is being overcomplicated. You lightly increase snipers reload time (maybe only the wm one, fires too fucking fast and is t1) and implement negative zeal for many of them. Thats it.
Posts: 1708 | Subs: 2
Posts: 30
how much pop and upkeep do the snipers cost at the moment?
Posts: 403
Making Zeal give bonuses received accuracy instead of received damage could be another indirect nerf to (US) Snipers.
Posts: 508 | Subs: 1
Doesn't matter, because if the wehr fields allot of infantry he will most likely get elite armour, and if he tries and use an inspired assault sniper the cooldown for the cloak will take forever.
Posts: 80
119 | |||||
51 | |||||
6 | |||||
171 | |||||
27 | |||||
24 | |||||
17 | |||||
5 | |||||
4 | |||||
2 |