What really grinds your gears in CoH2?
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Posts: 2147 | Subs: 2
Bad pathing on tanks and bounces on kill shots make me angry sometimes.
Hurr durr superior German armour bounced a kill shot from my vet 2 jackson.
Yeah coh2s version of "Random". My tank always misses the first shot. And misses badly. Like shoots the ground 20 meters short of the enemy. Or the shot passes right thru the enemy vehicle leaving a smoke trail thru the hull. But the enemy always gets full pen and does max damage on first shot.
And the one I have been seeing a lot lately, my AT gun shoots and smoke exits the barrel... but no slug comes out. Nothing...Again, always the first shot. Enemy AT guns full pen from outside FOW every shot. Never fails.
Posts: 1197
Last game I completely dominated my flank but the SOV player decided to spam 120mm. My teammate should have taken care of it right?
Nop. He decided to bunker down near the point (he didn't even try to cap) and called it a day. Meanwhile my squads get absolutely raped by 4 120mm squads.
And he was top 500 player...
Posts: 269
Posts: 773
Losing to brainless tactics because of bad team.
Last game I completely dominated my flank but the SOV player decided to spam 120mm. My teammate should have taken care of it right?
Nop. He decided to bunker down near the point (he didn't even try to cap) and called it a day. Meanwhile my squads get absolutely raped by 4 120mm squads.
And he was top 500 player...
90% of your moaning is about team games, either don't play them, play fixed games or learn that not everyone can be as pro as you at this game.
Posts: 1197
90% of your moaning is about team games, either don't play them, play fixed games or learn that not everyone can be as pro as you at this game.
nop
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Posts: 1382
My biggest complaint about COH 2 is vehicle pathing. For example when you use reverse vehicle and then it goes forward for like 3 seconds before going backwards or when you issue a move command and it spins in circles.
Yeah pathing with trees and bushes (or really just anything) is infuriating. If you drive too close to something, it seems like the game requires you to do some jumping pirouettes to get back out.
Posts: 1197
My biggest complaint about COH 2 is vehicle pathing. For example when you use reverse vehicle and then it goes forward for like 3 seconds before going backwards or when you issue a move command and it spins in circles.
You forgot to mention the best one:
Reversing when tank is near trees or buildings make it spin 720 degrees then rush straight into wall xD
Posts: 2184 | Subs: 2
My biggest complaint about COH 2 is vehicle pathing. For example when you use reverse vehicle and then it goes forward for like 3 seconds before going backwards or when you issue a move command and it spins in circles.
In CoH3 Alpha there was an even more terrible pathfinding. The tank simply spins in place when ordered to back out. The pathfinding of the infantry was also poor. Hopefully this will get some serious work.
Posts: 1197
In CoH3 Alpha there was an even more terrible pathfinding. The tank simply spins in place when ordered to back out. The pathfinding of the infantry was also poor. Hopefully this will get some serious work.
I just lost a fucking tiger today because it could not reverse properly and kept spinning I am getting more and more afraid of actually using tanks for what they were meant to be: breakthroughs.
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It's the crush...
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"i dont care about the game, i only wanna see the big boom" - the cucks
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"i dont care about the game, i only wanna see the big boom" - Sigma Axisillionaire Mindset
Fixed that for you mate.
Posts: 1382
I just lost a fucking tiger today because it could not reverse properly and kept spinning I am getting more and more afraid of actually using tanks for what they were meant to be: breakthroughs.
I feel like somehow pathfinding is just getting worse and worse
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15 min for matchmaking 1v1 any factions
Disconnect to loss
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