Login

russian armor

Hotfix 1.0.5 - March 6, 2023

6 Mar 2023, 22:42 PM
#1
6 Mar 2023, 23:08 PM
#2
avatar of SkysTheLimit

Posts: 3423 | Subs: 1

Looks like a large number of small changes. I don't see how it's overdoing it but I haven't played since the patch yet

There are changes I don't understand. Black Prince buff seems weird. I'll admit I've almost never seen it but I think that has more to do with how quick matches are
6 Mar 2023, 23:40 PM
#3
avatar of broodwarjc

Posts: 824

Needs more testing post patch to determine the effects, but I give them props for already working on addressing underperforming or bugged units (if the notes are accurate.
6 Mar 2023, 23:58 PM
#4
avatar of WhiteFlash
Senior Mapmaker Badge
Benefactor 119

Posts: 1295 | Subs: 1

Needs testing, but this looks like a very solid first swing.

Increasing MG suppression ability and increasing mortars against emplacements, for example, are very good changes.
7 Mar 2023, 01:13 AM
#5
avatar of theekvn

Posts: 307

not sure about genaral MG supression buff and Reduction cost of .50 cal air drop.
People would spam it as mainline unit ? :?
7 Mar 2023, 01:44 AM
#6
avatar of GenObi

Posts: 556

Oh thank god, as a allied player the general opness of the Germans needed to be tone down.

Also added bonus for tweaking the British boys AT spam.
7 Mar 2023, 10:20 AM
#7
avatar of Alphrum

Posts: 808

looks like relic still haven't learnt their lesson when it comes to completely nerfing one side and completing buffing the other making balance swing, then next patch they guna do the same thing other way round lol.

What they need to do is first give the USF and British forces they're changes and see how it performs and if still not enough then you can proceed to changing/nerfing the other side.


7 Mar 2023, 10:41 AM
#8
avatar of SupremeStefan

Posts: 1220

FlaK Emplacement without fix? Comon and guastatori still op
7 Mar 2023, 12:26 PM
#9
avatar of Katitof

Posts: 17914 | Subs: 8

FlaK Emplacement without fix? Comon and guastatori still op

Increasing its fuel cost means it is no longer possible to just cap the point and build it right away, you actually are able to contest the point first.
On top of that they are much more susceptible to indirect fire and don't repair themselves on re-crew.

Gustatori were effectively removed from the game, thompson ghurkas are new gustatori.
7 Mar 2023, 16:21 PM
#10
avatar of Esxile

Posts: 3602 | Subs: 1

Flak emplacement have been fixed. And with the Ketenkrad nerf you can't bypass the fix with it.

Imo Fallshimpioneer are still too good when you look at their cost compared to their damage capacity and utility. We still going to see them spammed with Bunkers.
Pip
7 Mar 2023, 17:27 PM
#11
avatar of Pip

Posts: 1594

I wonder why they buffed Bersaglieri (Through Bolster arriving sooner, Breda take the same total CP) and nerfed AK Panzergrenadiers. Bersaglieri seem popular, though I've heard complaints that PZ were rather weak, particularly relative to their cost. I don't know if these complaints were about their performance strictly without their combined arms bonus though, I don't know how strong said bonus IS exactly but they're clearly intended to be making use of it constantly.
7 Mar 2023, 17:47 PM
#12
avatar of Esxile

Posts: 3602 | Subs: 1

PZ are meh un-veted and un-upgraded but win their engagement once you invest in them. Not sure with they nerfed their LMG thought

Bersaglieri are good early game but fall off rather quickly vs veted infantry, I think the change make their more consistent across the game length. What I'm afraid of is the counterpart of those ability increasing vision and capture speed is pretty much useless compared to it.

Armato and pact of steel buff makes sense but I think pact of steel remain useless where it stand, you already have your light vehicle by the time its unlocked.
7 Mar 2023, 18:03 PM
#13
avatar of Kronosaur0s

Posts: 1701

Just played vs snipers, it was utterly disgusting, killing a model every 3s lmao
7 Mar 2023, 19:04 PM
#14
avatar of Grim

Posts: 1096

Boys AT rifles bug is making playing vs HT a nightmare lol
7 Mar 2023, 19:11 PM
#15
avatar of EtherealDragon

Posts: 1890 | Subs: 1

not sure about genaral MG supression buff and Reduction cost of .50 cal air drop.
People would spam it as mainline unit ? :?


Nah dawg, Pathfinders are too good right now to not get. The fact that they made Weapon Support Center cheaper to build AND you can build it right away means that the cost and time savings from air-dropping them probably doesn't make sense as a "Maxim Spam 2.0" build order. Personally, I'd only see going for it if you really value the air-drop onto the battlefield aspect of the ability. (Or if they eventually nerf Pathfinders to make them less of a no-brainer)

jump backJump back to quoted post7 Mar 2023, 19:04 PMGrim
Boys AT rifles bug is making playing vs HT a nightmare lol
Not aware of this bug. What is it?

Edit- I see John updated the Patch notes. So sounds like they are doing 50% damage now? Ouch. Guess Stuart for mobile AT for now eh?
7 Mar 2023, 19:45 PM
#16
avatar of Grim

Posts: 1096



Nah dawg, Pathfinders are too good right now to not get. The fact that they made Weapon Support Center cheaper to build AND you can build it right away means that the cost and time savings from air-dropping them probably doesn't make sense as a "Maxim Spam 2.0" build order. Personally, I'd only see going for it if you really value the air-drop onto the battlefield aspect of the ability. (Or if they eventually nerf Pathfinders to make them less of a no-brainer)

Not aware of this bug. What is it?

Edit- I see John updated the Patch notes. So sounds like they are doing 50% damage now? Ouch. Guess Stuart for mobile AT for now eh?


Honestly the balance feels worse than ever. Everyone has just swapped to spamming jaegers with shreks which is hard to punish fully when there is no rocket arty.
7 Mar 2023, 22:01 PM
#17
avatar of Butcher

Posts: 1217

The Kettenkrad wire nerf nerfed the wire out of the game. You hardly need it past the first two minutes.

Also it significanlty fucks up Wehr fuel income and thus timing of Jägers and so on. Not that it is imbalanced but since I used it literally every game, it is noticeable.

Also: The Nebelwerfer is still shit.
7 Mar 2023, 22:53 PM
#18
avatar of aerafield

Posts: 3032 | Subs: 3

The Kettenkrad wire nerf nerfed the wire out of the game. You hardly need it past the first two minutes.



You're not supposed to cap the 2-3 fuel points right outside your base for permanent bonus fuel cheese that the enemy cannot contest. That was never the intent behind this ability.


Also: The Nebelwerfer is still shit.


Stop shooting it at max-range into the fog of war against random targets and you will see better results with a rocket arty that costs 0 fuel
8 Mar 2023, 01:25 AM
#19
avatar of WAAAGH2000

Posts: 732

Boys AT rifle have bug,only 4 damage to vehicle!Did I playing BFV?
8 Mar 2023, 14:06 PM
#20
avatar of VonManteuffel

Posts: 97

Cool, after abusing Boys AT rifles and blobbing Tommies, we now have Stuart spam an scoped Lee Enfields spam.

And in addition, DAK has to pay even more manpower for their units which got even worse on top.

Good job Relic! :)
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

951 users are online: 951 guests
0 post in the last 24h
11 posts in the last week
26 posts in the last month
Registered members: 49992
Welcome our newest member, xewiy33830
Most online: 2043 users on 29 Oct 2023, 01:04 AM